Player Matchup

Geb
Geb
BOJABOORE
Geb
Level 29
God Stats
31W - 15L
1,587 SR
Queue Stats
294W - 230L
1,637 Elo+
Party 4
Vulcan
Vulcan
Dybsyy
Vulcan
Level 44
God Stats
4W - 0L
1,711 SR
Queue Stats
52W - 17L
1,842 Elo+
Party 1
Ymir
Ymir
SupportsFault
Ymir
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
61W - 32L
1,986 Elo+
Party 1
Izanami
Izanami
atookman
Izanami
Level 108
God Stats
1W - 2L
1,180 SR
Queue Stats
288W - 243L
1,570 Elo+
Party 4
Vamana
Vamana
nbo123
Vamana
Level 102
God Stats
5W - 2L
1,398 SR
Queue Stats
285W - 243L
1,580 Elo+
Party 4
Team Averages
Level 62
1,475 SR
1,723 Elo+

VS

Team Averages
Level 100
1,527 SR
1,621 Elo+
Cliodhna
Cliodhna
 
Cliodhna
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AmooDovi
Neith
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 4L
1,877 Elo+
Party 2
Sun Wukong
Sun Wukong
FreakMamad
Sun Wukong
Level 148
God Stats
3W - 1L
1,452 SR
Queue Stats
178W - 129L
1,674 Elo+
Party 2
Ymir
Ymir
MalejPrcek
Ymir
Level 97
God Stats
8W - 3L
1,831 SR
Queue Stats
55W - 45L
1,518 Elo+
Party 3
Baron Samedi
Baron Samedi
kaerx
Baron Samedi
Level 124
God Stats
2W - 6L
1,353 SR
Queue Stats
50W - 42L
1,533 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 5 / 11
12,391
443
13,380
25,905
24,527
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vulcan
Dybsyy
Vulcan
20
13 / 3 / 4
16,494
589
39,860
15,107
6,671
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
9 / 3 / 8
15,018
536
19,121
26,817
13,422
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Izanami
atookman
Izanami
20
3 / 2 / 6
14,263
509
11,981
15,422
4,546
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Vamana
nbo123
Vamana
20
1 / 5 / 12
14,200
507
17,900
29,403
42,591
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
 
Cliodhna
19
6 / 9 / 2
12,722
454
15,573
28,142
9,750
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
AmooDovi
Neith
20
3 / 4 / 3
14,719
526
19,603
24,010
8,993
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
FreakMamad
Sun Wukong
20
4 / 6 / 4
15,553
555
18,484
35,897
18,221
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 2 / 6
12,572
449
7,932
27,983
37,918
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
kaerx
Baron Samedi
20
4 / 5 / 5
13,212
472
17,306
22,397
9,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
38
26
Kills
18
18
Deaths
26
41
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
 
Cliodhna
6
9
2
0.78
L
Neith
AmooDovi
Neith
3
4
3
1.13
W
0
5
11
1.1
W
Vulcan
Dybsyy
Vulcan
13
3
4
5
L
Sun Wukong
FreakMamad
Sun Wukong
4
6
4
1
L
1
2
6
2
W
9
3
8
4.33
W
Izanami
atookman
Izanami
3
2
6
3
L
Baron Samedi
kaerx
Baron Samedi
4
5
5
1.3
W
Vamana
nbo123
Vamana
1
5
12
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,242
Damage
78,898
112,654
Taken
138,429
91,757
Mitigated
84,531
37,504
Healing
50,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
 
Cliodhna
15,573
1,683
0
10,796
28,142
9,750
0
14,784
13,358
0
78,735
L
Neith
AmooDovi
Neith
19,603
8,897
482
10,402
24,010
8,993
5,226
11,500
12,430
0
160,601
W
13,380
1,265
1,080
7,741
25,905
24,527
281
9,211
15,729
38,798
1,547
W
Vulcan
Dybsyy
Vulcan
39,860
8,784
0
1,603
15,107
6,671
1,639
4,226
10,881
167,679
0
L
Sun Wukong
FreakMamad
Sun Wukong
18,484
3,612
0
15,986
35,897
18,221
3,091
13,594
21,896
0
126,082
L
7,932
1,119
0
3,317
27,983
37,918
16
15,546
12,357
35,529
5,122
W
19,121
4,469
0
10,372
26,817
13,422
623
6,360
20,457
105,292
0
W
Izanami
atookman
Izanami
11,981
6,770
0
5,780
15,422
4,546
3,575
2,094
13,328
0
127,103
L
Baron Samedi
kaerx
Baron Samedi
17,306
378
3,183
6,475
22,397
9,649
1,147
16,162
6,235
102,350
0
W
Vamana
nbo123
Vamana
17,900
8,308
0
10,928
29,403
42,591
1,207
4,050
25,353
0
103,330

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,366
Gold Earned
68,778
805
Minions Killed
759
0
Camps Cleared
0
2,739,730
Distance Traveled
2,605,879
34
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
12,722
454
109
4
0
549,371
3
L
Neith
14,719
526
250
9
0
470,388
1
W
Geb
12,391
443
39
1
0
567,766
5
W
Vulcan
16,494
589
227
8
0
580,119
8
L
Sun Wukong
15,553
555
207
7
0
527,283
1
L
Ymir
12,572
449
32
1
0
519,523
6
W
Ymir
15,018
536
130
5
0
530,778
6
W
Izanami
14,263
509
229
8
0
505,489
13
L
Baron Samedi
13,212
472
161
6
0
539,314
11
W
Vamana
14,200
507
180
6
0
555,578
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role