Player Matchup

Thanatos
Thanatos
Gold II
 
Thanatos
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Baron Samedi
Baron Samedi
Gold II
CEEYAL8ter
Baron Samedi
Gold II
Level 157
God Stats
29W - 23L
1,729 SR
Queue Stats
473W - 486L
1,625 MMR
Solo
Chiron
Chiron
Platinum V
DoinDishes
Chiron
Platinum V
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 44L
1,619 MMR
Solo
Vulcan
Vulcan
Platinum IV
Epic Z I Z3uS I
Vulcan
Platinum IV
Level 155
God Stats
19W - 10L
1,737 SR
Queue Stats
629W - 620L
1,683 MMR
Party 1
Guan Yu
Guan Yu
Gold II
MDB BK BR
Guan Yu
Gold II
Level 160
God Stats
1W - 2L
1,768 SR
Queue Stats
262W - 254L
1,519 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 156
1,647 SR
1,589 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 129
1,567 SR
1,575 MMR
Fenrir
Fenrir
Silver I
 
Fenrir
Silver I
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Gold III
 
Chaac
Gold III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Poseidon
Poseidon
Gold II
I-xCluTcH-----
Poseidon
Gold II
Level 139
God Stats
8W - 3L
1,585 SR
Queue Stats
343W - 339L
1,648 MMR
Solo
Kumbhakarna
Kumbhakarna
Platinum V
QUEEN_GRAnNy
Kumbhakarna
Platinum V
Level 158
God Stats
99W - 142L
1,586 SR
Queue Stats
810W - 840L
1,625 MMR
Solo
Hou Yi
Hou Yi
Gold I
jewelingturtle
Hou Yi
Gold I
Level 103
God Stats
17W - 17L
1,663 SR
Queue Stats
161W - 169L
1,603 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
10
2 / 3 / 0
5,495
550
2,002
6,399
1,912
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
CEEYAL8ter
Baron Samedi
10
1 / 2 / 1
5,551
555
3,919
5,212
1,459
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chiron
DoinDishes
Chiron
7
0 / 4 / 1
4,649
465
2,905
6,973
1,466
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,797
480
8,780
4,314
1,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
MDB BK BR
Guan Yu
6
0 / 3 / 1
4,522
452
1,894
8,070
3,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Bans
GebShivaJormungandrAtlas

VS

Bans
GilgameshCliodhnaBastetCabrakan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
6 / 1 / 4
6,272
627
6,975
6,674
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Chaac
 
Chaac
10
1 / 1 / 2
5,853
585
2,578
7,303
3,094
Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
11
4 / 0 / 3
6,247
625
3,264
3,267
738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
9
1 / 0 / 6
5,414
541
1,389
7,806
3,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

10
3 / 1 / 4
5,744
574
2,996
5,782
1,287
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
34
3
Kills
15
16
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Thanatos
 
Thanatos
2
3
0
0.67
W
Fenrir
 
Fenrir
6
1
4
8
W
Chaac
 
Chaac
1
1
2
2
L
Baron Samedi
CEEYAL8ter
Baron Samedi
1
2
1
0.75
L
Chiron
DoinDishes
Chiron
0
4
1
0.13
L
0
4
0
0
W
Poseidon
4
0
3
5.5
L
Guan Yu
MDB BK BR
Guan Yu
0
3
1
0.17
W
Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
1
0
6
4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,500
Damage
17,202
30,968
Taken
30,832
9,532
Mitigated
10,962
12,029
Healing
9,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
 
Thanatos
2,002
514
0
4,416
6,399
1,912
0
1,486
4,913
0
31,708
W
Fenrir
 
Fenrir
6,975
1,671
0
2,477
6,674
2,058
0
1,671
4,851
0
32,461
W
Chaac
 
Chaac
2,578
425
0
1,882
7,303
3,094
0
4,652
2,619
0
30,564
L
Baron Samedi
CEEYAL8ter
Baron Samedi
3,919
420
0
2,839
5,212
1,459
409
0
5,212
25,132
0
L
Chiron
DoinDishes
Chiron
2,905
1,003
120
1,914
6,973
1,466
306
1,476
5,466
0
24,249
L
8,780
2,916
0
610
4,314
1,150
0
1,314
3,000
29,672
0
W
Poseidon
3,264
155
0
566
3,267
738
0
772
2,461
42,120
0
L
Guan Yu
MDB BK BR
Guan Yu
1,894
356
127
2,003
8,070
3,545
0
377
7,693
0
12,446
W
Kumbhakarna
QUEEN_GRAnNy
Kumbhakarna
1,389
194
0
2,536
7,806
3,785
0
4,242
3,339
6,530
0
W
2,996
1,298
0
1,752
5,782
1,287
0
871
4,863
0
30,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,014
Gold Earned
29,530
233
Minions Killed
294
0
Camps Cleared
0
936,302
Distance Traveled
1,013,155
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
5,495
550
63
6
0
204,667
1
W
Fenrir
6,272
627
58
6
0
224,581
3
W
Chaac
5,853
585
74
7
0
210,974
2
L
Baron Samedi
5,551
555
45
5
0
173,624
4
L
Chiron
4,649
465
48
5
0
182,628
2
L
Vulcan
4,797
480
59
6
0
202,425
4
W
Poseidon
6,247
625
93
9
0
214,440
2
L
Guan Yu
4,522
452
18
2
0
172,958
1
W
Kumbhakarna
5,414
541
11
1
0
174,676
4
W
Hou Yi
5,744
574
58
6
0
188,484
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role