Player Matchup

Jormungandr
Jormungandr
AngryTumbler
Jormungandr
Level 119
God Stats
2W - 3L
1,244 SR
Queue Stats
66W - 60L
1,488 Elo+
Party 2
Thor
Thor
Fixaren
Thor
Level 63
God Stats
16W - 7L
1,566 SR
Queue Stats
74W - 48L
1,655 Elo+
Party 3
Scylla
Scylla
Humungussnopp
Scylla
Level 105
God Stats
22W - 8L
1,610 SR
Queue Stats
75W - 42L
1,612 Elo+
Party 3
Horus
Horus
Rainbowblowboi
Horus
Level 49
God Stats
146W - 108L
1,579 SR
Queue Stats
216W - 189L
1,526 Elo+
Solo
Charybdis
Charybdis
bakssa
Charybdis
Level 128
God Stats
13W - 12L
1,500 SR
Queue Stats
69W - 71L
1,423 Elo+
Party 2
Team Averages
Level 93
1,500 SR
1,541 Elo+

VS

Team Averages
Level 81
1,460 SR
1,518 Elo+
Ares
Ares
AinsOulGon
Ares
Level 122
God Stats
22W - 20L
1,585 SR
Queue Stats
246W - 253L
1,593 Elo+
Party 1
Thoth
Thoth
Dolota
Thoth
Level 144
God Stats
2W - 5L
1,214 SR
Queue Stats
198W - 191L
1,600 Elo+
Party 1
Kukulkan
Kukulkan
Fmods
Kukulkan
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,478 Elo+
Party 4
Nemesis
Nemesis
MigheMachine
Nemesis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,478 Elo+
Party 4
Achilles
Achilles
blablabla1909
Achilles
Level 47
God Stats
1W - 1L
1,500 SR
Queue Stats
121W - 151L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
AngryTumbler
Jormungandr
13
3 / 0 / 5
8,181
682
5,816
6,707
5,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thor
Fixaren
Thor
12
4 / 1 / 6
7,047
587
4,035
7,556
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
6 / 0 / 6
7,335
611
6,916
3,623
878
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
3 / 0 / 3
7,359
613
2,386
5,927
3,499
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Charybdis
bakssa
Charybdis
11
3 / 2 / 1
6,457
538
10,182
8,247
2,050
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 2 / 0
5,118
427
2,924
10,623
6,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thoth
Dolota
Thoth
10
0 / 4 / 0
5,856
488
2,496
6,339
1,816
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
Fmods
Kukulkan
11
1 / 5 / 0
6,236
520
4,030
7,873
2,210
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
MigheMachine
Nemesis
11
2 / 4 / 1
6,344
529
2,837
9,566
1,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
blablabla1909
Achilles
10
0 / 4 / 0
5,524
460
1,587
7,200
4,190
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
4
19
Kills
3
3
Deaths
19
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Jormungandr
AngryTumbler
Jormungandr
3
0
5
5.5
L
Thoth
Dolota
Thoth
0
4
0
0
W
Thor
Fixaren
Thor
4
1
6
7
L
Kukulkan
Fmods
Kukulkan
1
5
0
0.2
W
6
0
6
9
L
Nemesis
MigheMachine
Nemesis
2
4
1
0.63
W
3
0
3
4.5
W
Charybdis
bakssa
Charybdis
3
2
1
1.75
L
Achilles
blablabla1909
Achilles
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,335
Damage
13,874
32,060
Taken
41,601
13,803
Mitigated
16,555
14,430
Healing
9,616
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,924
129
102
2,439
10,623
6,545
544
2,272
8,351
12,930
0
W
Jormungandr
AngryTumbler
Jormungandr
5,816
1,684
0
2,345
6,707
5,015
243
2,041
4,388
48,800
0
L
Thoth
Dolota
Thoth
2,496
322
0
495
6,339
1,816
952
2,511
3,828
33,858
0
W
Thor
Fixaren
Thor
4,035
1,777
0
3,426
7,556
2,361
197
2,289
5,207
0
36,605
L
Kukulkan
Fmods
Kukulkan
4,030
838
0
2,314
7,873
2,210
0
3,343
4,530
34,148
0
W
6,916
782
0
1,026
3,623
878
0
2,175
1,380
35,087
0
L
Nemesis
MigheMachine
Nemesis
2,837
473
0
3,389
9,566
1,794
0
1,010
8,556
0
30,006
W
2,386
890
1,814
2,876
5,927
3,499
184
1,397
4,506
1,893
21,188
W
Charybdis
bakssa
Charybdis
10,182
5,662
0
2,943
8,247
2,050
1,729
1,336
6,549
0
46,636
L
Achilles
blablabla1909
Achilles
1,587
284
0
877
7,200
4,190
0
3,715
3,485
0
25,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,379
Gold Earned
29,078
389
Minions Killed
308
0
Camps Cleared
0
1,198,006
Distance Traveled
1,083,226
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,118
427
21
2
0
225,811
0
W
Jormungandr
8,181
682
112
9
0
245,357
1
L
Thoth
5,856
488
90
8
0
194,882
2
W
Thor
7,047
587
69
6
0
246,047
3
L
Kukulkan
6,236
520
83
7
0
227,910
3
W
Scylla
7,335
611
69
6
0
252,375
1
L
Nemesis
6,344
529
55
5
0
230,970
3
W
Horus
7,359
613
53
4
0
255,632
3
W
Charybdis
6,457
538
86
7
0
198,595
1
L
Achilles
5,524
460
59
5
0
203,653
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role