Player Matchup

Thanatos
Thanatos
Dolche77
Thanatos
Level 48
God Stats
21W - 30L
1,331 SR
Queue Stats
120W - 152L
1,321 Elo+
Party 1
Geb
Geb
Typhlosion90
Geb
Level 102
God Stats
1W - 3L
1,780 SR
Queue Stats
106W - 89L
1,423 Elo+
Solo
Artemis
Artemis
Xav-maj
Artemis
Level 38
God Stats
11W - 26L
1,223 SR
Queue Stats
73W - 117L
1,243 Elo+
Party 1
Sol
Sol
arnomtl
Sol
Level 27
God Stats
15W - 18L
1,493 SR
Queue Stats
124W - 162L
1,299 Elo+
Party 1
Nike
Nike
elqoura
Nike
Level 86
God Stats
6W - 10L
1,480 SR
Queue Stats
430W - 471L
1,392 Elo+
Solo
Team Averages
Level 60
1,461 SR
1,336 Elo+

VS

Team Averages
Level 58
1,484 SR
1,368 Elo+
Ao Kuang
Ao Kuang
 
Ao Kuang
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ArkSlave1572
Fenrir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 3
Scylla
Scylla
Blackzuunckers
Scylla
Level 21
God Stats
1W - 1L
1,348 SR
Queue Stats
2W - 8L
1,111 Elo+
Party 2
Sol
Sol
HenKingTai
Sol
Level 131
God Stats
3W - 1L
1,599 SR
Queue Stats
67W - 68L
1,484 Elo+
Party 3
Bellona
Bellona
NOT_GoKuMTG_
Bellona
Level 34
God Stats
5W - 7L
1,474 SR
Queue Stats
8W - 22L
1,244 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Dolche77
Thanatos
9
1 / 4 / 1
5,613
468
1,668
8,811
3,432
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

7
0 / 3 / 0
4,944
412
2,738
7,234
3,104
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Xav-maj
Artemis
9
1 / 4 / 0
5,541
462
3,117
5,799
1,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sol
11
0 / 0 / 1
6,327
527
1,870
3,419
963
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nike
elqoura
Nike
11
1 / 2 / 0
6,192
516
5,918
8,244
4,396
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
12
1 / 1 / 0
6,732
561
3,566
7,257
3,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
11
8 / 0 / 3
7,068
589
6,222
6,590
5,300
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

12
0 / 0 / 0
6,189
516
1,431
3,435
986
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
3 / 1 / 6
7,692
641
7,343
6,928
2,735
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bellona
NOT_GoKuMTG_
Bellona
11
1 / 2 / 0
5,956
496
4,143
7,994
7,394
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
13
13
Deaths
4
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
1
1
0
1
W
Fenrir
8
0
3
9.5
W
0
0
0
0
L
Thanatos
Dolche77
Thanatos
1
4
1
0.38
W
3
1
6
6
W
Bellona
NOT_GoKuMTG_
Bellona
1
2
0
0.5
L
0
3
0
0
L
Artemis
Xav-maj
Artemis
1
4
0
0.25
L
Sol
0
0
1
0.5
L
Nike
elqoura
Nike
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,311
Damage
22,705
33,507
Taken
32,204
13,425
Mitigated
19,415
10,277
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
3,566
1,225
0
4,506
7,257
3,000
0
1,745
5,512
39,599
11,671
W
Fenrir
6,222
1,372
135
2,421
6,590
5,300
0
1,366
4,780
0
18,412
W
1,431
40
0
1,501
3,435
986
0
1,045
2,390
31,230
0
L
Thanatos
Dolche77
Thanatos
1,668
316
0
4,312
8,811
3,432
0
1,160
7,619
0
30,169
W
7,343
3,844
0
4,681
6,928
2,735
772
683
6,245
47,180
8,643
W
Bellona
NOT_GoKuMTG_
Bellona
4,143
1,290
0
2,104
7,994
7,394
832
974
7,020
0
24,135
L
2,738
234
108
1,859
7,234
3,104
0
3,438
3,796
11,131
0
L
Artemis
Xav-maj
Artemis
3,117
1,397
0
927
5,799
1,530
410
2,753
3,046
0
25,041
L
Sol
1,870
568
0
2,374
3,419
963
162
1,844
1,387
30,607
0
L
Nike
elqoura
Nike
5,918
1,092
0
697
8,244
4,396
280
1,412
6,536
4,180
27,731

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,617
Gold Earned
33,637
247
Minions Killed
374
0
Camps Cleared
0
1,053,536
Distance Traveled
1,124,085
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
6,732
561
109
9
0
250,421
0
W
Fenrir
7,068
589
27
2
0
231,495
3
W
Scylla
6,189
516
80
7
0
216,492
3
L
Thanatos
5,613
468
60
5
0
219,708
1
W
Sol
7,692
641
107
9
0
207,248
1
W
Bellona
5,956
496
51
4
0
218,429
0
L
Geb
4,944
412
16
1
0
233,919
5
L
Artemis
5,541
462
50
4
0
194,134
3
L
Sol
6,327
527
68
6
0
223,859
3
L
Nike
6,192
516
53
4
0
181,916
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role