Player Matchup

Tiamat
Tiamat
DaleTuKolin99
Tiamat
Level 17
God Stats
1W - 16L
1,500 SR
Queue Stats
11W - 70L
1,038 Elo+
Party 2
Fenrir
Fenrir
InFeels
Fenrir
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 33L
1,482 Elo+
Solo
Sylvanus
Sylvanus
xXRyper73Xx
Sylvanus
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 109L
1,208 Elo+
Party 2
Team Averages
Level 78
1,500 SR
1,243 Elo+

VS

Team Averages
Level 107
1,633 SR
1,433 Elo+
Sun Wukong
Sun Wukong
Decamonte
Sun Wukong
Level 149
God Stats
2W - 1L
1,935 SR
Queue Stats
18W - 25L
1,411 Elo+
Party 1
Ra
Ra
JіnD
Ra
Level 159
God Stats
4W - 2L
1,463 SR
Queue Stats
97W - 61L
1,641 Elo+
Solo
Hercules
Hercules
Zalfgar
Hercules
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 15L
1,247 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 0
6,351
577
3,479
11,435
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
InFeels
Fenrir
7
0 / 4 / 0
5,986
544
1,940
9,260
4,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sylvanus
xXRyper73Xx
Sylvanus
11
1 / 3 / 1
7,120
647
5,184
17,832
15,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Decamonte
Sun Wukong
14
4 / 0 / 6
8,564
779
10,655
11,209
5,598
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ra
13
7 / 0 / 2
8,937
812
16,579
7,844
3,122
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hercules
Zalfgar
Hercules
11
1 / 2 / 8
7,595
690
3,870
9,484
5,262
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
12
12
Deaths
2
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
5
0
0
W
Sun Wukong
Decamonte
Sun Wukong
4
0
6
7
L
Fenrir
InFeels
Fenrir
0
4
0
0
W
Ra
7
0
2
8
W
Hercules
Zalfgar
Hercules
1
2
8
2.5
L
Sylvanus
xXRyper73Xx
Sylvanus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,603
Damage
31,104
38,527
Taken
28,537
23,694
Mitigated
13,982
7,452
Healing
11,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,479
320
171
1,258
11,435
4,328
0
5,528
5,697
19,556
0
W
Sun Wukong
Decamonte
Sun Wukong
10,655
2,055
0
939
11,209
5,598
303
3,589
6,895
0
36,502
L
Fenrir
InFeels
Fenrir
1,940
365
0
1,711
9,260
4,293
0
4,259
4,941
0
7,300
W
Ra
16,579
1,324
3,358
4,509
7,844
3,122
250
3,096
4,691
47,558
0
W
Hercules
Zalfgar
Hercules
3,870
396
0
2,954
9,484
5,262
311
2,359
7,075
0
6,312
L
Sylvanus
xXRyper73Xx
Sylvanus
5,184
1,383
931
3,381
17,832
15,073
0
6,894
10,751
11,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,457
Gold Earned
25,096
53
Minions Killed
154
1
Camps Cleared
7
480,154
Distance Traveled
651,989
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,351
577
25
2
0
180,918
1
W
Sun Wukong
8,564
779
68
6
3
232,394
2
L
Fenrir
5,986
544
15
1
1
109,380
1
W
Ra
8,937
812
71
6
3
225,140
1
W
Hercules
7,595
690
15
1
1
194,455
1
L
Sylvanus
7,120
647
13
1
0
189,856
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role