Player Matchup

Tsukuyomi
Tsukuyomi
C4pivarag4m3r
Tsukuyomi
Level 160
God Stats
6W - 7L
1,498 SR
Queue Stats
189W - 170L
1,562 Elo+
Solo
Cerberus
Cerberus
Junkykiller360
Cerberus
Level 102
God Stats
1W - 2L
1,737 SR
Queue Stats
62W - 59L
1,517 Elo+
Party 1
Hercules
Hercules
Windowmaker400
Hercules
Level 101
God Stats
16W - 17L
1,524 SR
Queue Stats
131W - 117L
1,562 Elo+
Solo
Scylla
Scylla
bigtony53
Scylla
Level 117
God Stats
0W - 1L
1,500 SR
Queue Stats
169W - 146L
1,553 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
thespaz
Ah Muzen Cab
Level 52
God Stats
45W - 31L
1,619 SR
Queue Stats
94W - 80L
1,664 Elo+
Solo
Team Averages
Level 106
1,576 SR
1,571 Elo+

VS

Team Averages
Level 114
1,600 SR
1,516 Elo+
Hel
Hel
 
Hel
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
G Mac 57
Tsukuyomi
Level 136
God Stats
4W - 3L
1,619 SR
Queue Stats
60W - 47L
1,543 Elo+
Solo
Ymir
Ymir
KecoraOF
Ymir
Level 113
God Stats
4W - 2L
1,758 SR
Queue Stats
14W - 13L
1,490 Elo+
Party 2
Izanami
Izanami
Rumble90k
Izanami
Level 115
God Stats
13W - 13L
1,545 SR
Queue Stats
122W - 112L
1,516 Elo+
Party 3
Nike
Nike
chokemedani
Nike
Level 87
God Stats
18W - 13L
1,579 SR
Queue Stats
119W - 110L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
C4pivarag4m3r
Tsukuyomi
20
4 / 7 / 6
13,107
624
15,341
23,674
10,844
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
19
1 / 5 / 7
12,311
586
11,244
34,494
32,863
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hercules
20
0 / 2 / 6
13,743
654
2,360
11,358
9,436
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Scylla
bigtony53
Scylla
20
6 / 4 / 6
14,805
705
20,843
20,409
5,917
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ah Muzen Cab
thespaz
Ah Muzen Cab
20
8 / 6 / 7
15,279
728
25,239
21,138
6,726
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
20
3 / 5 / 11
14,571
694
25,341
22,820
16,243
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Tsukuyomi
G Mac 57
Tsukuyomi
20
8 / 1 / 5
16,569
789
28,182
20,632
7,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ymir
20
4 / 7 / 9
14,917
710
8,216
27,437
31,892
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
Rumble90k
Izanami
20
7 / 4 / 9
15,819
753
26,441
21,811
7,386
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
2 / 2 / 8
13,390
638
8,809
13,324
9,718
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
66
19
Kills
24
24
Deaths
19
32
Assists
42
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
3
5
11
1.7
L
Tsukuyomi
C4pivarag4m3r
Tsukuyomi
4
7
6
1
W
Tsukuyomi
G Mac 57
Tsukuyomi
8
1
5
10.5
L
Cerberus
1
5
7
0.9
W
Ymir
4
7
9
1.21
W
Izanami
Rumble90k
Izanami
7
4
9
2.88
L
Hercules
0
2
6
1.5
L
Scylla
bigtony53
Scylla
6
4
6
2.25
W
2
2
8
3
L
Ah Muzen Cab
thespaz
Ah Muzen Cab
8
6
7
1.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,027
Damage
96,989
111,073
Taken
106,024
65,786
Mitigated
73,055
17,621
Healing
37,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
25,341
1,206
12,300
12,227
22,820
16,243
1,637
7,255
15,565
53,584
0
L
Tsukuyomi
C4pivarag4m3r
Tsukuyomi
15,341
3,680
0
1,880
23,674
10,844
0
8,376
15,298
0
52,578
W
Tsukuyomi
G Mac 57
Tsukuyomi
28,182
8,090
0
6,025
20,632
7,816
591
6,442
14,190
0
113,091
L
Cerberus
11,244
728
537
4,663
34,494
32,863
0
7,016
27,255
36,464
0
W
Ymir
8,216
1,110
664
1,602
27,437
31,892
235
7,669
19,768
29,208
0
W
Izanami
Rumble90k
Izanami
26,441
16,484
0
4,707
21,811
7,386
8,992
7,056
14,755
0
98,350
L
Hercules
2,360
446
0
3,388
11,358
9,436
0
1,098
10,260
769
31,772
L
Scylla
bigtony53
Scylla
20,843
1,758
312
2,015
20,409
5,917
0
8,362
12,011
77,702
0
W
8,809
771
0
223
13,324
9,718
740
4,239
9,085
0
28,285
L
Ah Muzen Cab
thespaz
Ah Muzen Cab
25,239
5,868
0
4,826
21,138
6,726
412
8,446
12,647
0
85,263

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,245
Gold Earned
75,266
404
Minions Killed
449
0
Camps Cleared
0
1,817,116
Distance Traveled
2,018,682
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
14,571
694
78
4
0
450,029
2
L
Tsukuyomi
13,107
624
60
3
0
362,163
1
W
Tsukuyomi
16,569
789
163
8
0
479,650
3
L
Cerberus
12,311
586
63
3
0
367,273
8
W
Ymir
14,917
710
34
2
0
335,094
5
W
Izanami
15,819
753
120
6
0
397,421
1
L
Hercules
13,743
654
68
3
0
303,230
0
L
Scylla
14,805
705
103
5
0
390,498
3
W
Nike
13,390
638
54
3
0
356,488
2
L
Ah Muzen Cab
15,279
728
110
5
0
393,952
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role