Player Matchup

Poseidon
Poseidon
Masters
 
Poseidon
Masters
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Diamond III
Sir Goon Raz
Sol
Diamond III
Level 94
God Stats
15W - 17L
1,623 SR
Queue Stats
428W - 430L
2,265 MMR
Solo
Thanatos
Thanatos
Diamond II
Zyzz Khalil
Thanatos
Diamond II
Level 155
God Stats
42W - 43L
1,817 SR
Queue Stats
743W - 763L
2,281 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 125
1,647 SR
2,015 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 159
1,532 SR
1,969 MMR
Cabrakan
Cabrakan
Platinum I
 
Cabrakan
Platinum I
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Chang'e
Chang'e
Platinum V
BinkieWinkie
Chang'e
Platinum V
Level 160
God Stats
4W - 4L
1,825 SR
Queue Stats
45W - 47L
1,948 MMR
Party 1
Shiva
Shiva
Diamond I
iQ ToNY
Shiva
Diamond I
Level 160
God Stats
0W - 1L
1,270 SR
Queue Stats
48W - 29L
2,458 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
12
0 / 8 / 7
9,515
680
6,235
13,244
7,358
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
5 / 4 / 7
11,283
806
14,056
12,093
5,577
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thanatos
Zyzz Khalil
Thanatos
17
10 / 5 / 3
11,534
824
16,804
21,974
11,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
ThothAh Muzen CabFenrirBastetGilgamesh

VS

Bans
AtlasPersephoneChaacZeusAchilles
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
6 / 5 / 10
12,128
866
12,047
20,379
27,518
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chang'e
BinkieWinkie
Chang'e
15
6 / 4 / 8
10,374
741
11,269
13,556
6,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shiva
iQ ToNY
Shiva
15
5 / 6 / 8
10,918
780
13,691
19,778
18,853
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
43
15
Kills
17
17
Deaths
15
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
0
8
7
0.44
L
Cabrakan
 
Cabrakan
6
5
10
2.2
L
Chang'e
BinkieWinkie
Chang'e
6
4
8
2.5
W
5
4
7
2.13
W
Thanatos
Zyzz Khalil
Thanatos
10
5
3
2.3
L
Shiva
iQ ToNY
Shiva
5
6
8
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,095
Damage
37,007
47,311
Taken
53,713
24,638
Mitigated
52,925
18,254
Healing
15,982
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
6,235
1,645
214
918
13,244
7,358
222
7,530
5,714
29,353
0
L
Cabrakan
 
Cabrakan
12,047
1,380
0
4,296
20,379
27,518
0
8,541
11,469
25,369
0
L
Chang'e
BinkieWinkie
Chang'e
11,269
1,334
2,877
5,758
13,556
6,554
1,872
6,053
7,374
43,796
0
W
14,056
6,615
0
3,103
12,093
5,577
1,997
5,308
6,785
43,123
0
W
Thanatos
Zyzz Khalil
Thanatos
16,804
6,126
0
14,019
21,974
11,703
920
11,012
10,962
0
33,290
L
Shiva
iQ ToNY
Shiva
13,691
428
1,001
2,050
19,778
18,853
392
6,696
12,802
323
36,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,332
Gold Earned
33,420
127
Minions Killed
145
5
Camps Cleared
7
637,626
Distance Traveled
745,709
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
9,515
680
30
2
2
172,727
2
L
Cabrakan
12,128
866
24
2
1
243,772
3
L
Chang'e
10,374
741
70
5
4
246,263
1
W
Sol
11,283
806
63
5
1
215,326
1
W
Thanatos
11,534
824
34
2
2
249,573
2
L
Shiva
10,918
780
51
4
2
255,674
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role