Player Matchup

Sol
Sol
Bronze III
IISongbird22II
Sol
Bronze III
Level 133
God Stats
3W - 4L
1,489 SR
Queue Stats
4W - 7L
1,521 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 133
1,489 SR
1,521 MMR

VS

Team Averages
Bronze V
Bronze V
Average Tier
Level 31
1,263 SR
1,063 MMR
Cliodhna
Cliodhna
Bronze V
Carachurio
Cliodhna
Bronze V
Level 31
God Stats
0W - 2L
1,263 SR
Queue Stats
0W - 18L
1,063 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 1 / 0
11,904
916
11,362
10,995
4,409
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
BastetAh PuchChaacFenrirAnubis

VS

Bans
Guan YuLokiBellonaBaron SamediCthulhu
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Carachurio
Cliodhna
16
1 / 2 / 0
10,388
799
5,412
16,867
6,991
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
1
2
Kills
1
1
Deaths
2
0
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Carachurio
Cliodhna
1
2
0
0.5
W
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,362
Damage
5,412
10,995
Taken
16,867
4,409
Mitigated
6,991
7,431
Healing
2,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Carachurio
Cliodhna
5,412
974
0
2,424
16,867
6,991
0
10,009
6,858
0
55,008
W
11,362
5,540
0
7,431
10,995
4,409
2,674
156
10,839
74,831
8,095

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

11,904
Gold Earned
10,388
143
Minions Killed
91
8
Camps Cleared
1
224,136
Distance Traveled
263,719
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,388
799
91
7
1
263,719
0
W
Sol
11,904
916
143
11
8
224,136
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role