Player Matchup

Fenrir
Fenrir
DanielNobre197
Fenrir
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,415 Elo+
Party 2
Apollo
Apollo
ZG0182
Apollo
Level 68
God Stats
23W - 22L
1,214 SR
Queue Stats
152W - 162L
1,437 Elo+
Solo
Ganesha
Ganesha
alexytgaming97
Ganesha
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
292W - 281L
1,477 Elo+
Party 3
Shiva
Shiva
miltos200
Shiva
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 62L
1,500 Elo+
Party 3
Merlin
Merlin
ricas_lx
Merlin
Level 89
God Stats
1W - 4L
1,662 SR
Queue Stats
47W - 55L
1,397 Elo+
Party 2
Team Averages
Level 65
1,475 SR
1,445 Elo+

VS

Team Averages
Level 57
1,443 SR
1,387 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
Lampyson_
Scylla
Level 46
God Stats
3W - 3L
1,500 SR
Queue Stats
26W - 37L
1,335 Elo+
Party 1
Anhur
Anhur
LashedCarton912
Anhur
Level 73
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 179L
1,389 Elo+
Solo
Arachne
Arachne
RoboPro06
Arachne
Level 38
God Stats
4W - 9L
1,285 SR
Queue Stats
20W - 33L
1,318 Elo+
Party 1
Amaterasu
Amaterasu
SheWasOnlyVII_
Amaterasu
Level 44
God Stats
5W - 3L
1,432 SR
Queue Stats
113W - 105L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 2 / 0
5,618
511
2,633
7,451
2,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Apollo
ZG0182
Apollo
9
1 / 2 / 1
5,070
461
3,463
7,563
1,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 3
5,082
462
4,249
10,026
2,960
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shiva
miltos200
Shiva
10
0 / 3 / 1
5,456
496
4,387
7,894
6,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Merlin
ricas_lx
Merlin
9
0 / 2 / 0
5,167
470
2,768
4,899
1,481
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
10
2 / 1 / 3
5,880
535
5,885
6,960
5,147
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Scylla
Lampyson_
Scylla
12
1 / 0 / 1
6,736
612
3,385
3,398
982
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
1 / 2 / 4
5,604
509
5,522
6,475
2,058
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Arachne
RoboPro06
Arachne
9
5 / 1 / 2
6,468
588
4,551
8,972
2,933
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Amaterasu
SheWasOnlyVII_
Amaterasu
13
2 / 0 / 1
7,705
700
3,846
6,697
7,210
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
22
4
Kills
11
11
Deaths
4
5
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
1
3
3.5
L
3
2
0
1.5
W
Scylla
Lampyson_
Scylla
1
0
1
1.5
W
1
2
4
1.5
W
Arachne
RoboPro06
Arachne
5
1
2
6
W
Amaterasu
SheWasOnlyVII_
Amaterasu
2
0
1
2.5
L
Apollo
ZG0182
Apollo
1
2
1
0.75
L
0
2
3
0.75
L
Shiva
miltos200
Shiva
0
3
1
0.17
L
Merlin
ricas_lx
Merlin
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,500
Damage
23,189
37,833
Taken
32,502
15,400
Mitigated
18,330
13,392
Healing
14,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,885
1,942
1,685
3,957
6,960
5,147
178
2,037
4,923
25,704
0
L
2,633
1,053
0
3,258
7,451
2,233
0
812
6,639
0
18,545
W
Scylla
Lampyson_
Scylla
3,385
247
0
377
3,398
982
442
1,214
1,926
38,910
0
W
5,522
3,170
131
1,857
6,475
2,058
579
1,983
4,458
0
24,842
W
Arachne
RoboPro06
Arachne
4,551
3,372
0
2,151
8,972
2,933
0
1,335
7,141
0
19,083
W
Amaterasu
SheWasOnlyVII_
Amaterasu
3,846
1,624
0
3,956
6,697
7,210
573
0
6,249
0
44,676
L
Apollo
ZG0182
Apollo
3,463
1,584
0
2,735
7,563
1,932
0
2,667
4,896
0
30,424
L
4,249
418
0
3,929
10,026
2,960
69
2,658
7,368
17,114
0
L
Shiva
miltos200
Shiva
4,387
581
0
3,220
7,894
6,794
0
0
7,894
0
24,505
L
Merlin
ricas_lx
Merlin
2,768
101
0
250
4,899
1,481
0
3,133
1,766
23,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,393
Gold Earned
32,393
217
Minions Killed
317
0
Camps Cleared
0
1,101,983
Distance Traveled
1,062,779
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,880
535
46
4
0
186,792
2
L
Fenrir
5,618
511
47
4
0
234,236
2
W
Scylla
6,736
612
79
7
0
205,658
1
W
Anhur
5,604
509
42
4
0
205,546
0
W
Arachne
6,468
588
36
3
0
260,240
4
W
Amaterasu
7,705
700
114
10
0
204,543
4
L
Apollo
5,070
461
66
6
0
210,366
2
L
Ganesha
5,082
462
3
0
0
211,811
1
L
Shiva
5,456
496
45
4
0
234,356
1
L
Merlin
5,167
470
56
5
0
211,214
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role