Player Matchup

Khepri
Khepri
BanefulSoul
Khepri
Level 100
God Stats
4W - 1L
1,716 SR
Queue Stats
27W - 13L
1,579 Elo+
Party 2
Cliodhna
Cliodhna
Ineptiitude
Cliodhna
Level 124
God Stats
2W - 0L
1,162 SR
Queue Stats
6W - 3L
1,602 Elo+
Party 2
Anubis
Anubis
clivet2268
Anubis
Level 143
God Stats
4W - 0L
1,629 SR
Queue Stats
8W - 5L
1,633 Elo+
Party 2
Team Averages
Level 122
1,502 SR
1,605 Elo+

VS

Team Averages
Level 55
1,390 SR
1,473 Elo+
Hera
Hera
 
Hera
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
HoneyBadgerCrew
Thor
Level 21
God Stats
16W - 10L
1,510 SR
Queue Stats
16W - 12L
1,451 Elo+
Party 1
Bacchus
Bacchus
randomh3ro
Bacchus
Level 64
God Stats
6W - 3L
1,161 SR
Queue Stats
44W - 50L
1,466 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
2 / 0 / 13
8,012
801
3,565
3,056
2,467
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Cliodhna
Ineptiitude
Cliodhna
12
7 / 0 / 8
8,289
829
11,903
5,189
2,185
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
clivet2268
Anubis
13
6 / 0 / 9
8,182
818
9,129
6,023
2,763
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
9
0 / 5 / 0
5,715
572
4,538
6,961
1,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
5,523
552
2,531
11,779
3,263
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Bacchus
randomh3ro
Bacchus
9
0 / 5 / 0
6,101
610
1,861
10,344
7,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
0
15
Kills
0
0
Deaths
15
30
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
0
0
W
Khepri
2
0
13
8.5
L
0
5
0
0
W
Cliodhna
Ineptiitude
Cliodhna
7
0
8
11
W
Anubis
clivet2268
Anubis
6
0
9
10.5
L
Bacchus
randomh3ro
Bacchus
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,597
Damage
8,930
14,268
Taken
29,084
7,415
Mitigated
12,638
7,500
Healing
3,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
4,538
963
0
1,223
6,961
1,556
72
3,893
3,068
21,250
0
W
Khepri
3,565
36
0
1,613
3,056
2,467
288
1,186
1,770
7,777
0
L
2,531
1,014
0
500
11,779
3,263
0
4,216
7,563
0
7,781
W
Cliodhna
Ineptiitude
Cliodhna
11,903
2,231
0
1,828
5,189
2,185
555
2,553
2,513
0
23,551
W
Anubis
clivet2268
Anubis
9,129
943
0
4,059
6,023
2,763
1,094
2,419
3,463
36,906
0
L
Bacchus
randomh3ro
Bacchus
1,861
166
258
1,359
10,344
7,819
0
4,934
5,410
6,765
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,483
Gold Earned
17,339
106
Minions Killed
57
6
Camps Cleared
3
566,525
Distance Traveled
482,666
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
5,715
572
43
4
3
149,562
4
W
Khepri
8,012
801
4
0
1
182,171
0
L
Thor
5,523
552
11
1
0
157,414
3
W
Cliodhna
8,289
829
26
3
1
212,619
2
W
Anubis
8,182
818
76
8
4
171,735
4
L
Bacchus
6,101
610
3
0
0
175,690
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role