Player Matchup

Chaac
Chaac
Silver I
ChrisRevers
Chaac
Silver I
Level 142
God Stats
26W - 26L
1,323 SR
Queue Stats
391W - 403L
1,267 MMR
Solo
Thoth
Thoth
Gold V
MonstaDFa
Thoth
Gold V
Level 114
God Stats
1W - 5L
1,499 SR
Queue Stats
442W - 451L
1,312 MMR
Solo
Jormungandr
Jormungandr
Silver V
MussayMstu
Jormungandr
Silver V
Level 81
God Stats
3W - 6L
1,607 SR
Queue Stats
15W - 26L
1,279 MMR
Party 2
Hou Yi
Hou Yi
Silver III
SNiPEr0x1
Hou Yi
Silver III
Level 147
God Stats
0W - 1L
1,265 SR
Queue Stats
19W - 34L
1,285 MMR
Solo
Fenrir
Fenrir
Bronze III
oliverdigg14
Fenrir
Bronze III
Level 70
God Stats
5W - 9L
1,306 SR
Queue Stats
14W - 26L
1,279 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,400 SR
1,284 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 119
1,493 SR
1,332 MMR
Cthulhu
Cthulhu
Silver I
 
Cthulhu
Silver I
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Horus
Horus
Silver II
Con_dog19
Horus
Silver II
Level 93
God Stats
5W - 5L
1,446 SR
Queue Stats
48W - 57L
1,092 MMR
Party 1
Charybdis
Charybdis
Gold V
MikDrellz
Charybdis
Gold V
Level 129
God Stats
20W - 23L
1,473 SR
Queue Stats
513W - 512L
1,255 MMR
Solo
Cliodhna
Cliodhna
Gold III
alexfreeman04_
Cliodhna
Gold III
Level 103
God Stats
6W - 3L
1,687 SR
Queue Stats
46W - 38L
1,559 MMR
Party 1
Morgan Le Fay
Morgan Le Fay
Silver I
ign680acio
Morgan Le Fay
Silver I
Level 126
God Stats
2W - 6L
1,360 SR
Queue Stats
142W - 156L
1,254 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 3
11,291
513
10,185
27,062
17,943
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thoth
MonstaDFa
Thoth
17
2 / 9 / 7
11,109
505
14,343
16,621
5,264
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jormungandr
MussayMstu
Jormungandr
13
1 / 5 / 6
9,058
412
7,986
20,924
14,311
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
SNiPEr0x1
Hou Yi
16
0 / 4 / 2
9,721
442
5,126
14,954
3,983
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
16
7 / 3 / 1
10,864
494
9,937
15,855
6,038
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bans
AtlasArtioShivaMedusa

VS

Bans
KaliBastetPoseidonPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
3 / 1 / 9
11,680
531
17,805
16,428
18,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Horus
Con_dog19
Horus
15
4 / 3 / 9
11,054
502
9,630
21,333
25,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charybdis
MikDrellz
Charybdis
17
3 / 2 / 4
11,039
502
11,740
12,743
4,040
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cliodhna
20
12 / 2 / 5
13,112
596
14,888
18,583
9,024
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
ign680acio
Morgan Le Fay
16
3 / 4 / 7
11,067
503
15,680
11,910
4,046
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
59
11
Kills
25
26
Deaths
12
19
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
3
1
9
7.5
L
1
5
3
0.5
W
Horus
Con_dog19
Horus
4
3
9
2.83
W
Charybdis
MikDrellz
Charybdis
3
2
4
2.5
L
Thoth
MonstaDFa
Thoth
2
9
7
0.61
L
Jormungandr
MussayMstu
Jormungandr
1
5
6
0.8
L
Hou Yi
SNiPEr0x1
Hou Yi
0
4
2
0.25
W
Cliodhna
12
2
5
7.25
W
Morgan Le Fay
ign680acio
Morgan Le Fay
3
4
7
1.63
L
Fenrir
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,577
Damage
69,743
95,416
Taken
80,997
47,539
Mitigated
61,241
21,605
Healing
23,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
17,805
1,299
1,476
4,928
16,428
18,533
648
4,439
11,989
63,153
0
L
10,185
1,793
0
10,535
27,062
17,943
0
14,165
12,046
0
72,221
W
Horus
Con_dog19
Horus
9,630
3,573
866
5,126
21,333
25,598
261
7,411
13,922
0
39,132
W
Charybdis
MikDrellz
Charybdis
11,740
7,268
0
5,499
12,743
4,040
2,291
2,449
10,294
0
80,149
L
Thoth
MonstaDFa
Thoth
14,343
1,276
0
1,329
16,621
5,264
0
9,124
7,225
78,661
0
L
Jormungandr
MussayMstu
Jormungandr
7,986
1,814
0
3,588
20,924
14,311
0
6,814
13,977
27,324
0
L
Hou Yi
SNiPEr0x1
Hou Yi
5,126
2,320
0
2,855
14,954
3,983
0
2,477
12,477
0
63,996
W
Cliodhna
14,888
1,111
0
3,554
18,583
9,024
2,346
3,498
15,085
0
129,009
W
Morgan Le Fay
ign680acio
Morgan Le Fay
15,680
982
142
2,325
11,910
4,046
2,710
4,808
7,102
73,073
0
L
Fenrir
9,937
1,816
0
3,298
15,855
6,038
646
5,801
9,978
0
66,756

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,043
Gold Earned
57,952
512
Minions Killed
549
0
Camps Cleared
0
2,046,157
Distance Traveled
2,109,281
25
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,680
531
120
5
0
402,961
5
L
Chaac
11,291
513
155
7
0
373,708
2
W
Horus
11,054
502
54
2
0
395,474
6
W
Charybdis
11,039
502
111
5
0
410,698
4
L
Thoth
11,109
505
124
6
0
352,880
4
L
Jormungandr
9,058
412
41
2
0
422,481
8
L
Hou Yi
9,721
442
96
4
0
387,765
5
W
Cliodhna
13,112
596
156
7
0
495,995
3
W
Morgan Le Fay
11,067
503
108
5
0
404,153
6
L
Fenrir
10,864
494
96
4
0
509,323
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role