Player Matchup

Danzaburou
Danzaburou
TOXICxFL1GHT
Danzaburou
Level 64
God Stats
12W - 4L
1,639 SR
Queue Stats
16W - 9L
1,652 Elo+
Party 1
Mercury
Mercury
TOXICxNINJA88
Mercury
Level 101
God Stats
0W - 1L
1,402 SR
Queue Stats
67W - 33L
1,634 Elo+
Party 1
Poseidon
Poseidon
TOXICxZAGEN
Poseidon
Level 125
God Stats
7W - 9L
1,522 SR
Queue Stats
77W - 39L
1,676 Elo+
Party 1
Team Averages
Level 97
1,521 SR
1,654 Elo+

VS

Team Averages
Level 134
1,564 SR
1,567 Elo+
Merlin
Merlin
 
Merlin
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cliodhna
Cliodhna
ooga_Booga_unga_
Cliodhna
Level 127
God Stats
5W - 0L
1,711 SR
Queue Stats
83W - 82L
1,571 Elo+
Party 2
Shiva
Shiva
savedwalnut-_-
Shiva
Level 149
God Stats
8W - 11L
1,482 SR
Queue Stats
168W - 191L
1,630 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
TOXICxFL1GHT
Danzaburou
12
2 / 6 / 5
8,192
683
5,898
10,116
3,236
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
10
2 / 5 / 4
7,486
624
4,933
11,814
5,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
TOXICxZAGEN
Poseidon
12
3 / 7 / 5
8,581
715
5,630
10,755
5,729
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 3 / 10
8,781
732
10,934
6,473
2,083
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
13 / 3 / 2
10,555
880
8,701
10,446
3,808
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
3 / 2 / 10
9,236
770
8,786
12,517
12,424
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
40
7
Kills
18
18
Deaths
8
14
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
3
10
2.33
L
Danzaburou
TOXICxFL1GHT
Danzaburou
2
6
5
0.75
L
Mercury
2
5
4
0.8
L
Poseidon
TOXICxZAGEN
Poseidon
3
7
5
0.79
W
13
3
2
4.67
W
3
2
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,461
Damage
28,421
32,685
Taken
29,436
14,449
Mitigated
18,315
3,631
Healing
5,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
10,934
524
0
343
6,473
2,083
690
1,476
4,997
30,504
0
L
Danzaburou
TOXICxFL1GHT
Danzaburou
5,898
2,075
0
1,428
10,116
3,236
0
2,779
7,337
0
28,088
L
Mercury
4,933
1,903
0
1,040
11,814
5,484
0
5,478
6,336
0
18,290
L
Poseidon
TOXICxZAGEN
Poseidon
5,630
1,718
0
1,163
10,755
5,729
0
3,358
7,397
24,047
0
W
8,701
681
0
2,781
10,446
3,808
625
2,602
7,844
0
33,957
W
8,786
1,843
715
1,225
12,517
12,424
835
1,970
10,547
66
29,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,259
Gold Earned
28,572
107
Minions Killed
133
4
Camps Cleared
6
605,930
Distance Traveled
696,844
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
8,781
732
44
4
2
222,319
2
L
Danzaburou
8,192
683
50
4
1
196,706
1
L
Mercury
7,486
624
20
2
3
233,471
3
L
Poseidon
8,581
715
37
3
0
175,753
4
W
Cliodhna
10,555
880
41
3
3
249,248
0
W
Shiva
9,236
770
48
4
1
225,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role