Player Matchup

Hades
Hades
Jaskólka97
Hades
Level 79
God Stats
1W - 5L
1,229 SR
Queue Stats
4W - 11L
1,348 Elo+
Party 2
Cthulhu
Cthulhu
KayoShimetsu
Cthulhu
Level 67
God Stats
0W - 2L
1,342 SR
Queue Stats
2W - 3L
1,511 Elo+
Party 2
Arachne
Arachne
ReclusaBob71
Arachne
Level 42
God Stats
2W - 4L
1,502 SR
Queue Stats
126W - 173L
1,309 Elo+
Solo
Team Averages
Level 63
1,358 SR
1,390 Elo+

VS

Team Averages
Level 87
1,636 SR
1,623 Elo+
Nu Wa
Nu Wa
Suihana
Nu Wa
Level 156
God Stats
2W - 1L
1,705 SR
Queue Stats
218W - 173L
1,605 Elo+
Party 1
Cerberus
Cerberus
Tykutsu
Cerberus
Level 7
God Stats
6W - 2L
1,500 SR
Queue Stats
22W - 22L
1,430 Elo+
Party 1
Medusa
Medusa
ViezeVinnie
Medusa
Level 98
God Stats
3W - 1L
1,703 SR
Queue Stats
10W - 8L
1,834 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 2 / 6
7,386
616
6,376
8,854
4,296
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cthulhu
KayoShimetsu
Cthulhu
11
2 / 2 / 2
7,345
612
4,318
11,005
8,754
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
ReclusaBob71
Arachne
13
4 / 4 / 2
8,114
676
5,348
9,612
3,298
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Suihana
Nu Wa
14
3 / 0 / 5
8,623
719
12,086
3,000
1,180
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cerberus
Tykutsu
Cerberus
13
2 / 2 / 6
9,164
764
4,812
10,853
12,150
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Medusa
12
3 / 4 / 3
8,208
684
7,868
6,837
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
22
6
Kills
8
8
Deaths
6
10
Assists
14
Player
Kills
Deaths
Assists
KDA
L
0
2
6
1.5
L
Cthulhu
KayoShimetsu
Cthulhu
2
2
2
1.5
L
Arachne
ReclusaBob71
Arachne
4
4
2
1.25
W
Nu Wa
Suihana
Nu Wa
3
0
5
5.5
W
Cerberus
Tykutsu
Cerberus
2
2
6
2.5
W
Medusa
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,042
Damage
24,766
29,471
Taken
20,690
16,348
Mitigated
16,413
5,657
Healing
4,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,376
844
491
1,171
8,854
4,296
0
5,091
3,546
26,005
0
L
Cthulhu
KayoShimetsu
Cthulhu
4,318
458
227
719
11,005
8,754
0
5,724
4,903
21,256
0
L
Arachne
ReclusaBob71
Arachne
5,348
3,131
0
3,049
9,612
3,298
0
5,480
3,814
0
29,176
W
Nu Wa
Suihana
Nu Wa
12,086
3,574
0
1,270
3,000
1,180
1,542
1,695
1,305
49,678
0
W
Cerberus
Tykutsu
Cerberus
4,812
474
0
3,042
10,853
12,150
402
5,078
5,775
11,371
0
W
Medusa
7,868
2,471
0
377
6,837
3,083
0
4,311
2,526
0
25,887

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,845
Gold Earned
25,995
131
Minions Killed
178
4
Camps Cleared
7
568,197
Distance Traveled
596,400
16
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
7,386
616
57
5
1
196,634
4
L
Cthulhu
7,345
612
23
2
0
187,172
7
L
Arachne
8,114
676
51
4
3
184,391
5
W
Nu Wa
8,623
719
77
6
4
213,560
8
W
Cerberus
9,164
764
27
2
0
201,753
2
W
Medusa
8,208
684
74
6
3
181,087
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role