Player Matchup

Anhur
Anhur
EguaLiseR
Anhur
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 31L
1,399 Elo+
Party 2
Cerberus
Cerberus
Jistran
Cerberus
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 14L
1,276 Elo+
Party 2
Fenrir
Fenrir
LennyGoReal
Fenrir
Level 51
God Stats
3W - 0L
1,500 SR
Queue Stats
51W - 60L
1,416 Elo+
Party 1
Hades
Hades
Thorbanius_GG
Hades
Level 65
God Stats
22W - 18L
1,408 SR
Queue Stats
51W - 60L
1,416 Elo+
Party 1
Tyr
Tyr
dragoncody
Tyr
Level 59
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 18L
1,324 Elo+
Party 2
Team Averages
Level 48
1,482 SR
1,366 Elo+

VS

Team Averages
Level 83
1,464 SR
1,291 Elo+
Odin
Odin
EmirhanBT
Odin
Level 9
God Stats
0W - 1L
1,748 SR
Queue Stats
0W - 3L
1,136 Elo+
Party 4
Fenrir
Fenrir
OGDecaf
Fenrir
Level 64
God Stats
3W - 10L
1,660 SR
Queue Stats
156W - 211L
1,378 Elo+
Party 3
The Morrigan
The Morrigan
StormyZA
The Morrigan
Level 150
God Stats
0W - 3L
1,171 SR
Queue Stats
255W - 326L
1,430 Elo+
Party 3
Sol
Sol
TheMaverickZA
Sol
Level 112
God Stats
1W - 8L
1,536 SR
Queue Stats
218W - 279L
1,415 Elo+
Party 3
Athena
Athena
iRxDragonSlayer
Athena
Level 80
God Stats
0W - 1L
1,207 SR
Queue Stats
0W - 4L
1,098 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
EguaLiseR
Anhur
13
3 / 4 / 1
7,995
533
7,319
10,594
3,205
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
Jistran
Cerberus
11
1 / 2 / 6
7,495
500
4,529
9,431
8,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
12
3 / 4 / 2
7,555
504
4,260
11,661
3,954
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

14
5 / 1 / 3
8,754
584
4,364
5,957
2,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
2 / 2 / 1
8,519
568
3,853
8,571
4,821
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
11
0 / 3 / 0
6,089
406
1,869
5,369
4,285
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
OGDecaf
Fenrir
14
6 / 3 / 2
8,434
562
6,260
10,787
4,024
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

The Morrigan
StormyZA
The Morrigan
14
0 / 4 / 3
7,830
522
2,949
5,543
2,125
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
5 / 2 / 4
8,199
547
11,818
7,928
1,717
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
2 / 3 / 6
7,084
472
5,195
9,937
7,561
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
28
14
Kills
13
13
Deaths
15
13
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Anhur
EguaLiseR
Anhur
3
4
1
0.88
L
Odin
0
3
0
0
W
Cerberus
Jistran
Cerberus
1
2
6
2
W
Fenrir
3
4
2
1
L
Fenrir
OGDecaf
Fenrir
6
3
2
2.33
L
The Morrigan
StormyZA
The Morrigan
0
4
3
0.38
L
5
2
4
3.5
W
5
1
3
6.5
W
2
2
1
1.25
L
2
3
6
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,325
Damage
28,091
46,214
Taken
39,564
22,811
Mitigated
19,712
16,199
Healing
8,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
EguaLiseR
Anhur
7,319
4,021
0
4,362
10,594
3,205
630
6,926
3,668
0
47,767
L
Odin
1,869
490
0
0
5,369
4,285
60
830
4,539
2,631
14,986
W
Cerberus
Jistran
Cerberus
4,529
373
475
2,494
9,431
8,438
49
6,915
2,516
13,079
0
W
Fenrir
4,260
1,358
0
3,882
11,661
3,954
193
1,977
9,684
0
41,704
L
Fenrir
OGDecaf
Fenrir
6,260
1,873
0
4,381
10,787
4,024
0
997
9,790
0
46,464
L
The Morrigan
StormyZA
The Morrigan
2,949
434
0
127
5,543
2,125
793
2,669
2,807
59,118
0
L
11,818
4,591
0
3,194
7,928
1,717
0
1,381
6,547
59,247
0
W
4,364
229
60
2,645
5,957
2,393
1,072
3,608
2,349
37,109
0
W
3,853
755
0
2,281
8,571
4,821
1,044
354
8,217
4,736
36,872
L
5,195
1,412
0
529
9,937
7,561
0
3,758
6,179
14,467
756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,318
Gold Earned
37,636
345
Minions Killed
368
0
Camps Cleared
0
1,333,183
Distance Traveled
1,341,943
13
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,995
533
97
6
0
244,723
0
L
Odin
6,089
406
47
3
0
275,139
4
W
Cerberus
7,495
500
17
1
0
236,860
4
W
Fenrir
7,555
504
62
4
0
266,382
2
L
Fenrir
8,434
562
76
5
0
286,884
0
L
The Morrigan
7,830
522
116
8
0
234,010
0
L
Sol
8,199
547
102
7
0
258,810
1
W
Hades
8,754
584
79
5
0
287,616
4
W
Tyr
8,519
568
90
6
0
297,602
3
L
Athena
7,084
472
27
2
0
287,100
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role