Player Matchup

Chaac
Chaac
Silver II
Bigbot81
Chaac
Silver II
Level 156
God Stats
18W - 15L
1,566 SR
Queue Stats
249W - 265L
1,039 MMR
Solo
Ah Puch
Ah Puch
Silver II
IPoison G
Ah Puch
Silver II
Level 109
God Stats
3W - 4L
1,500 SR
Queue Stats
123W - 130L
1,135 MMR
Solo
Artemis
Artemis
Bronze I
WizardOfSh4dows
Artemis
Bronze I
Level 124
God Stats
0W - 3L
1,489 SR
Queue Stats
67W - 64L
1,158 MMR
Solo
Mulan
Mulan
Silver II
iGirthBerg
Mulan
Silver II
Level 129
God Stats
32W - 28L
1,535 SR
Queue Stats
331W - 335L
1,018 MMR
Solo
Ravana
Ravana
Silver II
iiBDE
Ravana
Silver II
Level 109
God Stats
2W - 4L
1,719 SR
Queue Stats
74W - 85L
1,089 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 125
1,562 SR
1,088 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 115
1,490 SR
1,088 MMR
Bellona
Bellona
Silver I
AceKingRedux
Bellona
Silver I
Level 127
God Stats
2W - 3L
1,097 SR
Queue Stats
260W - 271L
1,107 MMR
Solo
Jormungandr
Jormungandr
Silver I
Ruling777
Jormungandr
Silver I
Level 98
God Stats
62W - 73L
1,588 SR
Queue Stats
347W - 362L
1,185 MMR
Solo
Neith
Neith
Silver II
T-one_xiao_qi_e
Neith
Silver II
Level 104
God Stats
97W - 83L
1,535 SR
Queue Stats
301W - 312L
1,105 MMR
Solo
Amaterasu
Amaterasu
Silver III
Thewayofdeath
Amaterasu
Silver III
Level 125
God Stats
17W - 9L
1,776 SR
Queue Stats
394W - 399L
973 MMR
Solo
Vulcan
Vulcan
Silver V
raig69lolo
Vulcan
Silver V
Level 121
God Stats
2W - 2L
1,457 SR
Queue Stats
23W - 41L
1,071 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Bigbot81
Chaac
18
3 / 6 / 8
11,741
470
10,236
35,691
26,704
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Ah Puch
IPoison G
Ah Puch
8
1 / 4 / 1
7,654
306
4,848
6,771
1,714
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

19
1 / 7 / 2
10,790
432
13,007
23,794
8,555
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Mulan
19
8 / 8 / 4
13,378
535
18,023
25,854
25,656
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ravana
iiBDE
Ravana
19
4 / 8 / 3
12,169
487
12,360
28,985
10,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bans
ArachneZeusShivaCliodhna

VS

Bans
UllrBastetLokiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AceKingRedux
Bellona
20
8 / 5 / 7
15,283
611
13,212
21,988
21,603
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
Ruling777
Jormungandr
19
5 / 2 / 16
14,457
578
18,402
29,956
32,607
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

20
5 / 1 / 12
14,164
567
16,355
10,795
5,763
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
Thewayofdeath
Amaterasu
20
12 / 6 / 6
15,535
621
31,832
29,261
31,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Vulcan
raig69lolo
Vulcan
18
3 / 4 / 9
12,459
498
20,112
9,127
3,999
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
83
17
Kills
33
33
Deaths
18
18
Assists
50
Player
Kills
Deaths
Assists
KDA
W
Bellona
AceKingRedux
Bellona
8
5
7
2.3
L
Chaac
Bigbot81
Chaac
3
6
8
1.17
L
Ah Puch
IPoison G
Ah Puch
1
4
1
0.38
W
Jormungandr
Ruling777
Jormungandr
5
2
16
6.5
W
5
1
12
11
W
Amaterasu
Thewayofdeath
Amaterasu
12
6
6
2.5
L
1
7
2
0.29
L
Mulan
8
8
4
1.25
L
Ravana
iiBDE
Ravana
4
8
3
0.69
W
Vulcan
raig69lolo
Vulcan
3
4
9
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,474
Damage
99,913
121,095
Taken
101,127
73,297
Mitigated
95,172
28,724
Healing
24,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AceKingRedux
Bellona
13,212
5,502
0
1,029
21,988
21,603
4,935
1,855
19,975
0
123,963
L
Chaac
Bigbot81
Chaac
10,236
1,768
3,203
12,702
35,691
26,704
0
13,764
21,535
0
49,891
L
Ah Puch
IPoison G
Ah Puch
4,848
561
0
2,151
6,771
1,714
31
3,661
2,963
22,865
0
W
Jormungandr
Ruling777
Jormungandr
18,402
6,081
0
9,328
29,956
32,607
1,669
1,978
27,978
84,690
0
W
16,355
4,225
0
4,319
10,795
5,763
5,600
185
10,610
0
112,124
W
Amaterasu
Thewayofdeath
Amaterasu
31,832
18,320
0
8,548
29,261
31,200
3,994
115
29,146
0
98,455
L
13,007
5,779
0
5,521
23,794
8,555
956
5,913
17,783
0
90,441
L
Mulan
18,023
2,800
0
3,749
25,854
25,656
0
7,850
17,780
0
77,202
L
Ravana
iiBDE
Ravana
12,360
4,617
0
1,398
28,985
10,668
0
6,331
22,520
0
79,984
W
Vulcan
raig69lolo
Vulcan
20,112
8,587
0
1,338
9,127
3,999
1,405
1,551
7,576
69,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,732
Gold Earned
71,898
513
Minions Killed
681
0
Camps Cleared
0
1,847,172
Distance Traveled
2,524,353
18
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
15,283
611
196
8
0
543,435
1
L
Chaac
11,741
470
75
3
0
409,919
5
L
Ah Puch
7,654
306
42
2
0
163,150
1
W
Jormungandr
14,457
578
91
4
0
479,591
7
W
Neith
14,164
567
174
7
0
511,508
13
W
Amaterasu
15,535
621
140
6
0
496,076
1
L
Artemis
10,790
432
129
5
0
366,743
4
L
Mulan
13,378
535
150
6
0
402,133
4
L
Ravana
12,169
487
117
5
0
505,227
4
W
Vulcan
12,459
498
80
3
0
493,743
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role