Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
ELITE_RD_03
Ymir
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 61L
1,390 Elo+
Solo
He Bo
He Bo
SeanTucson
He Bo
Level 54
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,358 Elo+
Solo
Izanami
Izanami
joe101317
Izanami
Level 134
God Stats
85W - 68L
1,553 SR
Queue Stats
163W - 190L
1,386 Elo+
Party 1
Chaac
Chaac
zekemonster98
Chaac
Level 109
God Stats
23W - 16L
1,595 SR
Queue Stats
651W - 657L
1,370 Elo+
Solo
Team Averages
Level 103
1,530 SR
1,401 Elo+

VS

Team Averages
Level 74
1,598 SR
1,457 Elo+
Baron Samedi
Baron Samedi
Father_Monke
Baron Samedi
Level 60
God Stats
11W - 6L
1,608 SR
Queue Stats
65W - 76L
1,451 Elo+
Party 2
Thanatos
Thanatos
Ge_ThanG
Thanatos
Level 122
God Stats
6W - 3L
1,825 SR
Queue Stats
128W - 132L
1,526 Elo+
Solo
Shiva
Shiva
Jwarmachine
Shiva
Level 68
God Stats
3W - 9L
1,287 SR
Queue Stats
101W - 105L
1,407 Elo+
Party 2
Cupid
Cupid
Smmokey-J
Cupid
Level 64
God Stats
7W - 4L
1,770 SR
Queue Stats
96W - 100L
1,413 Elo+
Party 2
Artio
Artio
Walter-White00
Artio
Level 55
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 62L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
9
1 / 1 / 4
5,170
470
5,427
6,179
3,534
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
4 / 1 / 2
7,102
646
2,783
3,965
1,563
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
11
5 / 2 / 1
6,637
603
7,241
4,453
1,071
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Izanami
joe101317
Izanami
10
2 / 3 / 4
5,844
531
4,019
5,541
1,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 1 / 1
6,778
616
3,873
8,891
4,311
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Father_Monke
Baron Samedi
8
2 / 1 / 0
5,071
461
3,075
7,069
2,373
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
Ge_ThanG
Thanatos
12
4 / 1 / 0
6,683
608
3,261
6,450
2,090
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 2 / 0
5,592
508
5,207
7,204
3,466
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Cupid
Smmokey-J
Cupid
7
0 / 5 / 2
4,592
417
2,605
7,204
1,360
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 2
4,641
422
1,203
8,694
3,819
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
11
13
Kills
7
8
Deaths
13
12
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
1
1
4
3
W
4
1
2
5
L
Baron Samedi
Father_Monke
Baron Samedi
2
1
0
2
L
Thanatos
Ge_ThanG
Thanatos
4
1
0
4
L
1
2
0
0.5
W
He Bo
5
2
1
2.75
L
Cupid
Smmokey-J
Cupid
0
5
2
0.2
L
0
4
2
0.25
W
Izanami
joe101317
Izanami
2
3
4
1.33
W
1
1
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,343
Damage
15,351
29,029
Taken
36,621
12,045
Mitigated
13,108
8,842
Healing
13,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,427
139
231
1,212
6,179
3,534
210
1,934
4,245
10,886
0
W
2,783
280
0
1,196
3,965
1,563
168
641
3,324
37,006
3,666
L
Baron Samedi
Father_Monke
Baron Samedi
3,075
324
633
2,306
7,069
2,373
0
2,947
4,122
13,493
0
L
Thanatos
Ge_ThanG
Thanatos
3,261
437
0
6,996
6,450
2,090
0
1,858
4,592
0
36,726
L
5,207
611
0
2,186
7,204
3,466
0
804
6,400
0
27,275
W
He Bo
7,241
374
0
750
4,453
1,071
234
258
4,195
31,360
0
L
Cupid
Smmokey-J
Cupid
2,605
721
0
979
7,204
1,360
0
3,683
3,521
0
21,215
L
1,203
153
100
566
8,694
3,819
0
6,074
2,620
11,159
0
W
Izanami
joe101317
Izanami
4,019
2,679
0
1,432
5,541
1,566
1,101
1,141
4,400
0
40,946
W
3,873
384
0
4,021
8,891
4,311
260
304
8,056
0
34,113

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,531
Gold Earned
26,579
300
Minions Killed
207
0
Camps Cleared
0
997,738
Distance Traveled
1,006,719
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
5,170
470
12
1
0
209,724
1
W
Ymir
7,102
646
85
8
0
214,207
2
L
Baron Samedi
5,071
461
14
1
0
169,333
5
L
Thanatos
6,683
608
89
8
0
215,696
1
L
Shiva
5,592
508
48
4
0
215,701
1
W
He Bo
6,637
603
50
5
0
198,792
3
L
Cupid
4,592
417
37
3
0
199,802
2
L
Artio
4,641
422
19
2
0
206,187
0
W
Izanami
5,844
531
75
7
0
172,456
0
W
Chaac
6,778
616
78
7
0
202,559
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role