Player Matchup

Nu Wa
Nu Wa
AdmainGaming
Nu Wa
Level 42
God Stats
4W - 5L
1,357 SR
Queue Stats
146W - 143L
1,302 Elo+
Party 4
Guan Yu
Guan Yu
LiLBoda
Guan Yu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,164 Elo+
Party 4
Artemis
Artemis
MAD-KILL974
Artemis
Level 74
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 52L
1,190 Elo+
Party 3
Ao Kuang
Ao Kuang
aghanoum
Ao Kuang
Level 24
God Stats
15W - 24L
1,188 SR
Queue Stats
24W - 43L
1,147 Elo+
Party 3
Kukulkan
Kukulkan
bari2
Kukulkan
Level 24
God Stats
7W - 16L
1,164 SR
Queue Stats
22W - 47L
1,190 Elo+
Party 3
Team Averages
Level 34
1,342 SR
1,199 Elo+

VS

Team Averages
Level 52
1,379 SR
1,319 Elo+
Sun Wukong
Sun Wukong
Aitor790
Sun Wukong
Level 61
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,166 Elo+
Party 2
Tiamat
Tiamat
Filos993_PL
Tiamat
Level 67
God Stats
4W - 10L
1,236 SR
Queue Stats
164W - 224L
1,387 Elo+
Party 1
Jormungandr
Jormungandr
JungleDeaper
Jormungandr
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Hun Batz
Hun Batz
Qubrak
Hun Batz
Level 48
God Stats
2W - 3L
1,158 SR
Queue Stats
138W - 202L
1,370 Elo+
Party 1
Jing Wei
Jing Wei
tonsion
Jing Wei
Level 65
God Stats
3W - 0L
1,500 SR
Queue Stats
5W - 4L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 4
6,584
506
10,152
7,097
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
LiLBoda
Guan Yu
9
0 / 4 / 0
5,653
435
2,056
8,996
5,676
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
MAD-KILL974
Artemis
10
0 / 5 / 3
5,709
439
4,083
7,683
1,885
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ao Kuang
aghanoum
Ao Kuang
12
8 / 4 / 0
7,673
590
7,608
9,162
2,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Kukulkan
bari2
Kukulkan
9
1 / 7 / 0
5,425
417
3,319
7,009
1,251
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aitor790
Sun Wukong
13
6 / 0 / 1
7,973
613
8,250
11,374
4,381
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Tiamat
11
0 / 3 / 2
6,041
465
2,855
8,020
2,848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
JungleDeaper
Jormungandr
11
3 / 4 / 10
6,719
517
4,807
8,095
5,093
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Hun Batz
Qubrak
Hun Batz
12
5 / 3 / 3
7,318
563
3,588
9,376
2,358
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Jing Wei
tonsion
Jing Wei
13
9 / 1 / 3
8,253
635
9,080
8,419
2,641
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
42
11
Kills
23
23
Deaths
11
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
3
4
1.33
W
Sun Wukong
Aitor790
Sun Wukong
6
0
1
6.5
W
Tiamat
0
3
2
0.33
W
Jormungandr
JungleDeaper
Jormungandr
3
4
10
2
L
Guan Yu
LiLBoda
Guan Yu
0
4
0
0
L
Artemis
MAD-KILL974
Artemis
0
5
3
0.3
W
Hun Batz
Qubrak
Hun Batz
5
3
3
2.17
L
Ao Kuang
aghanoum
Ao Kuang
8
4
0
2
L
Kukulkan
bari2
Kukulkan
1
7
0
0.14
W
Jing Wei
tonsion
Jing Wei
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,218
Damage
28,580
39,947
Taken
45,284
13,188
Mitigated
17,321
6,032
Healing
12,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,152
3,114
0
1,402
7,097
1,776
124
2,298
4,439
40,345
0
W
Sun Wukong
Aitor790
Sun Wukong
8,250
2,063
0
1,783
11,374
4,381
1,091
2,298
8,802
0
43,228
W
Tiamat
2,855
0
0
2,519
8,020
2,848
0
5,989
2,031
27,657
0
W
Jormungandr
JungleDeaper
Jormungandr
4,807
1,183
268
1,621
8,095
5,093
130
4,128
3,967
15,367
0
L
Guan Yu
LiLBoda
Guan Yu
2,056
90
0
1,098
8,996
5,676
66
187
8,809
3,460
22,461
L
Artemis
MAD-KILL974
Artemis
4,083
1,712
0
1,132
7,683
1,885
407
2,101
5,582
0
22,237
W
Hun Batz
Qubrak
Hun Batz
3,588
459
0
2,804
9,376
2,358
75
4,833
4,543
0
36,875
L
Ao Kuang
aghanoum
Ao Kuang
7,608
2,136
0
1,458
9,162
2,600
0
1,747
7,371
36,613
0
L
Kukulkan
bari2
Kukulkan
3,319
545
267
675
7,009
1,251
201
925
6,084
24,558
0
W
Jing Wei
tonsion
Jing Wei
9,080
5,236
0
3,870
8,419
2,641
876
4,119
4,300
0
49,104

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,044
Gold Earned
36,304
266
Minions Killed
323
0
Camps Cleared
0
1,215,018
Distance Traveled
1,268,277
10
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
6,584
506
61
5
0
233,284
6
W
Sun Wukong
7,973
613
94
7
0
285,902
2
W
Tiamat
6,041
465
52
4
0
247,482
8
W
Jormungandr
6,719
517
16
1
0
221,143
0
L
Guan Yu
5,653
435
48
4
0
268,564
3
L
Artemis
5,709
439
38
3
0
225,500
0
W
Hun Batz
7,318
563
69
5
0
277,353
2
L
Ao Kuang
7,673
590
71
5
0
273,358
0
L
Kukulkan
5,425
417
48
4
0
214,312
1
W
Jing Wei
8,253
635
92
7
0
236,397
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role