Player Matchup

Baron Samedi
Baron Samedi
 
Baron Samedi
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Chris665
Hades
Level 126
God Stats
2W - 3L
1,500 SR
Queue Stats
126W - 120L
1,516 Elo+
Solo
Charybdis
Charybdis
Lobiaon
Charybdis
Level 128
God Stats
11W - 13L
1,655 SR
Queue Stats
432W - 455L
1,496 Elo+
Solo
Odin
Odin
MacDaddyMixster
Odin
Level 114
God Stats
0W - 1L
1,398 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Sol
Sol
xXJAZHXx
Sol
Level 144
God Stats
1W - 1L
1,899 SR
Queue Stats
15W - 15L
1,541 Elo+
Solo
Team Averages
Level 134
1,590 SR
1,511 Elo+

VS

Team Averages
Level 147
1,414 SR
1,537 Elo+
Hercules
Hercules
 
Hercules
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
A BetR PlayR
Persephone
Level 149
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 85L
1,554 Elo+
Party 1
Cupid
Cupid
Akselyx
Cupid
Level 142
God Stats
3W - 5L
1,285 SR
Queue Stats
591W - 617L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
Paracytes
Cu Chulainn
Level 160
God Stats
1W - 0L
1,286 SR
Queue Stats
69W - 63L
1,493 Elo+
Solo
Cabrakan
Cabrakan
XxBlood5hedxX
Cabrakan
Level 134
God Stats
2W - 0L
1,500 SR
Queue Stats
29W - 35L
1,620 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
15
0 / 7 / 6
8,720
671
10,280
12,022
10,549
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hades
Chris665
Hades
18
2 / 7 / 12
10,524
810
11,522
17,159
9,743
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charybdis
Lobiaon
Charybdis
16
4 / 7 / 5
9,834
756
9,691
12,176
4,785
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
2 / 7 / 7
9,867
759
5,793
15,709
16,299
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

18
10 / 8 / 5
11,729
902
22,733
15,011
6,246
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
16
2 / 5 / 24
10,434
803
7,345
17,602
22,169
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Persephone
A BetR PlayR
Persephone
19
8 / 3 / 24
11,887
914
18,543
9,937
4,309
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cupid
Akselyx
Cupid
19
13 / 4 / 18
12,317
947
15,540
12,462
7,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
Paracytes
Cu Chulainn
18
8 / 6 / 23
11,200
862
12,555
18,147
24,382
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Cabrakan
XxBlood5hedxX
Cabrakan
17
5 / 3 / 26
11,322
871
10,086
24,515
20,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
151
18
Kills
36
36
Deaths
21
35
Assists
115
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
 
Baron Samedi
0
7
6
0.43
W
Hercules
 
Hercules
2
5
24
2.8
W
Persephone
A BetR PlayR
Persephone
8
3
24
6.67
W
Cupid
Akselyx
Cupid
13
4
18
5.5
L
Hades
Chris665
Hades
2
7
12
1.14
L
Charybdis
Lobiaon
Charybdis
4
7
5
0.93
L
2
7
7
0.79
W
Cu Chulainn
Paracytes
Cu Chulainn
8
6
23
3.25
W
Cabrakan
XxBlood5hedxX
Cabrakan
5
3
26
6
L
10
8
5
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,019
Damage
64,069
72,077
Taken
82,663
47,622
Mitigated
78,333
18,146
Healing
32,505
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
 
Baron Samedi
10,280
438
2,485
2,629
12,022
10,549
46
6,017
5,633
19,191
0
W
Hercules
 
Hercules
7,345
951
2,992
6,237
17,602
22,169
1,498
6,152
11,141
0
21,605
W
Persephone
A BetR PlayR
Persephone
18,543
1,133
629
1,041
9,937
4,309
2,100
5,263
4,594
35,673
0
W
Cupid
Akselyx
Cupid
15,540
4,750
1,970
3,658
12,462
7,273
2,655
9,099
3,227
0
34,184
L
Hades
Chris665
Hades
11,522
2,033
930
4,773
17,159
9,743
238
3,073
13,515
23,605
0
L
Charybdis
Lobiaon
Charybdis
9,691
4,418
394
1,898
12,176
4,785
359
5,286
6,619
0
22,050
L
5,793
409
745
699
15,709
16,299
102
7,269
7,616
0
13,143
W
Cu Chulainn
Paracytes
Cu Chulainn
12,555
2,705
129
2,907
18,147
24,382
753
9,460
8,499
0
27,272
W
Cabrakan
XxBlood5hedxX
Cabrakan
10,086
889
2,496
10,446
24,515
20,200
408
13,592
10,666
14,383
0
L
22,733
9,418
568
3,025
15,011
6,246
885
5,853
8,589
43,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,674
Gold Earned
57,160
139
Minions Killed
139
0
Camps Cleared
0
997,520
Distance Traveled
1,168,302
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
8,720
671
19
1
0
192,806
1
W
Hercules
10,434
803
26
2
0
238,524
4
W
Persephone
11,887
914
29
2
0
228,122
0
W
Cupid
12,317
947
53
4
0
231,347
0
L
Hades
10,524
810
37
3
0
182,891
1
L
Charybdis
9,834
756
40
3
0
213,842
0
L
Odin
9,867
759
7
1
0
225,325
0
W
Cu Chulainn
11,200
862
22
2
0
217,824
2
W
Cabrakan
11,322
871
9
1
0
252,485
0
L
Sol
11,729
902
36
3
0
182,656
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role