Player Matchup

Fenrir
Fenrir
KuboJäger
Fenrir
Level 26
God Stats
2W - 1L
1,619 SR
Queue Stats
13W - 15L
1,359 Elo+
Party 2
Ares
Ares
MrWorldwide95
Ares
Level 45
God Stats
21W - 13L
1,543 SR
Queue Stats
199W - 205L
1,462 Elo+
Solo
Mulan
Mulan
NeekunWav
Mulan
Level 22
God Stats
2W - 4L
1,591 SR
Queue Stats
23W - 34L
1,416 Elo+
Party 2
Nu Wa
Nu Wa
Trapeur_
Nu Wa
Level 129
God Stats
2W - 7L
1,066 SR
Queue Stats
243W - 241L
1,430 Elo+
Party 2
Izanami
Izanami
pabloapache
Izanami
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 17L
1,427 Elo+
Solo
Team Averages
Level 54
1,464 SR
1,419 Elo+

VS

Team Averages
Level 70
1,514 SR
1,414 Elo+
Thanatos
Thanatos
BlackSamori2704
Thanatos
Level 104
God Stats
0W - 2L
1,285 SR
Queue Stats
22W - 27L
1,493 Elo+
Party 3
Hades
Hades
IronBugChampion
Hades
Level 120
God Stats
7W - 4L
1,762 SR
Queue Stats
8W - 9L
1,589 Elo+
Party 3
Hercules
Hercules
MackMannon
Hercules
Level 48
God Stats
1W - 1L
1,762 SR
Queue Stats
23W - 33L
1,397 Elo+
Party 1
Bacchus
Bacchus
ServantSkull
Bacchus
Level 8
God Stats
1W - 2L
1,242 SR
Queue Stats
9W - 5L
1,160 Elo+
Party 3
Artemis
Artemis
klasadin
Artemis
Level 68
God Stats
73W - 66L
1,519 SR
Queue Stats
216W - 243L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
KuboJäger
Fenrir
17
10 / 1 / 6
10,948
576
11,848
16,503
6,913
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
2 / 1 / 13
9,795
516
4,781
14,313
12,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mulan
NeekunWav
Mulan
17
3 / 2 / 2
10,651
561
13,369
20,446
16,229
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
Trapeur_
Nu Wa
17
9 / 3 / 7
10,847
571
19,580
9,527
3,554
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
pabloapache
Izanami
18
8 / 2 / 6
11,158
587
11,622
11,088
3,640
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
14
2 / 11 / 2
8,465
446
8,858
18,126
4,641
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 7 / 1
9,701
511
11,401
18,374
6,013
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hercules
MackMannon
Hercules
15
1 / 4 / 1
9,101
479
13,133
18,836
14,977
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bacchus
ServantSkull
Bacchus
13
1 / 6 / 0
8,635
454
3,265
11,901
6,837
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Artemis
klasadin
Artemis
13
1 / 6 / 1
8,162
430
6,616
12,588
3,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
14
32
Kills
9
9
Deaths
34
34
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Thanatos
2
11
2
0.27
L
4
7
1
0.64
W
Fenrir
KuboJäger
Fenrir
10
1
6
13
L
Hercules
MackMannon
Hercules
1
4
1
0.38
W
2
1
13
8.5
W
Mulan
NeekunWav
Mulan
3
2
2
2
L
Bacchus
ServantSkull
Bacchus
1
6
0
0.17
W
Nu Wa
Trapeur_
Nu Wa
9
3
7
4.17
L
Artemis
klasadin
Artemis
1
6
1
0.25
W
Izanami
pabloapache
Izanami
8
2
6
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,200
Damage
43,273
71,877
Taken
79,825
43,245
Mitigated
35,667
24,608
Healing
25,561
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
8,858
2,358
0
7,964
18,126
4,641
0
6,226
11,499
0
47,065
L
11,401
1,096
294
6,131
18,374
6,013
334
9,643
8,375
69,455
0
W
Fenrir
KuboJäger
Fenrir
11,848
2,858
0
6,866
16,503
6,913
295
3,823
12,598
0
68,424
L
Hercules
MackMannon
Hercules
13,133
5,691
156
7,161
18,836
14,977
544
1,104
16,877
6,961
52,745
W
4,781
914
0
3,257
14,313
12,909
735
3,402
10,556
27,636
123
W
Mulan
NeekunWav
Mulan
13,369
3,853
43
9,494
20,446
16,229
650
1,579
18,047
0
60,885
L
Bacchus
ServantSkull
Bacchus
3,265
899
0
889
11,901
6,837
246
3,595
8,167
31,486
0
W
Nu Wa
Trapeur_
Nu Wa
19,580
4,282
0
802
9,527
3,554
804
4,956
4,571
76,225
0
L
Artemis
klasadin
Artemis
6,616
1,697
0
2,966
12,588
3,199
682
2,812
9,648
0
58,302
W
Izanami
pabloapache
Izanami
11,622
8,619
0
4,146
11,088
3,640
3,579
2,739
8,349
0
82,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,399
Gold Earned
44,064
530
Minions Killed
493
0
Camps Cleared
0
1,778,125
Distance Traveled
1,709,913
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,465
446
73
4
0
371,508
5
L
Hades
9,701
511
139
7
0
327,692
2
W
Fenrir
10,948
576
109
6
0
420,673
1
L
Hercules
9,101
479
121
6
0
343,186
0
W
Ares
9,795
516
31
2
0
306,356
4
W
Mulan
10,651
561
120
6
0
350,688
0
L
Bacchus
8,635
454
60
3
0
351,286
0
W
Nu Wa
10,847
571
115
6
0
352,821
2
L
Artemis
8,162
430
100
5
0
316,241
8
W
Izanami
11,158
587
155
8
0
347,587
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role