Player Matchup

Shiva
Shiva
JaViRoX3
Shiva
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 27L
1,408 Elo+
Party 1
Ao Kuang
Ao Kuang
MT4BZ
Ao Kuang
Level 121
God Stats
0W - 3L
1,204 SR
Queue Stats
159W - 154L
1,596 Elo+
Party 2
Sobek
Sobek
Y33tYourNan
Sobek
Level 83
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 50L
1,459 Elo+
Party 2
Hou Yi
Hou Yi
pobeTHEMONEY
Hou Yi
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Party 1
Raijin
Raijin
skilled-jet3
Raijin
Level 38
God Stats
12W - 10L
1,966 SR
Queue Stats
180W - 212L
1,446 Elo+
Solo
Team Averages
Level 101
1,534 SR
1,438 Elo+

VS

Team Averages
Level 78
1,708 SR
1,504 Elo+
He Bo
He Bo
I Tukoo I
He Bo
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
123W - 125L
1,433 Elo+
Solo
Loki
Loki
LeDespoteUltime
Loki
Level 155
God Stats
6W - 3L
1,956 SR
Queue Stats
242W - 241L
1,518 Elo+
Party 3
Ymir
Ymir
SheWasOnlyVII_
Ymir
Level 44
God Stats
8W - 5L
1,332 SR
Queue Stats
113W - 105L
1,370 Elo+
Solo
Ullr
Ullr
Ullirr
Ullr
Level 44
God Stats
11W - 6L
1,727 SR
Queue Stats
11W - 6L
1,689 Elo+
Solo
Erlang Shen
Erlang Shen
xW0oLFe__-
Erlang Shen
Level 106
God Stats
18W - 8L
2,023 SR
Queue Stats
192W - 187L
1,512 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
JaViRoX3
Shiva
6
0 / 3 / 0
3,993
499
3,256
6,112
1,892
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ao Kuang
MT4BZ
Ao Kuang
9
1 / 0 / 0
4,967
621
1,341
4,595
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

9
2 / 2 / 1
5,385
673
4,595
8,637
7,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hou Yi
6
0 / 3 / 0
4,015
502
1,582
3,317
551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Raijin
10
0 / 1 / 0
5,301
663
1,126
2,265
628
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
I Tukoo I
He Bo
9
1 / 0 / 0
5,186
648
346
2,572
722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 0 / 4
5,874
734
3,556
4,940
1,540
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 0 / 3
5,283
660
597
4,057
1,957
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ullr
Ullirr
Ullr
10
5 / 0 / 1
5,836
730
4,306
3,984
1,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Erlang Shen
xW0oLFe__-
Erlang Shen
9
1 / 3 / 1
5,150
644
4,749
7,342
3,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
18
3
Kills
9
9
Deaths
3
1
Assists
9
Player
Kills
Deaths
Assists
KDA
W
He Bo
I Tukoo I
He Bo
1
0
0
1
L
Shiva
JaViRoX3
Shiva
0
3
0
0
W
1
0
4
3
L
Ao Kuang
MT4BZ
Ao Kuang
1
0
0
1
W
1
0
3
2.5
W
Ullr
Ullirr
Ullr
5
0
1
5.5
L
2
2
1
1.25
L
Hou Yi
0
3
0
0
L
Raijin
0
1
0
0
W
Erlang Shen
xW0oLFe__-
Erlang Shen
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,900
Damage
13,554
24,926
Taken
22,895
11,612
Mitigated
8,493
7,687
Healing
8,316
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
I Tukoo I
He Bo
346
0
0
966
2,572
722
0
1,224
1,348
24,683
0
L
Shiva
JaViRoX3
Shiva
3,256
450
0
1,049
6,112
1,892
0
487
5,625
0
11,254
W
3,556
1,007
0
1,996
4,940
1,540
0
672
4,268
0
32,942
L
Ao Kuang
MT4BZ
Ao Kuang
1,341
245
0
1,029
4,595
1,208
44
0
4,595
29,679
0
W
597
269
0
2,098
4,057
1,957
0
0
4,057
10,499
0
W
Ullr
Ullirr
Ullr
4,306
1,700
0
461
3,984
1,041
0
0
3,984
0
37,424
L
4,595
1,008
0
4,328
8,637
7,333
0
0
8,637
23,461
0
L
Hou Yi
1,582
480
0
474
3,317
551
0
110
3,207
0
13,789
L
Raijin
1,126
45
0
807
2,265
628
0
296
1,919
32,424
0
W
Erlang Shen
xW0oLFe__-
Erlang Shen
4,749
2,519
0
2,795
7,342
3,233
0
4,718
2,176
0
18,972

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,661
Gold Earned
27,329
232
Minions Killed
262
0
Camps Cleared
0
787,693
Distance Traveled
840,017
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
5,186
648
64
8
0
152,327
3
L
Shiva
3,993
499
13
2
0
149,523
0
W
Loki
5,874
734
72
9
0
203,068
2
L
Ao Kuang
4,967
621
68
9
0
193,744
2
W
Ymir
5,283
660
28
4
0
160,779
3
W
Ullr
5,836
730
65
8
0
169,454
2
L
Sobek
5,385
673
44
6
0
152,245
2
L
Hou Yi
4,015
502
38
5
0
136,875
1
L
Raijin
5,301
663
69
9
0
155,306
4
W
Erlang Shen
5,150
644
33
4
0
154,389
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role