Player Matchup

Discordia
Discordia
Donvale
Discordia
Level 140
God Stats
6W - 1L
1,649 SR
Queue Stats
102W - 97L
1,482 Elo+
Solo
Bastet
Bastet
Karundath
Bastet
Level 60
God Stats
35W - 9L
1,784 SR
Queue Stats
89W - 70L
1,548 Elo+
Solo
Geb
Geb
Mythchief
Geb
Level 116
God Stats
7W - 13L
1,326 SR
Queue Stats
83W - 92L
1,549 Elo+
Solo
Merlin
Merlin
Wannabeuk
Merlin
Level 123
God Stats
47W - 53L
1,483 SR
Queue Stats
128W - 145L
1,470 Elo+
Solo
Da Ji
Da Ji
Смех
Da Ji
Level 112
God Stats
9W - 9L
1,399 SR
Queue Stats
53W - 53L
1,618 Elo+
Solo
Team Averages
Level 110
1,528 SR
1,533 Elo+

VS

Team Averages
Level 109
1,602 SR
1,454 Elo+
Shiva
Shiva
Avrarian
Shiva
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,284 Elo+
Solo
Medusa
Medusa
BOO RADDERZ
Medusa
Level 122
God Stats
0W - 1L
1,517 SR
Queue Stats
5W - 5L
1,477 Elo+
Party 1
Ymir
Ymir
TrueKingArthur
Ymir
Level 108
God Stats
0W - 1L
1,743 SR
Queue Stats
173W - 162L
1,508 Elo+
Solo
Kali
Kali
UrBoyGMONEY
Kali
Level 122
God Stats
0W - 2L
1,657 SR
Queue Stats
15W - 16L
1,518 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
toonkiler
Morgan Le Fay
Level 128
God Stats
43W - 30L
1,594 SR
Queue Stats
207W - 202L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Donvale
Discordia
17
3 / 0 / 18
11,758
1,176
13,310
4,569
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bastet
Karundath
Bastet
17
5 / 2 / 15
10,648
1,065
11,343
7,081
2,374
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

16
2 / 0 / 15
10,224
1,022
8,565
5,298
4,747
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Merlin
Wannabeuk
Merlin
17
9 / 1 / 10
12,209
1,221
17,994
7,462
2,702
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
Смех
Da Ji
17
6 / 2 / 13
10,923
1,092
10,089
7,333
2,982
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Team 1 Tickets

259

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Avrarian
Shiva
16
0 / 6 / 4
9,537
954
5,081
16,595
6,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Medusa
15
0 / 5 / 2
9,507
951
3,719
10,199
2,459
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

15
1 / 4 / 1
10,587
1,059
5,942
19,777
18,874
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
2 / 3 / 1
10,343
1,034
3,602
8,741
2,884
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Morgan Le Fay
toonkiler
Morgan Le Fay
15
2 / 7 / 1
9,739
974
10,342
9,785
2,819
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
14
25
Kills
5
5
Deaths
25
71
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Shiva
Avrarian
Shiva
0
6
4
0.33
L
Medusa
0
5
2
0.2
W
Discordia
Donvale
Discordia
3
0
18
12
W
Bastet
Karundath
Bastet
5
2
15
6.25
W
2
0
15
9.5
L
1
4
1
0.38
L
2
3
1
0.83
W
Merlin
Wannabeuk
Merlin
9
1
10
14
L
Morgan Le Fay
toonkiler
Morgan Le Fay
2
7
1
0.36
W
Da Ji
Смех
Da Ji
6
2
13
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,301
Damage
28,686
31,743
Taken
65,097
14,406
Mitigated
33,303
2,760
Healing
4,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Shiva
Avrarian
Shiva
5,081
598
415
1,660
16,595
6,267
0
10,469
5,697
0
13,827
L
Medusa
3,719
1,265
0
356
10,199
2,459
0
4,731
5,085
0
40,042
W
Discordia
Donvale
Discordia
13,310
1,012
0
913
4,569
1,601
0
2,693
1,795
40,915
0
W
Bastet
Karundath
Bastet
11,343
3,047
0
549
7,081
2,374
0
3,717
3,249
0
13,847
W
8,565
429
0
584
5,298
4,747
0
2,771
2,416
16,961
0
L
5,942
347
0
1,031
19,777
18,874
0
13,551
5,516
23,388
0
L
3,602
2,878
0
977
8,741
2,884
0
5,331
3,073
0
17,236
W
Merlin
Wannabeuk
Merlin
17,994
1,242
0
474
7,462
2,702
0
4,665
2,766
45,205
0
L
Morgan Le Fay
toonkiler
Morgan Le Fay
10,342
592
0
361
9,785
2,819
0
3,783
5,857
19,759
0
W
Da Ji
Смех
Da Ji
10,089
1,558
0
240
7,333
2,982
0
2,438
4,895
0
18,492

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,762
Gold Earned
49,713
183
Minions Killed
206
11
Camps Cleared
6
1,052,711
Distance Traveled
973,919
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Shiva
9,537
954
10
1
0
167,927
0
L
Medusa
9,507
951
64
6
0
196,641
0
W
Discordia
11,758
1,176
65
7
4
212,078
0
W
Bastet
10,648
1,065
7
1
1
227,359
0
W
Geb
10,224
1,022
22
2
0
191,934
1
L
Ymir
10,587
1,059
65
7
3
192,951
3
L
Kali
10,343
1,034
45
5
3
214,341
1
W
Merlin
12,209
1,221
74
7
1
204,141
0
L
Morgan Le Fay
9,739
974
22
2
0
202,059
3
W
Da Ji
10,923
1,092
15
2
5
217,199
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role