Player Matchup

Persephone
Persephone
Gold IV
Seekatt
Persephone
Gold IV
Level 128
God Stats
2W - 1L
1,600 SR
Queue Stats
25W - 14L
1,677 MMR
Party 3
Nemesis
Nemesis
Silver II
Smiffeeboy
Nemesis
Silver II
Level 153
God Stats
1W - 0L
1,363 SR
Queue Stats
4W - 0L
1,592 MMR
Party 1
Medusa
Medusa
Bronze III
Tigzizi809
Medusa
Bronze III
Level 118
God Stats
1W - 0L
1,698 SR
Queue Stats
5W - 5L
1,500 MMR
Party 3
Khepri
Khepri
Gold III
VorovskyMiha
Khepri
Gold III
Level 160
God Stats
5W - 3L
1,923 SR
Queue Stats
171W - 163L
1,630 MMR
Solo
Sun Wukong
Sun Wukong
Silver I
someonescotty
Sun Wukong
Silver I
Level 148
God Stats
3W - 0L
1,857 SR
Queue Stats
11W - 8L
1,592 MMR
Party 1
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,688 SR
1,598 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 113
1,522 SR
1,582 MMR
Ah Puch
Ah Puch
Gold I
 
Ah Puch
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bakasura
Bakasura
Gold I
 
Bakasura
Gold I
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Susano
Susano
Gold I
Caleídoscope
Susano
Gold I
Level 144
God Stats
1W - 3L
1,339 SR
Queue Stats
80W - 73L
1,737 MMR
Party 2
Hou Yi
Hou Yi
Gold III
ThorOdSrbije
Hou Yi
Gold III
Level 122
God Stats
93W - 88L
1,570 SR
Queue Stats
253W - 247L
1,576 MMR
Solo
Sylvanus
Sylvanus
Bronze III
will1pembs
Sylvanus
Bronze III
Level 31
God Stats
2W - 1L
1,703 SR
Queue Stats
5W - 12L
1,600 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
Seekatt
Persephone
11
3 / 0 / 1
6,789
679
3,169
2,678
761
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Smiffeeboy
Nemesis
9
2 / 2 / 3
5,698
570
2,278
7,079
1,844
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Tigzizi809
Medusa
11
0 / 0 / 3
5,912
591
4,308
3,752
902
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Khepri
8
3 / 0 / 2
5,599
560
3,497
8,497
4,324
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sun Wukong
someonescotty
Sun Wukong
11
1 / 0 / 2
6,342
634
5,096
3,045
1,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
BastetShivaAtlasCliodhna

VS

Bans
AgniThothJanusUllr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
9
0 / 2 / 2
5,357
536
2,357
4,632
1,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bakasura
 
Bakasura
9
0 / 2 / 0
5,058
506
1,650
7,670
3,289
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 0
5,838
584
3,362
6,172
1,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hou Yi
9
0 / 1 / 0
5,022
502
4,248
4,951
1,184
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
will1pembs
Sylvanus
7
0 / 3 / 1
4,523
452
1,841
7,234
3,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
5
9
Kills
2
2
Deaths
9
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
2
2
0.5
L
Bakasura
 
Bakasura
0
2
0
0
L
2
1
0
2
W
Persephone
Seekatt
Persephone
3
0
1
3.5
W
Nemesis
Smiffeeboy
Nemesis
2
2
3
1.75
L
Hou Yi
0
1
0
0
W
Medusa
Tigzizi809
Medusa
0
0
3
1.5
W
Khepri
3
0
2
4
W
Sun Wukong
someonescotty
Sun Wukong
1
0
2
2
L
Sylvanus
will1pembs
Sylvanus
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,348
Damage
13,458
25,051
Taken
30,659
9,379
Mitigated
10,622
9,803
Healing
12,588
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
2,357
190
0
1,789
4,632
1,108
0
2,458
2,174
29,280
0
L
Bakasura
 
Bakasura
1,650
1,071
0
3,641
7,670
3,289
0
303
7,367
0
17,404
L
3,362
1,242
0
2,566
6,172
1,896
0
1,045
5,127
0
38,677
W
Persephone
Seekatt
Persephone
3,169
214
0
985
2,678
761
0
1,221
1,457
35,070
0
W
Nemesis
Smiffeeboy
Nemesis
2,278
465
0
2,674
7,079
1,844
0
1,114
5,965
0
24,407
L
Hou Yi
4,248
2,207
0
1,912
4,951
1,184
0
680
4,271
0
29,720
W
Medusa
Tigzizi809
Medusa
4,308
1,964
0
1,788
3,752
902
0
209
3,543
0
39,046
W
Khepri
3,497
443
0
2,768
8,497
4,324
62
1,357
6,975
12,554
6,361
W
Sun Wukong
someonescotty
Sun Wukong
5,096
961
0
1,588
3,045
1,548
46
297
2,713
0
40,420
L
Sylvanus
will1pembs
Sylvanus
1,841
598
644
2,036
7,234
3,145
0
1,751
5,483
9,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,340
Gold Earned
25,798
335
Minions Killed
271
0
Camps Cleared
0
1,050,858
Distance Traveled
1,027,164
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,357
536
68
7
0
185,464
2
L
Bakasura
5,058
506
56
6
0
216,458
0
L
Susano
5,838
584
77
8
0
251,241
4
W
Persephone
6,789
679
104
10
0
210,560
6
W
Nemesis
5,698
570
47
5
0
240,333
2
L
Hou Yi
5,022
502
63
6
0
175,803
3
W
Medusa
5,912
591
78
8
0
189,767
3
W
Khepri
5,599
560
29
3
0
208,238
3
W
Sun Wukong
6,342
634
77
8
0
201,960
1
L
Sylvanus
4,523
452
7
1
0
198,198
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role