Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Abachi
Scylla
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,303 Elo+
Party 2
Cupid
Cupid
clapyoudown
Cupid
Level 98
God Stats
0W - 3L
1,266 SR
Queue Stats
30W - 27L
1,406 Elo+
Party 2
Team Averages
Level 96
1,422 SR
1,403 Elo+

VS

Team Averages
Level 108
1,644 SR
1,551 Elo+
Merlin
Merlin
Denzdebale
Merlin
Level 121
God Stats
33W - 34L
1,593 SR
Queue Stats
365W - 336L
1,616 Elo+
Party 1
Apollo
Apollo
Iko00
Apollo
Level 114
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Thatgingerguy91
Cabrakan
Level 88
God Stats
14W - 7L
1,838 SR
Queue Stats
79W - 69L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
12
2 / 4 / 3
8,006
728
7,427
11,361
10,002
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Scylla
Abachi
Scylla
11
1 / 4 / 2
7,473
679
2,959
6,684
1,867
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
2 / 4 / 1
7,556
687
5,094
8,242
2,141
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Denzdebale
Merlin
14
5 / 1 / 7
8,943
813
13,716
4,303
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Apollo
Iko00
Apollo
13
3 / 2 / 6
7,985
726
4,047
7,360
2,864
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
13
4 / 2 / 8
8,441
767
5,290
8,387
6,788
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
33
5
Kills
12
12
Deaths
5
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
2
4
3
0.88
L
Scylla
Abachi
Scylla
1
4
2
0.5
W
Merlin
Denzdebale
Merlin
5
1
7
8.5
W
Apollo
Iko00
Apollo
3
2
6
3
W
Cabrakan
4
2
8
4
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,480
Damage
23,053
26,287
Taken
20,050
14,010
Mitigated
11,266
2,405
Healing
2,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
7,427
799
0
593
11,361
10,002
0
8,168
3,193
27,590
0
L
Scylla
Abachi
Scylla
2,959
366
0
597
6,684
1,867
0
5,037
1,647
15,684
0
W
Merlin
Denzdebale
Merlin
13,716
1,055
0
274
4,303
1,614
228
2,604
1,699
48,132
0
W
Apollo
Iko00
Apollo
4,047
2,157
0
1,302
7,360
2,864
0
4,406
2,954
0
24,907
W
Cabrakan
5,290
1,049
0
1,060
8,387
6,788
0
3,945
4,442
9,794
0
L
5,094
2,728
114
1,101
8,242
2,141
0
6,302
1,940
0
16,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,035
Gold Earned
25,369
117
Minions Killed
132
5
Camps Cleared
5
556,307
Distance Traveled
601,737
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
8,006
728
62
6
3
189,414
4
L
Scylla
7,473
679
29
3
1
177,695
1
W
Merlin
8,943
813
85
8
4
199,726
2
W
Apollo
7,985
726
40
4
1
197,892
4
W
Cabrakan
8,441
767
7
1
0
204,119
2
L
Cupid
7,556
687
26
2
1
189,198
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role