Player Matchup

Danzaburou
Danzaburou
 
Danzaburou
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Shiva
Shiva
Pipit
Shiva
Level 147
God Stats
16W - 14L
1,513 SR
Queue Stats
138W - 148L
1,532 Elo+
Solo
Ymir
Ymir
Símply
Ymir
Level 160
God Stats
2W - 1L
1,500 SR
Queue Stats
520W - 153L
1,903 Elo+
Party 1
Arachne
Arachne
Tilleyy
Arachne
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
672W - 128L
1,911 Elo+
Party 1
Cabrakan
Cabrakan
Yada
Cabrakan
Level 160
God Stats
4W - 2L
1,500 SR
Queue Stats
638W - 457L
1,674 Elo+
Party 1
Team Averages
Level 157
1,503 SR
1,704 Elo+

VS

Team Averages
Level 80
1,412 SR
1,514 Elo+
Achilles
Achilles
PixelMania91
Achilles
Level 45
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 12L
1,486 Elo+
Party 2
Artemis
Artemis
calamel27
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ganesha
Ganesha
isoisoiso
Ganesha
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Cernunnos
Cernunnos
qKatana
Cernunnos
Level 68
God Stats
0W - 4L
1,126 SR
Queue Stats
110W - 119L
1,522 Elo+
Party 2
Ao Kuang
Ao Kuang
Āngel
Ao Kuang
Level 160
God Stats
2W - 5L
1,434 SR
Queue Stats
432W - 418L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
12
4 / 3 / 4
7,347
735
5,524
8,207
2,932
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shiva
Pipit
Shiva
13
3 / 1 / 2
7,633
763
6,898
9,038
5,346
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
Símply
Ymir
11
9 / 1 / 10
7,896
790
6,638
8,744
5,742
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
Tilleyy
Arachne
12
7 / 1 / 8
7,556
756
10,326
10,001
3,721
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Yada
Cabrakan
12
6 / 4 / 5
7,128
713
9,215
7,603
4,053
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
PixelMania91
Achilles
10
1 / 3 / 0
5,245
525
5,690
9,941
8,623
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
calamel27
Artemis
7
1 / 8 / 1
4,857
486
2,343
7,562
2,327
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
isoisoiso
Ganesha
7
0 / 4 / 4
5,045
505
2,451
7,912
4,658
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
qKatana
Cernunnos
10
4 / 8 / 0
6,160
616
6,654
10,006
2,278
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ao Kuang
Āngel
Ao Kuang
9
4 / 6 / 2
6,005
601
5,576
10,442
3,355
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
17
29
Kills
10
10
Deaths
29
29
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
4
3
4
2
W
Shiva
Pipit
Shiva
3
1
2
4
L
Achilles
PixelMania91
Achilles
1
3
0
0.33
W
Ymir
Símply
Ymir
9
1
10
14
W
Arachne
Tilleyy
Arachne
7
1
8
11
W
Cabrakan
Yada
Cabrakan
6
4
5
2.13
L
Artemis
calamel27
Artemis
1
8
1
0.19
L
Ganesha
isoisoiso
Ganesha
0
4
4
0.5
L
Cernunnos
qKatana
Cernunnos
4
8
0
0.5
L
Ao Kuang
Āngel
Ao Kuang
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,601
Damage
22,714
43,593
Taken
45,863
21,794
Mitigated
21,241
14,824
Healing
7,128
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
5,524
1,948
0
2,764
8,207
2,932
138
866
7,341
0
49,336
W
Shiva
Pipit
Shiva
6,898
1,421
0
4,220
9,038
5,346
198
482
8,556
0
53,841
L
Achilles
PixelMania91
Achilles
5,690
1,498
0
2,405
9,941
8,623
0
507
9,434
0
30,678
W
Ymir
Símply
Ymir
6,638
2,376
1,404
2,354
8,744
5,742
0
3,707
5,037
13,213
1,048
W
Arachne
Tilleyy
Arachne
10,326
6,970
0
3,892
10,001
3,721
37
1,822
8,179
0
47,483
W
Cabrakan
Yada
Cabrakan
9,215
1,809
0
190
7,603
4,053
0
1,150
6,453
38,043
0
L
Artemis
calamel27
Artemis
2,343
1,719
0
326
7,562
2,327
0
3,660
3,902
0
12,753
L
Ganesha
isoisoiso
Ganesha
2,451
210
0
666
7,912
4,658
0
3,409
4,503
6,722
0
L
Cernunnos
qKatana
Cernunnos
6,654
2,846
0
1,220
10,006
2,278
0
4,203
5,803
0
28,362
L
Ao Kuang
Āngel
Ao Kuang
5,576
1,785
0
2,511
10,442
3,355
0
3,478
6,964
29,024
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,560
Gold Earned
27,312
384
Minions Killed
202
0
Camps Cleared
0
1,091,736
Distance Traveled
953,124
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
7,347
735
97
10
0
194,199
0
W
Shiva
7,633
763
117
12
0
221,857
4
L
Achilles
5,245
525
54
5
0
211,834
3
W
Ymir
7,896
790
14
1
0
210,114
1
W
Arachne
7,556
756
88
9
0
255,554
3
W
Cabrakan
7,128
713
68
7
0
210,012
0
L
Artemis
4,857
486
29
3
0
165,893
0
L
Ganesha
5,045
505
2
0
0
216,622
5
L
Cernunnos
6,160
616
56
6
0
179,820
1
L
Ao Kuang
6,005
601
61
6
0
178,955
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role