Player Matchup

Ymir
Ymir
BRANDONB97
Ymir
Level 18
God Stats
1W - 4L
1,027 SR
Queue Stats
4W - 18L
1,166 Elo+
Party 3
Amaterasu
Amaterasu
Ghostoastgaming
Amaterasu
Level 64
God Stats
7W - 6L
1,415 SR
Queue Stats
349W - 343L
1,440 Elo+
Party 2
Gilgamesh
Gilgamesh
ItzVibezEU
Gilgamesh
Level 27
God Stats
1W - 4L
1,026 SR
Queue Stats
23W - 42L
1,283 Elo+
Party 3
Merlin
Merlin
Ludovicus Calor
Merlin
Level 29
God Stats
35W - 25L
1,429 SR
Queue Stats
221W - 205L
1,438 Elo+
Party 2
Danzaburou
Danzaburou
Teqh Energy
Danzaburou
Level 41
God Stats
10W - 17L
1,266 SR
Queue Stats
36W - 56L
1,362 Elo+
Party 3
Team Averages
Level 36
1,233 SR
1,338 Elo+

VS

Team Averages
Level 70
1,563 SR
1,409 Elo+
Hou Yi
Hou Yi
Brinopro59
Hou Yi
Level 49
God Stats
2W - 0L
1,660 SR
Queue Stats
180W - 208L
1,428 Elo+
Party 1
Hades
Hades
CarlosCatedra
Hades
Level 105
God Stats
1W - 5L
1,500 SR
Queue Stats
252W - 272L
1,472 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Nachetron
Morgan Le Fay
Level 63
God Stats
12W - 8L
1,597 SR
Queue Stats
170W - 193L
1,465 Elo+
Party 1
Osiris
Osiris
Stukje_eelt
Osiris
Level 85
God Stats
3W - 2L
1,842 SR
Queue Stats
306W - 304L
1,426 Elo+
Solo
Xing Tian
Xing Tian
huraone87
Xing Tian
Level 48
God Stats
2W - 3L
1,215 SR
Queue Stats
14W - 17L
1,255 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 2 / 4
8,692
483
6,044
15,517
6,497
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Amaterasu
Ghostoastgaming
Amaterasu
16
4 / 4 / 1
9,856
548
11,221
22,399
15,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Gilgamesh
ItzVibezEU
Gilgamesh
14
4 / 3 / 2
8,711
484
5,807
9,838
4,950
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
0 / 2 / 2
8,863
492
7,937
7,888
1,743
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
Teqh Energy
Danzaburou
13
3 / 3 / 4
8,091
450
9,386
13,348
3,339
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Brinopro59
Hou Yi
13
2 / 2 / 5
8,233
457
9,785
10,299
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
5 / 3 / 3
10,083
560
20,328
13,947
7,123
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Morgan Le Fay
Nachetron
Morgan Le Fay
16
3 / 2 / 4
9,706
539
6,686
7,775
3,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Osiris
14
3 / 1 / 4
9,075
504
5,722
10,249
8,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
huraone87
Xing Tian
12
1 / 5 / 6
8,477
471
7,936
18,785
14,712
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
36
13
Kills
14
14
Deaths
13
13
Assists
22
Player
Kills
Deaths
Assists
KDA
L
2
2
4
2
W
Hou Yi
Brinopro59
Hou Yi
2
2
5
2.25
W
5
3
3
2.17
L
Amaterasu
Ghostoastgaming
Amaterasu
4
4
1
1.13
L
Gilgamesh
ItzVibezEU
Gilgamesh
4
3
2
1.67
L
0
2
2
0.5
W
Morgan Le Fay
Nachetron
Morgan Le Fay
3
2
4
2.5
W
Osiris
3
1
4
5
L
Danzaburou
Teqh Energy
Danzaburou
3
3
4
1.67
W
Xing Tian
huraone87
Xing Tian
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,395
Damage
50,457
68,990
Taken
61,055
32,516
Mitigated
36,434
19,649
Healing
15,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,044
1,475
347
5,976
15,517
6,497
832
5,457
10,060
40,440
0
W
Hou Yi
Brinopro59
Hou Yi
9,785
4,690
0
2,287
10,299
2,905
1,030
1,916
8,383
0
50,951
W
20,328
2,268
0
5,091
13,947
7,123
648
2,856
11,091
58,117
0
L
Amaterasu
Ghostoastgaming
Amaterasu
11,221
5,803
0
6,215
22,399
15,987
592
15,809
6,590
0
54,036
L
Gilgamesh
ItzVibezEU
Gilgamesh
5,807
1,191
0
1,253
9,838
4,950
0
2,876
6,640
0
47,211
L
7,937
638
0
1,282
7,888
1,743
0
6,206
1,682
59,335
0
W
Morgan Le Fay
Nachetron
Morgan Le Fay
6,686
723
0
710
7,775
3,033
96
3,499
4,276
64,815
0
W
Osiris
5,722
2,827
0
600
10,249
8,661
416
2,411
7,838
0
60,480
L
Danzaburou
Teqh Energy
Danzaburou
9,386
4,086
0
4,576
13,348
3,339
2,168
4,602
8,746
0
42,448
W
Xing Tian
huraone87
Xing Tian
7,936
996
2,003
4,879
18,785
14,712
60
3,299
15,486
26,367
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,213
Gold Earned
45,574
434
Minions Killed
441
0
Camps Cleared
0
1,636,904
Distance Traveled
1,715,254
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,692
483
82
5
0
309,683
4
W
Hou Yi
8,233
457
92
5
0
330,449
1
W
Hades
10,083
560
115
6
0
306,309
1
L
Amaterasu
9,856
548
100
6
0
317,982
1
L
Gilgamesh
8,711
484
69
4
0
362,102
1
L
Merlin
8,863
492
124
7
0
325,674
4
W
Morgan Le Fay
9,706
539
109
6
0
354,254
1
W
Osiris
9,075
504
93
5
0
395,912
5
L
Danzaburou
8,091
450
59
3
0
321,463
2
W
Xing Tian
8,477
471
32
2
0
328,330
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role