Player Matchup

Set
Set
CaptainNesquick
Set
Level 124
God Stats
1W - 1L
1,500 SR
Queue Stats
107W - 129L
1,470 Elo+
Party 1
Nu Wa
Nu Wa
YourCatgirl
Nu Wa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 3L
1,631 Elo+
Party 1
Chaac
Chaac
pistiye
Chaac
Level 81
God Stats
3W - 2L
1,790 SR
Queue Stats
36W - 32L
1,505 Elo+
Party 1
Team Averages
Level 78
1,597 SR
1,535 Elo+

VS

Team Averages
Level 36
1,369 SR
1,222 Elo+
Kukulkan
Kukulkan
Draoulphis
Kukulkan
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,222 Elo+
Party 2
Neith
Neith
MagiikFrancky
Neith
Level 26
God Stats
27W - 13L
1,500 SR
Queue Stats
73W - 62L
1,222 Elo+
Party 2
Bellona
Bellona
ShadyManiac
Bellona
Level 23
God Stats
2W - 3L
1,108 SR
Queue Stats
111W - 81L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 10 / 7
20,635
688
22,043
54,104
39,764
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
10 / 7 / 4
22,164
739
28,208
22,153
6,606
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chaac
pistiye
Chaac
20
3 / 11 / 10
19,150
638
24,481
43,097
46,129
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Draoulphis
Kukulkan
20
9 / 6 / 16
21,948
732
41,656
28,609
11,099
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

20
7 / 7 / 12
19,196
640
29,841
31,113
12,527
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bellona
ShadyManiac
Bellona
20
11 / 8 / 14
21,627
721
29,112
30,867
31,712
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
69
20
Kills
27
28
Deaths
21
21
Assists
42
Player
Kills
Deaths
Assists
KDA
L
7
10
7
1.05
W
Kukulkan
Draoulphis
Kukulkan
9
6
16
2.83
W
7
7
12
1.86
W
Bellona
ShadyManiac
Bellona
11
8
14
2.25
L
10
7
4
1.71
L
Chaac
pistiye
Chaac
3
11
10
0.73

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,732
Damage
100,609
119,354
Taken
90,589
92,499
Mitigated
55,338
22,751
Healing
18,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,043
7,858
0
7,884
54,104
39,764
529
14,693
39,411
231
113,201
W
Kukulkan
Draoulphis
Kukulkan
41,656
4,230
886
6,088
28,609
11,099
1,171
9,004
18,573
162,366
0
W
29,841
7,164
1,108
5,920
31,113
12,527
1,990
10,581
19,630
0
79,716
W
Bellona
ShadyManiac
Bellona
29,112
8,258
0
4,251
30,867
31,712
1,319
8,439
21,189
1,512
78,936
L
28,208
3,104
103
1,586
22,153
6,606
1,679
12,281
9,872
92,502
0
L
Chaac
pistiye
Chaac
24,481
2,742
0
13,178
43,097
46,129
206
16,017
27,080
374
78,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,949
Gold Earned
62,771
320
Minions Killed
345
14
Camps Cleared
9
1,463,250
Distance Traveled
1,504,449
16
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
20,635
688
128
4
9
528,999
7
W
Kukulkan
21,948
732
192
6
5
505,128
7
W
Neith
19,196
640
67
2
2
480,775
3
W
Bellona
21,627
721
86
3
2
518,546
2
L
Nu Wa
22,164
739
105
4
2
438,170
8
L
Chaac
19,150
638
87
3
3
496,081
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role