Player Matchup

Apollo
Apollo
 
Apollo
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cupid
Cupid
Misifoos
Cupid
Level 22
God Stats
1W - 3L
1,764 SR
Queue Stats
9W - 21L
1,369 Elo+
Party 1
Ah Puch
Ah Puch
PrxiseAkid
Ah Puch
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,433 Elo+
Party 1
Shiva
Shiva
TOKYO_MANJl
Shiva
Level 17
God Stats
3W - 11L
1,536 SR
Queue Stats
3W - 13L
1,439 Elo+
Party 1
Neith
Neith
Why Tbone
Neith
Level 100
God Stats
6W - 15L
1,390 SR
Queue Stats
428W - 432L
1,485 Elo+
Party 2
Team Averages
Level 37
1,538 SR
1,445 Elo+

VS

Team Averages
Level 40
1,569 SR
1,507 Elo+
Ymir
Ymir
 
Ymir
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Aphrodite
Aphrodite
Davidovensky
Aphrodite
Level 29
God Stats
33W - 40L
1,539 SR
Queue Stats
44W - 52L
1,561 Elo+
Solo
Chaac
Chaac
DunkPunk
Chaac
Level 17
God Stats
10W - 6L
1,792 SR
Queue Stats
37W - 37L
1,496 Elo+
Solo
Ah Puch
Ah Puch
Kingjudah2999
Ah Puch
Level 48
God Stats
41W - 44L
1,512 SR
Queue Stats
42W - 57L
1,422 Elo+
Solo
Izanami
Izanami
Valora_Swift
Izanami
Level 44
God Stats
5W - 5L
1,504 SR
Queue Stats
91W - 69L
1,555 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
19
4 / 4 / 3
11,099
793
5,383
16,232
5,909
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
Misifoos
Cupid
15
1 / 6 / 6
9,069
648
6,478
19,172
5,928
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
PrxiseAkid
Ah Puch
16
2 / 8 / 5
9,833
702
14,804
16,744
7,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

16
1 / 4 / 3
9,416
673
8,543
21,092
17,126
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Neith
Why Tbone
Neith
17
3 / 5 / 1
10,494
750
5,555
11,792
3,460
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
18
9 / 6 / 10
11,873
848
15,404
18,562
17,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Aphrodite
Davidovensky
Aphrodite
20
8 / 1 / 14
12,169
869
16,502
10,532
5,813
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
DunkPunk
Chaac
18
1 / 1 / 17
10,920
780
16,198
18,628
20,331
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ah Puch
17
4 / 3 / 8
10,967
783
12,608
7,460
2,988
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
Valora_Swift
Izanami
20
5 / 0 / 7
12,396
885
9,247
8,785
4,683
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
83
11
Kills
27
27
Deaths
11
18
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
4
4
3
1.38
W
Ymir
 
Ymir
9
6
10
2.33
W
Aphrodite
Davidovensky
Aphrodite
8
1
14
15
W
Chaac
DunkPunk
Chaac
1
1
17
9.5
W
Ah Puch
4
3
8
2.67
L
Cupid
Misifoos
Cupid
1
6
6
0.67
L
Ah Puch
PrxiseAkid
Ah Puch
2
8
5
0.56
L
1
4
3
0.63
W
Izanami
Valora_Swift
Izanami
5
0
7
8.5
L
Neith
Why Tbone
Neith
3
5
1
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,763
Damage
69,959
85,032
Taken
63,967
39,705
Mitigated
51,715
10,044
Healing
31,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
5,383
3,272
0
2,467
16,232
5,909
2,723
7,069
8,722
0
47,442
W
Ymir
 
Ymir
15,404
2,295
0
2,795
18,562
17,900
660
4,615
13,947
27,983
0
W
Aphrodite
Davidovensky
Aphrodite
16,502
854
9,071
8,200
10,532
5,813
1,471
2,497
8,035
40,863
0
W
Chaac
DunkPunk
Chaac
16,198
2,069
0
7,584
18,628
20,331
1,118
4,224
14,404
0
35,710
W
Ah Puch
12,608
116
36
1,354
7,460
2,988
497
1,310
6,150
30,269
0
L
Cupid
Misifoos
Cupid
6,478
3,432
380
2,153
19,172
5,928
0
11,142
7,566
0
19,870
L
Ah Puch
PrxiseAkid
Ah Puch
14,804
984
0
1,286
16,744
7,282
86
8,087
8,210
36,626
0
L
8,543
2,772
461
1,121
21,092
17,126
0
9,429
11,108
0
24,213
W
Izanami
Valora_Swift
Izanami
9,247
4,687
0
2,684
8,785
4,683
7,969
2,158
6,627
0
78,082
L
Neith
Why Tbone
Neith
5,555
2,124
0
2,176
11,792
3,460
406
6,705
4,736
0
42,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,911
Gold Earned
58,325
275
Minions Killed
315
0
Camps Cleared
0
1,300,713
Distance Traveled
1,453,690
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
11,099
793
94
7
0
283,324
1
W
Ymir
11,873
848
24
2
0
286,124
0
W
Aphrodite
12,169
869
72
5
0
318,239
0
W
Chaac
10,920
780
40
3
0
344,612
2
W
Ah Puch
10,967
783
35
3
0
239,266
0
L
Cupid
9,069
648
30
2
0
257,974
2
L
Ah Puch
9,833
702
47
3
0
226,748
2
L
Shiva
9,416
673
25
2
0
267,966
0
W
Izanami
12,396
885
144
10
0
265,449
1
L
Neith
10,494
750
79
6
0
264,701
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role