Player Matchup

Hera
Hera
 
Hera
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
 
Cupid
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Agusberrondo
Ah Puch
Level 109
God Stats
2W - 3L
1,584 SR
Queue Stats
104W - 112L
1,506 Elo+
Solo
Erlang Shen
Erlang Shen
IzGary
Erlang Shen
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 45L
1,264 Elo+
Party 1
Nemesis
Nemesis
SnowChow69
Nemesis
Level 66
God Stats
1W - 1L
1,500 SR
Queue Stats
43W - 46L
1,264 Elo+
Party 1
Team Averages
Level 102
1,517 SR
1,407 Elo+

VS

Team Averages
Level 85
1,433 SR
1,390 Elo+
Artemis
Artemis
AlphaKenny12
Artemis
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 79L
1,253 Elo+
Solo
Kukulkan
Kukulkan
Daron204
Kukulkan
Level 128
God Stats
5W - 0L
1,714 SR
Queue Stats
224W - 228L
1,438 Elo+
Solo
Tiamat
Tiamat
KrombopulosMike4
Tiamat
Level 23
God Stats
1W - 2L
1,203 SR
Queue Stats
27W - 36L
1,424 Elo+
Solo
Baron Samedi
Baron Samedi
NotAnotherRanga
Baron Samedi
Level 114
God Stats
5W - 2L
1,456 SR
Queue Stats
731W - 768L
1,430 Elo+
Solo
Gilgamesh
Gilgamesh
Saphrin3
Gilgamesh
Level 141
God Stats
2W - 2L
1,291 SR
Queue Stats
356W - 364L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
18
3 / 10 / 9
10,864
679
12,541
15,880
6,329
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cupid
 
Cupid
19
1 / 6 / 9
10,518
657
8,232
16,502
6,848
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Puch
Agusberrondo
Ah Puch
20
11 / 3 / 10
12,336
771
27,819
13,213
5,900
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Erlang Shen
IzGary
Erlang Shen
18
2 / 9 / 10
10,271
642
5,899
22,935
14,898
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Nemesis
SnowChow69
Nemesis
18
7 / 10 / 11
11,685
730
10,873
22,888
9,839
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlphaKenny12
Artemis
19
6 / 4 / 15
11,876
742
15,904
12,370
5,086
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Daron204
Kukulkan
20
9 / 4 / 15
13,332
833
21,289
14,294
5,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

17
5 / 7 / 15
11,164
698
9,085
16,842
9,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
NotAnotherRanga
Baron Samedi
20
11 / 6 / 12
12,955
810
23,199
17,850
8,237
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Saphrin3
Gilgamesh
20
7 / 3 / 16
13,491
843
12,074
16,749
20,978
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
111
24
Kills
38
38
Deaths
24
49
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
10
9
0.75
L
Cupid
 
Cupid
1
6
9
0.92
L
Ah Puch
Agusberrondo
Ah Puch
11
3
10
5.33
W
Artemis
AlphaKenny12
Artemis
6
4
15
3.38
W
Kukulkan
Daron204
Kukulkan
9
4
15
4.13
L
Erlang Shen
IzGary
Erlang Shen
2
9
10
0.78
W
5
7
15
1.79
W
Baron Samedi
NotAnotherRanga
Baron Samedi
11
6
12
2.83
W
Gilgamesh
Saphrin3
Gilgamesh
7
3
16
5
L
Nemesis
SnowChow69
Nemesis
7
10
11
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,364
Damage
81,551
91,418
Taken
78,105
43,814
Mitigated
49,464
24,327
Healing
30,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
12,541
2,012
2,181
2,496
15,880
6,329
518
10,162
5,718
31,401
0
L
Cupid
 
Cupid
8,232
2,725
3,023
3,870
16,502
6,848
481
10,620
5,882
0
32,457
L
Ah Puch
Agusberrondo
Ah Puch
27,819
206
1,266
5,553
13,213
5,900
192
7,651
5,562
49,651
0
W
Artemis
AlphaKenny12
Artemis
15,904
5,581
1,370
2,765
12,370
5,086
3,217
5,872
6,498
0
28,134
W
Kukulkan
Daron204
Kukulkan
21,289
1,221
1,442
4,780
14,294
5,777
676
8,903
5,391
52,737
0
L
Erlang Shen
IzGary
Erlang Shen
5,899
2,595
359
3,227
22,935
14,898
87
15,841
7,094
0
12,030
W
9,085
1,118
270
2,740
16,842
9,386
273
8,480
8,362
16,820
0
W
Baron Samedi
NotAnotherRanga
Baron Samedi
23,199
242
4,514
6,863
17,850
8,237
351
9,791
8,059
47,460
0
W
Gilgamesh
Saphrin3
Gilgamesh
12,074
2,799
2,259
3,858
16,749
20,978
718
7,314
9,435
0
21,392
L
Nemesis
SnowChow69
Nemesis
10,873
4,417
551
1,801
22,888
9,839
70
9,299
13,589
0
17,242

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,674
Gold Earned
62,818
159
Minions Killed
179
0
Camps Cleared
0
1,324,083
Distance Traveled
1,446,392
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
10,864
679
36
2
0
258,820
5
L
Cupid
10,518
657
50
3
0
266,760
0
L
Ah Puch
12,336
771
55
3
0
269,224
0
W
Artemis
11,876
742
21
1
0
297,672
2
W
Kukulkan
13,332
833
81
5
0
319,651
0
L
Erlang Shen
10,271
642
8
1
0
256,052
0
W
Tiamat
11,164
698
6
0
0
271,775
0
W
Baron Samedi
12,955
810
52
3
0
293,750
2
W
Gilgamesh
13,491
843
19
1
0
263,544
1
L
Nemesis
11,685
730
10
1
0
273,227
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role