Player Matchup

Chang'e
Chang'e
DeezusWalkz
Chang'e
Level 91
God Stats
2W - 3L
1,169 SR
Queue Stats
290W - 270L
1,374 Elo+
Solo
Izanami
Izanami
IcedLemonade5
Izanami
Level 80
God Stats
3W - 1L
1,730 SR
Queue Stats
152W - 165L
1,387 Elo+
Solo
Erlang Shen
Erlang Shen
Luptye
Erlang Shen
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 72L
1,391 Elo+
Solo
Raijin
Raijin
Talun
Raijin
Level 105
God Stats
2W - 5L
1,368 SR
Queue Stats
372W - 396L
1,389 Elo+
Solo
Xing Tian
Xing Tian
VOLVO_Evander240
Xing Tian
Level 76
God Stats
2W - 2L
1,458 SR
Queue Stats
106W - 87L
1,506 Elo+
Solo
Team Averages
Level 94
1,445 SR
1,410 Elo+

VS

Team Averages
Level 84
1,533 SR
1,445 Elo+
Freya
Freya
Josevaldo77
Freya
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 13L
1,242 Elo+
Solo
Sylvanus
Sylvanus
Lahoe
Sylvanus
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 35L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
QCphil96QC
Danzaburou
Level 99
God Stats
7W - 4L
1,681 SR
Queue Stats
92W - 69L
1,592 Elo+
Party 1
Cernunnos
Cernunnos
Smokinbadger110
Cernunnos
Level 104
God Stats
4W - 3L
1,285 SR
Queue Stats
115W - 116L
1,417 Elo+
Solo
Sobek
Sobek
suprsnip19
Sobek
Level 101
God Stats
1W - 5L
1,698 SR
Queue Stats
310W - 270L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
DeezusWalkz
Chang'e
17
1 / 2 / 22
10,597
662
8,109
14,717
5,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Izanami
20
13 / 2 / 18
13,823
864
33,241
13,100
5,208
Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Luptye
Erlang Shen
20
10 / 4 / 19
12,396
775
12,218
17,882
21,623
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Raijin
Talun
Raijin
20
9 / 1 / 26
12,838
802
26,486
11,119
5,082
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Xing Tian
17
3 / 6 / 24
10,950
684
9,746
22,768
27,073
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 10 / 4
10,829
677
11,978
19,499
15,204
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
Lahoe
Sylvanus
17
0 / 5 / 10
10,571
661
7,385
21,053
16,183
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
QCphil96QC
Danzaburou
18
8 / 7 / 6
12,032
752
17,834
16,988
8,576
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cernunnos
Smokinbadger110
Cernunnos
16
1 / 7 / 8
9,445
590
16,447
18,702
9,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Sobek
16
1 / 7 / 9
9,447
590
8,983
23,490
27,567
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
51
36
Kills
14
15
Deaths
36
109
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Chang'e
DeezusWalkz
Chang'e
1
2
22
6
W
Izanami
13
2
18
11
L
4
10
4
0.6
L
Sylvanus
Lahoe
Sylvanus
0
5
10
1
W
Erlang Shen
Luptye
Erlang Shen
10
4
19
4.88
L
Danzaburou
QCphil96QC
Danzaburou
8
7
6
1.57
L
Cernunnos
Smokinbadger110
Cernunnos
1
7
8
0.71
W
Raijin
Talun
Raijin
9
1
26
22
W
Xing Tian
3
6
24
2.5
L
Sobek
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,800
Damage
62,627
79,586
Taken
99,732
64,374
Mitigated
76,702
42,701
Healing
30,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
DeezusWalkz
Chang'e
8,109
1,298
9,836
6,515
14,717
5,388
969
5,361
9,356
15,161
0
W
Izanami
33,241
22,247
1,431
3,489
13,100
5,208
3,189
4,113
8,987
0
84,769
L
11,978
4,245
317
3,744
19,499
15,204
0
9,944
9,555
30,804
0
L
Sylvanus
Lahoe
Sylvanus
7,385
2,749
7,015
7,829
21,053
16,183
0
9,305
11,748
14,575
0
W
Erlang Shen
Luptye
Erlang Shen
12,218
3,492
4,752
6,182
17,882
21,623
512
7,562
10,320
550
19,016
L
Danzaburou
QCphil96QC
Danzaburou
17,834
6,380
1,001
4,311
16,988
8,576
0
7,293
9,695
0
35,530
L
Cernunnos
Smokinbadger110
Cernunnos
16,447
5,320
0
2,317
18,702
9,172
0
8,702
10,000
0
35,652
W
Raijin
Talun
Raijin
26,486
4,393
1,242
2,149
11,119
5,082
1,191
3,876
7,243
42,039
0
W
Xing Tian
9,746
311
2,349
4,756
22,768
27,073
87
7,434
15,334
13,650
0
L
Sobek
8,983
417
449
3,812
23,490
27,567
0
9,564
13,926
15,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,604
Gold Earned
52,324
199
Minions Killed
136
0
Camps Cleared
0
1,445,956
Distance Traveled
1,213,025
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,597
662
36
2
0
283,807
0
W
Izanami
13,823
864
115
7
0
278,441
0
L
Freya
10,829
677
36
2
0
201,243
3
L
Sylvanus
10,571
661
18
1
0
252,863
0
W
Erlang Shen
12,396
775
12
1
0
302,636
0
L
Danzaburou
12,032
752
30
2
0
231,728
0
L
Cernunnos
9,445
590
40
3
0
252,699
0
W
Raijin
12,838
802
30
2
0
286,361
0
W
Xing Tian
10,950
684
6
0
0
294,711
0
L
Sobek
9,447
590
12
1
0
274,492
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role