Player Matchup

Merlin
Merlin
NInJASEAL69
Merlin
Level 121
God Stats
4W - 1L
1,698 SR
Queue Stats
125W - 105L
1,414 Elo+
Party 1
Izanami
Izanami
One_K_Pickles
Izanami
Level 38
God Stats
7W - 4L
1,571 SR
Queue Stats
86W - 90L
1,400 Elo+
Party 1
Khepri
Khepri
Scorpion_PR15
Khepri
Level 109
God Stats
16W - 11L
1,771 SR
Queue Stats
213W - 226L
1,517 Elo+
Solo
Team Averages
Level 89
1,680 SR
1,444 Elo+

VS

Team Averages
Level 82
1,556 SR
1,480 Elo+
Horus
Horus
EatSome101
Horus
Level 88
God Stats
14W - 9L
1,584 SR
Queue Stats
159W - 171L
1,497 Elo+
Solo
Aphrodite
Aphrodite
hoplax99
Aphrodite
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Charybdis
Charybdis
thegiantpanada
Charybdis
Level 118
God Stats
13W - 17L
1,583 SR
Queue Stats
54W - 56L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
13
3 / 2 / 7
7,752
775
8,551
4,076
1,237
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
13
8 / 1 / 3
8,307
831
11,181
6,523
3,137
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

12
0 / 0 / 9
7,649
765
2,950
6,178
5,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
11
0 / 3 / 1
6,262
626
4,213
11,072
7,006
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Aphrodite
hoplax99
Aphrodite
10
0 / 3 / 1
6,820
682
1,912
7,137
5,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charybdis
thegiantpanada
Charybdis
10
2 / 5 / 0
7,248
725
5,866
8,479
2,283
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
4
11
Kills
2
3
Deaths
11
19
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Horus
0
3
1
0.17
W
Merlin
3
2
7
3.25
W
Izanami
8
1
3
9.5
W
0
0
9
4.5
L
Aphrodite
hoplax99
Aphrodite
0
3
1
0.17
L
Charybdis
thegiantpanada
Charybdis
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,682
Damage
11,991
16,777
Taken
26,688
9,915
Mitigated
14,386
5,427
Healing
8,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
4,213
2,213
1,589
2,528
11,072
7,006
0
3,839
7,233
0
12,962
W
Merlin
8,551
97
0
0
4,076
1,237
313
608
3,468
31,281
0
W
Izanami
11,181
7,155
372
1,936
6,523
3,137
100
1,056
5,467
0
33,210
W
2,950
79
342
2,777
6,178
5,541
0
856
5,322
13,307
0
L
Aphrodite
hoplax99
Aphrodite
1,912
0
1,825
2,329
7,137
5,097
0
3,238
3,899
10,243
0
L
Charybdis
thegiantpanada
Charybdis
5,866
2,612
0
425
8,479
2,283
0
4,708
3,771
0
30,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,708
Gold Earned
20,330
130
Minions Killed
97
6
Camps Cleared
2
561,555
Distance Traveled
524,811
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,262
626
23
2
0
201,678
0
W
Merlin
7,752
775
65
7
3
196,693
3
W
Izanami
8,307
831
47
5
3
180,054
3
W
Khepri
7,649
765
18
2
0
184,808
2
L
Aphrodite
6,820
682
26
3
0
157,941
1
L
Charybdis
7,248
725
48
5
2
165,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role