Player Matchup

Ra
Ra
Danielcrackk013
Ra
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,308 Elo+
Party 2
Nemesis
Nemesis
JustBibo
Nemesis
Level 47
God Stats
3W - 2L
1,500 SR
Queue Stats
156W - 157L
1,483 Elo+
Party 3
Izanami
Izanami
diego10_rs
Izanami
Level 29
God Stats
2W - 3L
1,609 SR
Queue Stats
2W - 8L
1,397 Elo+
Party 2
Xing Tian
Xing Tian
huraone87
Xing Tian
Level 48
God Stats
2W - 3L
1,370 SR
Queue Stats
14W - 17L
1,330 Elo+
Solo
Bellona
Bellona
l_mindgames_l
Bellona
Level 36
God Stats
2W - 2L
1,731 SR
Queue Stats
52W - 57L
1,576 Elo+
Party 3
Team Averages
Level 40
1,542 SR
1,419 Elo+

VS

Team Averages
Level 62
1,365 SR
1,294 Elo+
Danzaburou
Danzaburou
Aniii_19
Danzaburou
Level 36
God Stats
24W - 66L
1,189 SR
Queue Stats
45W - 133L
1,116 Elo+
Party 4
Set
Set
armand-wl
Set
Level 102
God Stats
12W - 15L
1,627 SR
Queue Stats
165W - 204L
1,366 Elo+
Party 1
Ymir
Ymir
sk8er2377
Ymir
Level 28
God Stats
7W - 17L
1,219 SR
Queue Stats
162W - 276L
1,157 Elo+
Party 4
Baron Samedi
Baron Samedi
skytia
Baron Samedi
Level 46
God Stats
12W - 11L
1,500 SR
Queue Stats
352W - 326L
1,429 Elo+
Solo
Bellona
Bellona
xJVrij13
Bellona
Level 100
God Stats
5W - 8L
1,288 SR
Queue Stats
123W - 139L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 13 / 4
11,261
469
9,124
18,965
6,937
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nemesis
JustBibo
Nemesis
16
1 / 8 / 0
9,633
401
9,012
21,911
7,222
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Izanami
diego10_rs
Izanami
17
6 / 4 / 0
11,085
462
21,356
16,532
6,166
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Xing Tian
huraone87
Xing Tian
16
3 / 3 / 6
12,484
520
14,902
24,215
26,940
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
15
0 / 8 / 2
9,886
412
11,906
21,283
23,813
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Aniii_19
Danzaburou
18
4 / 2 / 8
12,197
508
12,343
18,107
6,778
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

20
9 / 1 / 8
13,413
559
15,422
21,652
10,442
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ymir
17
0 / 5 / 6
11,546
481
7,159
23,768
17,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Baron Samedi
skytia
Baron Samedi
20
13 / 2 / 8
13,676
570
23,163
19,095
9,453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
xJVrij13
Bellona
19
10 / 1 / 16
13,637
568
19,229
23,730
27,525
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
82
11
Kills
36
36
Deaths
11
12
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Aniii_19
Danzaburou
4
2
8
4
L
1
13
4
0.23
L
Nemesis
JustBibo
Nemesis
1
8
0
0.13
W
9
1
8
13
L
Izanami
diego10_rs
Izanami
6
4
0
1.5
L
Xing Tian
huraone87
Xing Tian
3
3
6
2
L
Bellona
0
8
2
0.13
W
Ymir
0
5
6
0.6
W
Baron Samedi
skytia
Baron Samedi
13
2
8
8.5
W
Bellona
xJVrij13
Bellona
10
1
16
18

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,300
Damage
77,316
102,906
Taken
106,352
71,078
Mitigated
71,576
25,009
Healing
37,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Aniii_19
Danzaburou
12,343
5,330
0
7,851
18,107
6,778
5,952
5,894
12,213
0
70,367
L
9,124
597
268
3,749
18,965
6,937
914
8,302
10,663
67,326
0
L
Nemesis
JustBibo
Nemesis
9,012
2,572
0
7,583
21,911
7,222
0
5,510
16,401
0
56,330
W
15,422
5,902
0
10,519
21,652
10,442
204
3,999
17,653
0
101,252
L
Izanami
diego10_rs
Izanami
21,356
18,678
0
1,688
16,532
6,166
2,696
5,072
11,460
0
90,635
L
Xing Tian
huraone87
Xing Tian
14,902
1,249
2,807
5,429
24,215
26,940
128
5,594
18,621
37,345
0
L
Bellona
11,906
3,015
0
3,485
21,283
23,813
229
5,589
15,614
13
59,878
W
Ymir
7,159
702
0
1,325
23,768
17,378
1,714
4,615
19,153
56,174
1,825
W
Baron Samedi
skytia
Baron Samedi
23,163
666
2,818
7,760
19,095
9,453
1,663
6,207
12,888
87,812
0
W
Bellona
xJVrij13
Bellona
19,229
7,646
0
6,909
23,730
27,525
1,677
3,314
20,416
0
83,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,349
Gold Earned
64,469
503
Minions Killed
611
0
Camps Cleared
0
2,165,552
Distance Traveled
2,233,570
16
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
12,197
508
121
5
0
434,769
0
L
Ra
11,261
469
107
4
0
373,134
2
L
Nemesis
9,633
401
85
4
0
485,633
4
W
Set
13,413
559
116
5
0
487,187
3
L
Izanami
11,085
462
159
7
0
409,920
0
L
Xing Tian
12,484
520
37
2
0
433,213
7
L
Bellona
9,886
412
115
5
0
463,652
3
W
Ymir
11,546
481
103
4
0
369,960
0
W
Baron Samedi
13,676
570
131
5
0
468,318
6
W
Bellona
13,637
568
140
6
0
473,336
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role