Player Matchup

Izanami
Izanami
Abria-13
Izanami
Level 87
God Stats
19W - 22L
1,532 SR
Queue Stats
287W - 322L
1,482 Elo+
Party 3
Terra
Terra
DampRodent
Terra
Level 104
God Stats
2W - 0L
1,722 SR
Queue Stats
157W - 169L
1,385 Elo+
Party 3
King Arthur
King Arthur
EvilKoo
King Arthur
Level 109
God Stats
35W - 26L
1,565 SR
Queue Stats
296W - 218L
1,676 Elo+
Party 2
Merlin
Merlin
M4DA
Merlin
Level 44
God Stats
10W - 5L
1,695 SR
Queue Stats
157W - 122L
1,679 Elo+
Party 2
Gilgamesh
Gilgamesh
poesni
Gilgamesh
Level 127
God Stats
12W - 14L
1,168 SR
Queue Stats
197W - 160L
1,626 Elo+
Party 2
Team Averages
Level 94
1,536 SR
1,570 Elo+

VS

Team Averages
Level 82
1,412 SR
1,514 Elo+
Skadi
Skadi
BlackenedAbyssjr
Skadi
Level 44
God Stats
1W - 1L
1,500 SR
Queue Stats
17W - 18L
1,620 Elo+
Party 1
Athena
Athena
FlyingHamburger
Athena
Level 159
God Stats
1W - 3L
1,383 SR
Queue Stats
129W - 111L
1,460 Elo+
Solo
Thoth
Thoth
GodZiLLa112
Thoth
Level 82
God Stats
1W - 3L
1,481 SR
Queue Stats
69W - 63L
1,439 Elo+
Solo
Cliodhna
Cliodhna
Ordensriddare
Cliodhna
Level 38
God Stats
1W - 3L
1,515 SR
Queue Stats
23W - 22L
1,617 Elo+
Party 1
Baron Samedi
Baron Samedi
tetezgaming
Baron Samedi
Level 86
God Stats
2W - 5L
1,180 SR
Queue Stats
49W - 55L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Abria-13
Izanami
15
4 / 3 / 2
9,007
563
9,547
11,041
3,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
13
1 / 1 / 5
8,014
501
4,073
14,382
14,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
EvilKoo
King Arthur
17
4 / 0 / 4
10,097
631
10,772
8,757
8,509
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Merlin
M4DA
Merlin
17
12 / 2 / 4
10,930
683
17,659
7,604
2,809
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Gilgamesh
poesni
Gilgamesh
15
2 / 2 / 9
9,104
569
6,088
12,993
8,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 5 / 1
7,157
447
8,911
11,610
3,299
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

12
2 / 4 / 4
7,556
472
4,836
15,865
14,860
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
0 / 7 / 2
6,203
388
2,134
6,936
2,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cliodhna
Ordensriddare
Cliodhna
15
4 / 3 / 3
9,053
566
11,435
15,444
4,878
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Baron Samedi
tetezgaming
Baron Samedi
13
0 / 5 / 1
7,093
443
4,406
14,552
8,775
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
18
23
Kills
7
8
Deaths
24
24
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Izanami
Abria-13
Izanami
4
3
2
1.67
L
1
5
1
0.3
W
Terra
1
1
5
3.5
W
King Arthur
EvilKoo
King Arthur
4
0
4
6
L
2
4
4
1
L
0
7
2
0.14
W
Merlin
M4DA
Merlin
12
2
4
7
L
Cliodhna
Ordensriddare
Cliodhna
4
3
3
1.83
W
Gilgamesh
poesni
Gilgamesh
2
2
9
3.25
L
Baron Samedi
tetezgaming
Baron Samedi
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,139
Damage
31,722
54,777
Taken
64,407
38,143
Mitigated
33,982
16,486
Healing
13,074
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Abria-13
Izanami
9,547
4,888
0
3,554
11,041
3,806
4,418
2,535
8,506
0
71,628
L
8,911
3,581
0
814
11,610
3,299
242
4,422
7,188
0
51,191
W
Terra
4,073
568
713
4,291
14,382
14,876
733
1,660
12,722
15,709
3,332
W
King Arthur
EvilKoo
King Arthur
10,772
1,796
0
1,813
8,757
8,509
70
2,945
5,812
0
74,627
L
4,836
1,993
787
2,885
15,865
14,860
146
5,309
10,556
17,366
0
L
2,134
185
0
167
6,936
2,170
0
5,705
1,231
26,700
0
W
Merlin
M4DA
Merlin
17,659
1,239
0
1,219
7,604
2,809
508
2,420
5,184
73,187
0
L
Cliodhna
Ordensriddare
Cliodhna
11,435
2,947
0
4,669
15,444
4,878
121
4,810
10,634
0
60,848
W
Gilgamesh
poesni
Gilgamesh
6,088
1,763
0
4,896
12,993
8,143
0
1,816
11,177
0
60,507
L
Baron Samedi
tetezgaming
Baron Samedi
4,406
417
100
3,652
14,552
8,775
0
1,136
13,416
42,165
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,152
Gold Earned
37,062
554
Minions Killed
348
0
Camps Cleared
0
1,715,225
Distance Traveled
1,490,171
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,007
563
139
9
0
292,945
3
L
Skadi
7,157
447
88
6
0
276,560
2
W
Terra
8,014
501
28
2
0
317,342
1
W
King Arthur
10,097
631
150
9
0
376,533
5
L
Athena
7,556
472
23
1
0
331,959
1
L
Thoth
6,203
388
50
3
0
216,220
1
W
Merlin
10,930
683
139
9
0
329,955
2
L
Cliodhna
9,053
566
114
7
0
371,644
3
W
Gilgamesh
9,104
569
98
6
0
398,450
0
L
Baron Samedi
7,093
443
73
5
0
293,788
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role