Player Matchup

Skadi
Skadi
 
Skadi
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ne Zha
Ne Zha
AlexSakur
Ne Zha
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 68L
1,423 Elo+
Party 2
Bacchus
Bacchus
GoodvinRG
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 38L
1,325 Elo+
Party 2
Achilles
Achilles
TokermanG
Achilles
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
57W - 66L
1,468 Elo+
Party 2
Athena
Athena
lesihka
Athena
Level 79
God Stats
0W - 2L
1,500 SR
Queue Stats
122W - 136L
1,326 Elo+
Party 3
Team Averages
Level 45
1,500 SR
1,408 Elo+

VS

Team Averages
Level 83
1,506 SR
1,451 Elo+
Scylla
Scylla
DottieCarottie
Scylla
Level 64
God Stats
3W - 4L
1,774 SR
Queue Stats
159W - 168L
1,459 Elo+
Party 1
Freya
Freya
Shadowwolfen
Freya
Level 68
God Stats
2W - 3L
1,500 SR
Queue Stats
165W - 183L
1,459 Elo+
Party 1
He Bo
He Bo
Stark1zZz
He Bo
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 60L
1,419 Elo+
Solo
Xing Tian
Xing Tian
ZarithTheBadger
Xing Tian
Level 64
God Stats
2W - 1L
1,259 SR
Queue Stats
157W - 173L
1,459 Elo+
Party 1
Artio
Artio
xDr IcEBooMx
Artio
Level 129
God Stats
14W - 9L
1,497 SR
Queue Stats
591W - 593L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
20
4 / 6 / 13
13,235
697
29,997
17,906
8,002
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
AlexSakur
Ne Zha
20
9 / 9 / 12
13,205
695
21,219
21,610
10,747
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
GoodvinRG
Bacchus
17
5 / 11 / 10
12,588
663
13,708
25,440
24,095
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Achilles
TokermanG
Achilles
20
10 / 5 / 8
13,963
735
14,923
24,847
33,132
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Athena
lesihka
Athena
20
2 / 4 / 17
13,137
691
8,240
21,709
25,452
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
10 / 7 / 21
15,062
793
38,571
15,937
11,460
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
7 / 7 / 18
13,535
712
14,568
17,783
9,572
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

He Bo
Stark1zZz
He Bo
20
8 / 7 / 21
14,427
759
21,421
18,195
13,619
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Xing Tian
ZarithTheBadger
Xing Tian
20
5 / 6 / 23
13,270
698
11,267
26,582
41,819
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
4 / 3 / 27
14,785
778
8,630
31,572
58,130
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
144
30
Kills
34
35
Deaths
30
60
Assists
110
Player
Kills
Deaths
Assists
KDA
L
Skadi
 
Skadi
4
6
13
1.75
L
Ne Zha
AlexSakur
Ne Zha
9
9
12
1.67
W
10
7
21
2.93
L
Bacchus
GoodvinRG
Bacchus
5
11
10
0.91
W
7
7
18
2.29
W
He Bo
Stark1zZz
He Bo
8
7
21
2.64
L
Achilles
TokermanG
Achilles
10
5
8
2.8
W
Xing Tian
ZarithTheBadger
Xing Tian
5
6
23
2.75
L
Athena
lesihka
Athena
2
4
17
2.63
W
4
3
27
5.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,087
Damage
94,457
111,512
Taken
110,069
101,428
Mitigated
134,600
33,440
Healing
34,779
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
 
Skadi
29,997
10,974
3,794
4,041
17,906
8,002
1,538
16,095
1,620
0
66,754
L
Ne Zha
AlexSakur
Ne Zha
21,219
5,264
3,306
3,422
21,610
10,747
855
17,495
3,901
0
38,386
W
38,571
4,240
824
397
15,937
11,460
1,655
3,484
12,453
73,523
0
L
Bacchus
GoodvinRG
Bacchus
13,708
2,052
3,546
2,857
25,440
24,095
232
22,401
2,654
26,405
0
W
14,568
4,126
2,819
3,221
17,783
9,572
2,323
3,034
14,749
34,978
0
W
He Bo
Stark1zZz
He Bo
21,421
1,586
4,350
4,268
18,195
13,619
992
4,843
13,352
34,635
0
L
Achilles
TokermanG
Achilles
14,923
3,868
2,986
5,132
24,847
33,132
574
19,913
4,634
0
27,005
W
Xing Tian
ZarithTheBadger
Xing Tian
11,267
1,290
3,898
2,387
26,582
41,819
633
3,202
23,380
23,768
0
L
Athena
lesihka
Athena
8,240
1,762
1,845
2,511
21,709
25,452
971
17,169
4,246
23,375
0
W
8,630
1,330
3,780
8,835
31,572
58,130
318
7,385
24,187
27,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,128
Gold Earned
71,079
183
Minions Killed
186
0
Camps Cleared
0
1,643,989
Distance Traveled
1,676,197
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
13,235
697
82
4
0
344,805
0
L
Ne Zha
13,205
695
32
2
0
318,409
0
W
Scylla
15,062
793
75
4
0
323,728
0
L
Bacchus
12,588
663
22
1
0
262,978
3
W
Freya
13,535
712
27
1
0
308,383
0
W
He Bo
14,427
759
29
2
0
361,325
0
L
Achilles
13,963
735
28
1
0
368,765
0
W
Xing Tian
13,270
698
24
1
0
315,105
1
L
Athena
13,137
691
19
1
0
349,032
0
W
Artio
14,785
778
31
2
0
367,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role