Player Matchup

Bastet
Bastet
CH0COM0NKEY
Bastet
Level 152
God Stats
10W - 4L
1,518 SR
Queue Stats
83W - 115L
1,577 Elo+
Solo
Gilgamesh
Gilgamesh
JC6596
Gilgamesh
Level 159
God Stats
22W - 12L
1,732 SR
Queue Stats
546W - 325L
1,632 Elo+
Solo
Tiamat
Tiamat
NeoTyrantx
Tiamat
Level 158
God Stats
3W - 3L
1,412 SR
Queue Stats
88W - 85L
1,580 Elo+
Solo
Team Averages
Level 156
1,554 SR
1,596 Elo+

VS

Team Averages
Level 137
1,608 SR
1,623 Elo+
Bastet
Bastet
ArielizFez1030
Bastet
Level 128
God Stats
9W - 8L
1,762 SR
Queue Stats
818W - 608L
1,635 Elo+
Party 1
Mercury
Mercury
ColoredJak
Mercury
Level 129
God Stats
1W - 1L
1,754 SR
Queue Stats
159W - 142L
1,563 Elo+
Party 1
Cliodhna
Cliodhna
CynicalCaracal11
Cliodhna
Level 153
God Stats
1W - 3L
1,309 SR
Queue Stats
327W - 220L
1,672 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
8 / 6 / 11
13,390
788
21,266
22,067
8,645
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gilgamesh
JC6596
Gilgamesh
17
12 / 5 / 10
13,782
811
19,648
19,050
26,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tiamat
NeoTyrantx
Tiamat
17
6 / 8 / 9
12,814
754
10,798
12,770
7,405
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 9
11,845
697
16,043
18,369
6,294
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
ColoredJak
Mercury
15
6 / 10 / 6
12,109
712
9,023
17,220
7,534
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

16
8 / 9 / 6
12,524
737
16,603
22,125
10,726
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
40
26
Kills
19
19
Deaths
26
30
Assists
21
Player
Kills
Deaths
Assists
KDA
L
5
7
9
1.36
W
Bastet
8
6
11
2.25
L
Mercury
ColoredJak
Mercury
6
10
6
0.9
L
8
9
6
1.22
W
Gilgamesh
JC6596
Gilgamesh
12
5
10
3.4
W
Tiamat
NeoTyrantx
Tiamat
6
8
9
1.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,712
Damage
41,669
53,887
Taken
57,714
42,743
Mitigated
24,554
9,879
Healing
10,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,043
4,093
0
3,223
18,369
6,294
0
4,156
14,213
0
32,824
W
Bastet
21,266
4,148
0
6,905
22,067
8,645
1,034
56
22,011
968
48,307
L
Mercury
ColoredJak
Mercury
9,023
5,150
0
1,178
17,220
7,534
0
4,508
12,712
89
25,737
L
16,603
1,972
0
6,191
22,125
10,726
0
4,129
17,996
0
43,335
W
Gilgamesh
JC6596
Gilgamesh
19,648
6,653
0
248
19,050
26,693
0
209
18,841
2,870
40,888
W
Tiamat
NeoTyrantx
Tiamat
10,798
1,242
0
2,726
12,770
7,405
1,282
495
12,275
44,816
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,986
Gold Earned
36,478
191
Minions Killed
150
9
Camps Cleared
6
878,755
Distance Traveled
879,447
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
11,845
697
35
2
1
312,609
5
W
Bastet
13,390
788
52
3
0
300,692
3
L
Mercury
12,109
712
36
2
4
289,314
4
L
Cliodhna
12,524
737
79
5
1
277,524
3
W
Gilgamesh
13,782
811
54
3
3
307,397
3
W
Tiamat
12,814
754
85
5
6
270,666
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role