Player Matchup

Vulcan
Vulcan
DeadRabbits94
Vulcan
Level 126
God Stats
6W - 15L
1,232 SR
Queue Stats
152W - 238L
1,304 Elo+
Solo
Sobek
Sobek
F34RFredZeppelin
Sobek
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 36L
1,396 Elo+
Party 2
Hercules
Hercules
F34R_OF_HEIGHTS
Hercules
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,255 Elo+
Party 2
Team Averages
Level 77
1,411 SR
1,318 Elo+

VS

Team Averages
Level 102
1,299 SR
1,404 Elo+
Danzaburou
Danzaburou
JEnriqueMurguia
Danzaburou
Level 157
God Stats
4W - 7L
1,161 SR
Queue Stats
188W - 264L
1,302 Elo+
Solo
Ymir
Ymir
MelMoon22
Ymir
Level 82
God Stats
1W - 1L
1,160 SR
Queue Stats
14W - 22L
1,461 Elo+
Party 1
Hades
Hades
Rafael VQV
Hades
Level 66
God Stats
13W - 14L
1,575 SR
Queue Stats
22W - 34L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 2
9,403
672
21,965
9,331
5,808
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

12
1 / 5 / 3
9,178
656
9,704
18,170
21,843
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hercules
12
1 / 5 / 4
8,659
619
4,612
12,396
11,198
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JEnriqueMurguia
Danzaburou
15
6 / 2 / 5
10,270
734
9,438
11,413
3,958
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
14
5 / 2 / 7
9,891
707
8,995
18,204
9,553
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hades
15
2 / 1 / 10
9,479
677
15,144
11,052
5,942
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
35
5
Kills
13
13
Deaths
5
9
Assists
22
Player
Kills
Deaths
Assists
KDA
L
3
3
2
1.33
L
1
5
3
0.5
L
Hercules
1
5
4
0.6
W
Danzaburou
JEnriqueMurguia
Danzaburou
6
2
5
4.25
W
Ymir
5
2
7
4.25
W
Hades
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,281
Damage
33,577
39,897
Taken
40,669
38,849
Mitigated
19,453
7,956
Healing
12,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
21,965
10,597
0
529
9,331
5,808
0
6,048
3,283
51,216
0
L
9,704
747
469
5,348
18,170
21,843
0
9,618
8,552
26,743
0
L
Hercules
4,612
1,017
0
1,610
12,396
11,198
0
8,589
3,807
0
11,481
W
Danzaburou
JEnriqueMurguia
Danzaburou
9,438
1,696
0
3,591
11,413
3,958
692
9,586
1,775
0
46,204
W
Ymir
8,995
1,443
603
2,006
18,204
9,553
185
13,943
3,917
16,830
0
W
Hades
15,144
904
908
4,895
11,052
5,942
291
8,439
2,457
35,496
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,240
Gold Earned
29,640
120
Minions Killed
151
5
Camps Cleared
3
733,884
Distance Traveled
740,159
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,403
672
69
5
1
252,687
2
L
Sobek
9,178
656
30
2
2
240,735
3
L
Hercules
8,659
619
21
2
2
240,462
0
W
Danzaburou
10,270
734
90
6
3
253,123
2
W
Ymir
9,891
707
10
1
0
228,411
0
W
Hades
9,479
677
51
4
0
258,625
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role