Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 56
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
Erebosbros
Danzaburou
Level 129
God Stats
22W - 13L
1,694 SR
Queue Stats
219W - 147L
1,724 Elo+
Solo
Ymir
Ymir
LukeJC14
Ymir
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 5L
1,173 Elo+
Party 2
Team Averages
Level 63
1,565 SR
1,466 Elo+

VS

Team Averages
Level 95
1,476 SR
1,492 Elo+
Shiva
Shiva
 
Shiva
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Thediable75
Medusa
Level 28
God Stats
3W - 3L
1,428 SR
Queue Stats
133W - 111L
1,494 Elo+
Party 1
Olorun
Olorun
XanCndy
Olorun
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 115L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
13
2 / 6 / 1
8,498
607
7,890
10,432
5,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Erebosbros
Danzaburou
13
1 / 4 / 2
8,617
616
10,331
8,865
2,988
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ymir
13
0 / 2 / 2
8,953
640
3,614
9,212
9,054
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
13
0 / 1 / 11
9,347
668
5,362
9,042
6,469
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
15
3 / 2 / 6
9,642
689
9,495
8,420
3,278
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Olorun
XanCndy
Olorun
17
9 / 0 / 3
11,255
804
10,242
8,244
3,751
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
32
3
Kills
12
12
Deaths
3
5
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
2
6
1
0.42
W
Shiva
 
Shiva
0
1
11
5.5
L
Danzaburou
Erebosbros
Danzaburou
1
4
2
0.5
L
Ymir
0
2
2
0.5
W
Medusa
3
2
6
3
W
Olorun
XanCndy
Olorun
9
0
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,835
Damage
25,099
28,509
Taken
25,706
17,784
Mitigated
13,498
4,324
Healing
7,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
7,890
824
33
1,917
10,432
5,742
0
4,008
6,322
24,066
0
W
Shiva
 
Shiva
5,362
747
0
1,484
9,042
6,469
519
5,181
3,861
0
18,412
L
Danzaburou
Erebosbros
Danzaburou
10,331
3,049
0
1,512
8,865
2,988
0
2,856
5,765
0
49,495
L
Ymir
3,614
206
0
862
9,212
9,054
0
3,860
5,163
8,133
0
W
Medusa
9,495
3,959
0
1,233
8,420
3,278
640
3,530
4,890
0
27,513
W
Olorun
XanCndy
Olorun
10,242
5,241
1,250
3,965
8,244
3,751
1,356
3,272
4,972
52,479
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,068
Gold Earned
30,244
141
Minions Killed
166
5
Camps Cleared
6
711,829
Distance Traveled
788,884
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
8,498
607
45
3
1
216,921
1
W
Shiva
9,347
668
23
2
0
249,027
1
L
Danzaburou
8,617
616
88
6
4
235,563
3
L
Ymir
8,953
640
8
1
0
259,345
0
W
Medusa
9,642
689
47
3
1
264,462
5
W
Olorun
11,255
804
96
7
5
275,395
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role