Player Matchup

Cerberus
Cerberus
GentleMate
Cerberus
Level 35
God Stats
0W - 3L
1,205 SR
Queue Stats
68W - 63L
1,386 Elo+
Party 2
Geb
Geb
Quafel
Geb
Level 32
God Stats
0W - 1L
1,214 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Susano
Susano
Tomy4ia
Susano
Level 27
God Stats
1W - 6L
1,523 SR
Queue Stats
15W - 23L
1,451 Elo+
Party 2
Artemis
Artemis
Zujalica
Artemis
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Zeus
Zeus
chadsan
Zeus
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 30L
1,444 Elo+
Party 2
Team Averages
Level 35
1,389 SR
1,456 Elo+

VS

Team Averages
Level 65
1,559 SR
1,541 Elo+
Ne Zha
Ne Zha
Elephas
Ne Zha
Level 87
God Stats
4W - 1L
1,584 SR
Queue Stats
50W - 47L
1,505 Elo+
Party 3
Ullr
Ullr
FemboyGod
Ullr
Level 29
God Stats
1W - 3L
1,290 SR
Queue Stats
368W - 346L
1,506 Elo+
Party 1
The Morrigan
The Morrigan
Jackel
The Morrigan
Level 95
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 58L
1,559 Elo+
Party 3
Mulan
Mulan
Snulin
Mulan
Level 46
God Stats
3W - 0L
1,826 SR
Queue Stats
28W - 23L
1,630 Elo+
Party 3
Atlas
Atlas
Tobla02
Atlas
Level 69
God Stats
123W - 85L
1,595 SR
Queue Stats
221W - 211L
1,507 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
GentleMate
Cerberus
11
0 / 2 / 0
6,295
572
4,714
10,892
8,808
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Geb
Quafel
Geb
7
0 / 4 / 1
4,758
433
2,371
9,200
3,366
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Susano
Tomy4ia
Susano
10
2 / 4 / 0
6,073
552
4,050
7,589
1,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Artemis
Zujalica
Artemis
8
0 / 3 / 1
4,963
451
3,963
5,848
939
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Zeus
chadsan
Zeus
11
1 / 3 / 1
6,745
613
7,176
4,667
1,490
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Elephas
Ne Zha
12
6 / 1 / 3
7,187
653
5,582
7,238
2,126
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
11
4 / 1 / 4
7,099
645
6,646
7,305
2,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Morrigan
Jackel
The Morrigan
12
3 / 1 / 2
6,875
625
3,794
4,167
1,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
Snulin
Mulan
11
0 / 0 / 2
6,584
599
6,064
8,528
6,239
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Atlas
Tobla02
Atlas
11
3 / 0 / 9
7,024
639
3,566
8,404
3,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
16
16
Deaths
3
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ne Zha
Elephas
Ne Zha
6
1
3
7.5
W
Ullr
4
1
4
6
L
Cerberus
GentleMate
Cerberus
0
2
0
0
W
The Morrigan
Jackel
The Morrigan
3
1
2
4
L
Geb
Quafel
Geb
0
4
1
0.13
W
Mulan
Snulin
Mulan
0
0
2
1
W
Atlas
Tobla02
Atlas
3
0
9
7.5
L
Susano
Tomy4ia
Susano
2
4
0
0.5
L
Artemis
Zujalica
Artemis
0
3
1
0.17
L
Zeus
chadsan
Zeus
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,274
Damage
25,652
38,196
Taken
35,642
16,338
Mitigated
15,616
9,341
Healing
10,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ne Zha
Elephas
Ne Zha
5,582
1,838
0
446
7,238
2,126
0
911
6,327
0
45,038
W
Ullr
6,646
2,896
0
2,194
7,305
2,219
56
1,659
5,646
0
46,971
L
Cerberus
GentleMate
Cerberus
4,714
668
0
5,586
10,892
8,808
0
1,021
9,871
38,516
0
W
The Morrigan
Jackel
The Morrigan
3,794
1,357
0
750
4,167
1,282
0
2,065
1,903
35,910
3,245
L
Geb
Quafel
Geb
2,371
481
87
1,143
9,200
3,366
0
1,227
7,973
8,556
0
W
Mulan
Snulin
Mulan
6,064
1,476
88
5,090
8,528
6,239
0
4,571
3,957
0
36,977
W
Atlas
Tobla02
Atlas
3,566
1,347
121
2,106
8,404
3,750
96
4,856
3,548
19,472
0
L
Susano
Tomy4ia
Susano
4,050
1,067
0
280
7,589
1,735
0
784
6,805
0
27,487
L
Artemis
Zujalica
Artemis
3,963
1,997
0
1,719
5,848
939
0
578
5,270
0
21,878
L
Zeus
chadsan
Zeus
7,176
1,295
0
526
4,667
1,490
0
3,121
1,546
47,866
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,834
Gold Earned
34,769
316
Minions Killed
355
0
Camps Cleared
0
1,056,432
Distance Traveled
1,184,881
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ne Zha
7,187
653
78
7
0
258,009
2
W
Ullr
7,099
645
85
8
0
213,834
0
L
Cerberus
6,295
572
107
10
0
200,165
2
W
The Morrigan
6,875
625
83
8
0
249,573
0
L
Geb
4,758
433
14
1
0
224,052
0
W
Mulan
6,584
599
80
7
0
212,645
3
W
Atlas
7,024
639
29
3
0
250,820
1
L
Susano
6,073
552
51
5
0
228,566
0
L
Artemis
4,963
451
43
4
0
190,964
1
L
Zeus
6,745
613
101
9
0
212,685
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role