Player Matchup

Ymir
Ymir
 
Ymir
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
AtlantesSoH
Bellona
Level 146
God Stats
7W - 3L
1,435 SR
Queue Stats
538W - 533L
1,484 Elo+
Solo
Hercules
Hercules
Doombot2k
Hercules
Level 91
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 55L
1,516 Elo+
Solo
Sobek
Sobek
Lezley_Chow
Sobek
Level 129
God Stats
1W - 0L
1,694 SR
Queue Stats
50W - 68L
1,451 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kiwea0129
Morgan Le Fay
Level 104
God Stats
10W - 1L
1,500 SR
Queue Stats
169W - 165L
1,569 Elo+
Solo
Team Averages
Level 125
1,526 SR
1,504 Elo+

VS

Team Averages
Level 102
1,578 SR
1,519 Elo+
Ah Muzen Cab
Ah Muzen Cab
DaddyEnglish420
Ah Muzen Cab
Level 128
God Stats
5W - 5L
1,804 SR
Queue Stats
354W - 324L
1,534 Elo+
Party 2
Thoth
Thoth
Gankyyy
Thoth
Level 114
God Stats
0W - 2L
1,801 SR
Queue Stats
7W - 8L
1,500 Elo+
Party 1
Anhur
Anhur
Mageyyy
Anhur
Level 75
God Stats
2W - 11L
1,500 SR
Queue Stats
400W - 426L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Yechezk
Sun Wukong
Level 69
God Stats
5W - 9L
1,284 SR
Queue Stats
435W - 437L
1,571 Elo+
Solo
Bakasura
Bakasura
ayochrome
Bakasura
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 103L
1,492 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
20
5 / 4 / 24
13,290
738
12,400
26,194
36,626
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
AtlantesSoH
Bellona
20
6 / 8 / 22
12,975
721
17,866
20,049
24,756
Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Doombot2k
Hercules
20
9 / 3 / 18
13,391
744
23,406
25,315
40,684
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
2 / 4 / 21
13,151
731
11,104
26,981
41,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Morgan Le Fay
kiwea0129
Morgan Le Fay
20
11 / 4 / 14
13,761
765
22,988
16,242
7,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DaddyEnglish420
Ah Muzen Cab
20
7 / 3 / 10
14,242
791
34,683
15,539
9,301
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thoth
Gankyyy
Thoth
19
3 / 8 / 9
12,217
679
19,173
13,826
5,707
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Anhur
Mageyyy
Anhur
18
6 / 8 / 8
12,356
686
14,372
20,339
9,505
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sun Wukong
Yechezk
Sun Wukong
20
5 / 6 / 12
12,523
696
10,749
27,846
41,753
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Bakasura
ayochrome
Bakasura
17
2 / 8 / 8
11,349
631
10,793
21,094
12,353
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
70
33
Kills
23
23
Deaths
33
99
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
5
4
24
4.25
W
Bellona
AtlantesSoH
Bellona
6
8
22
2.13
L
Ah Muzen Cab
DaddyEnglish420
Ah Muzen Cab
7
3
10
4
W
Hercules
Doombot2k
Hercules
9
3
18
6
L
Thoth
Gankyyy
Thoth
3
8
9
0.94
W
2
4
21
3.13
L
Anhur
Mageyyy
Anhur
6
8
8
1.25
L
Sun Wukong
Yechezk
Sun Wukong
5
6
12
1.83
L
Bakasura
ayochrome
Bakasura
2
8
8
0.75
W
Morgan Le Fay
kiwea0129
Morgan Le Fay
11
4
14
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,764
Damage
89,770
114,781
Taken
98,644
151,133
Mitigated
78,619
49,379
Healing
22,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
12,400
1,401
3,102
7,033
26,194
36,626
1,073
4,639
21,485
23,204
0
W
Bellona
AtlantesSoH
Bellona
17,866
3,786
4,381
2,615
20,049
24,756
2,026
3,329
16,439
0
45,249
L
Ah Muzen Cab
DaddyEnglish420
Ah Muzen Cab
34,683
9,836
3,504
5,358
15,539
9,301
2,558
7,913
7,315
0
62,893
W
Hercules
Doombot2k
Hercules
23,406
5,013
1,390
11,223
25,315
40,684
1,661
4,800
19,411
5,339
38,086
L
Thoth
Gankyyy
Thoth
19,173
926
964
697
13,826
5,707
1,244
7,652
5,933
39,087
0
W
11,104
413
2,675
8,056
26,981
41,083
462
5,344
21,427
22,007
0
L
Anhur
Mageyyy
Anhur
14,372
5,561
1,693
2,008
20,339
9,505
1,942
9,525
10,602
0
24,429
L
Sun Wukong
Yechezk
Sun Wukong
10,749
1,305
1,393
3,687
27,846
41,753
583
12,653
14,475
0
22,515
L
Bakasura
ayochrome
Bakasura
10,793
6,665
464
2,651
21,094
12,353
148
10,383
10,269
0
12,999
W
Morgan Le Fay
kiwea0129
Morgan Le Fay
22,988
2,059
4,647
4,257
16,242
7,984
845
1,061
13,970
56,642
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,568
Gold Earned
62,687
234
Minions Killed
163
0
Camps Cleared
0
1,586,150
Distance Traveled
1,450,822
12
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,290
738
30
2
0
295,978
5
W
Bellona
12,975
721
51
3
0
311,681
1
L
Ah Muzen Cab
14,242
791
58
3
0
300,430
0
W
Hercules
13,391
744
55
3
0
329,195
1
L
Thoth
12,217
679
36
2
0
308,877
0
W
Sobek
13,151
731
36
2
0
337,185
0
L
Anhur
12,356
686
33
2
0
273,910
0
L
Sun Wukong
12,523
696
17
1
0
285,513
0
L
Bakasura
11,349
631
19
1
0
282,092
0
W
Morgan Le Fay
13,761
765
62
3
0
312,111
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role