Player Matchup

Terra
Terra
 
Terra
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hades
Hades
DukeHadi
Hades
Level 126
God Stats
22W - 20L
1,822 SR
Queue Stats
635W - 634L
1,500 Elo+
Solo
Loki
Loki
FierYRus
Loki
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 54L
1,490 Elo+
Party 1
Cabrakan
Cabrakan
Shadaar
Cabrakan
Level 140
God Stats
0W - 2L
1,500 SR
Queue Stats
11W - 19L
1,600 Elo+
Solo
Jing Wei
Jing Wei
daniciuban
Jing Wei
Level 59
God Stats
0W - 2L
1,304 SR
Queue Stats
90W - 100L
1,506 Elo+
Solo
Team Averages
Level 112
1,525 SR
1,519 Elo+

VS

Team Averages
Level 120
1,512 SR
1,496 Elo+
Medusa
Medusa
 
Medusa
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
 
Susano
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Raijin
Raijin
Karundath
Raijin
Level 60
God Stats
2W - 1L
1,562 SR
Queue Stats
48W - 51L
1,537 Elo+
Solo
Terra
Terra
Rocky1stex
Terra
Level 114
God Stats
2W - 0L
1,500 SR
Queue Stats
138W - 175L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
15
2 / 3 / 8
8,840
804
10,351
13,886
16,552
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
DukeHadi
Hades
14
4 / 5 / 3
8,175
743
10,719
12,523
12,140
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Loki
15
3 / 6 / 4
8,472
770
7,613
11,232
4,592
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cabrakan
Shadaar
Cabrakan
13
1 / 5 / 6
7,465
679
3,110
10,049
14,489
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Jing Wei
daniciuban
Jing Wei
14
2 / 4 / 5
8,180
744
14,262
9,801
4,390
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
7 / 2 / 11
10,611
965
12,678
9,221
4,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
 
Cu Chulainn
15
3 / 2 / 13
9,582
871
8,671
13,149
9,564
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Susano
 
Susano
14
3 / 4 / 12
8,618
783
8,589
8,697
3,031
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
Karundath
Raijin
17
5 / 1 / 17
9,546
868
12,615
7,589
2,889
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
15
4 / 3 / 15
9,546
868
6,212
13,235
16,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
90
12
Kills
22
23
Deaths
12
26
Assists
68
Player
Kills
Deaths
Assists
KDA
L
Terra
 
Terra
2
3
8
2
W
Medusa
 
Medusa
7
2
11
6.25
W
Cu Chulainn
 
Cu Chulainn
3
2
13
4.75
W
Susano
 
Susano
3
4
12
2.25
L
Hades
DukeHadi
Hades
4
5
3
1.1
L
Loki
3
6
4
0.83
W
Raijin
Karundath
Raijin
5
1
17
13.5
W
Terra
4
3
15
3.83
L
Cabrakan
Shadaar
Cabrakan
1
5
6
0.8
L
Jing Wei
daniciuban
Jing Wei
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,055
Damage
48,765
57,491
Taken
51,891
52,163
Mitigated
36,302
12,776
Healing
25,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
 
Terra
10,351
660
2,760
3,642
13,886
16,552
0
5,213
8,673
16,222
0
W
Medusa
 
Medusa
12,678
5,023
1,167
1,547
9,221
4,483
2,415
4,724
4,497
0
38,728
W
Cu Chulainn
 
Cu Chulainn
8,671
1,125
3,968
3,219
13,149
9,564
407
5,434
7,715
5,846
14,809
W
Susano
 
Susano
8,589
1,177
1,768
1,042
8,697
3,031
1,159
4,646
4,051
0
15,634
L
Hades
DukeHadi
Hades
10,719
608
827
2,157
12,523
12,140
0
6,133
6,390
16,471
0
L
Loki
7,613
1,572
1,314
577
11,232
4,592
0
3,228
8,004
0
22,499
W
Raijin
Karundath
Raijin
12,615
2,468
1,050
1,071
7,589
2,889
893
3,693
3,896
22,999
0
W
Terra
6,212
1,005
6,025
4,337
13,235
16,335
126
5,683
7,552
10,120
0
L
Cabrakan
Shadaar
Cabrakan
3,110
274
0
0
10,049
14,489
0
3,111
6,938
4,400
0
L
Jing Wei
daniciuban
Jing Wei
14,262
7,711
403
1,096
9,801
4,390
0
3,598
6,203
0
33,309

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,132
Gold Earned
47,903
100
Minions Killed
119
0
Camps Cleared
0
865,718
Distance Traveled
986,879
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
8,840
804
9
1
0
196,779
0
W
Medusa
10,611
965
52
5
0
221,768
3
W
Cu Chulainn
9,582
871
22
2
0
156,748
2
W
Susano
8,618
783
16
1
0
183,165
3
L
Hades
8,175
743
16
1
0
166,258
2
L
Loki
8,472
770
25
2
0
197,154
2
W
Raijin
9,546
868
20
2
0
212,655
0
W
Terra
9,546
868
9
1
0
212,543
0
L
Cabrakan
7,465
679
2
0
0
122,956
0
L
Jing Wei
8,180
744
48
4
0
182,571
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role