Player Matchup

Tiamat
Tiamat
IIVenomTempestII
Tiamat
Level 123
God Stats
11W - 10L
1,438 SR
Queue Stats
316W - 302L
1,525 Elo+
Party 1
Izanami
Izanami
KritzelBoB_94
Izanami
Level 84
God Stats
8W - 8L
1,468 SR
Queue Stats
175W - 186L
1,489 Elo+
Party 1
Nu Wa
Nu Wa
Leox_Cor
Nu Wa
Level 118
God Stats
29W - 30L
1,468 SR
Queue Stats
314W - 320L
1,502 Elo+
Solo
Awilix
Awilix
Schlafmu4tzchen
Awilix
Level 128
God Stats
10W - 8L
1,537 SR
Queue Stats
386W - 340L
1,488 Elo+
Party 1
Atlas
Atlas
Shiori269
Atlas
Level 126
God Stats
26W - 20L
1,504 SR
Queue Stats
312W - 230L
1,469 Elo+
Party 1
Team Averages
Level 116
1,483 SR
1,494 Elo+

VS

Team Averages
Level 89
1,582 SR
1,522 Elo+
Agni
Agni
Blitz089
Agni
Level 122
God Stats
2W - 1L
1,593 SR
Queue Stats
122W - 115L
1,493 Elo+
Party 2
Chernobog
Chernobog
Dekai_LIEP
Chernobog
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,500 Elo+
Party 3
Cthulhu
Cthulhu
GeniuS_LIEP
Cthulhu
Level 116
God Stats
3W - 4L
1,706 SR
Queue Stats
178W - 146L
1,573 Elo+
Party 3
The Morrigan
The Morrigan
Neekh
The Morrigan
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 122L
1,502 Elo+
Party 2
Horus
Horus
iOmix-
Horus
Level 86
God Stats
2W - 2L
1,612 SR
Queue Stats
10W - 9L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 2
6,584
658
2,779
3,685
1,344
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
10
3 / 0 / 2
5,840
584
3,835
4,504
1,251
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nu Wa
Leox_Cor
Nu Wa
11
0 / 1 / 0
6,161
616
4,297
4,268
1,265
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

11
2 / 0 / 2
6,497
650
2,344
5,901
1,670
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Atlas
Shiori269
Atlas
10
1 / 0 / 4
6,216
622
2,731
6,336
4,645
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
9
0 / 2 / 0
5,024
502
2,678
3,785
1,020
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chernobog
Dekai_LIEP
Chernobog
7
0 / 3 / 0
4,487
449
1,049
4,122
761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cthulhu
GeniuS_LIEP
Cthulhu
12
1 / 0 / 0
6,506
651
2,243
7,029
4,159
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Morrigan
Neekh
The Morrigan
8
0 / 0 / 0
4,734
473
1,098
4,152
1,081
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Horus
iOmix-
Horus
8
0 / 2 / 0
4,974
497
2,151
7,958
2,771
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
1
7
Kills
1
1
Deaths
7
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Agni
0
2
0
0
L
Chernobog
Dekai_LIEP
Chernobog
0
3
0
0
L
Cthulhu
GeniuS_LIEP
Cthulhu
1
0
0
1
W
1
0
2
2
W
Izanami
3
0
2
4
W
Nu Wa
Leox_Cor
Nu Wa
0
1
0
0
L
The Morrigan
Neekh
The Morrigan
0
0
0
0
W
2
0
2
3
W
Atlas
Shiori269
Atlas
1
0
4
3
L
Horus
iOmix-
Horus
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,986
Damage
9,219
24,694
Taken
27,046
10,175
Mitigated
9,792
10,452
Healing
10,514
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
2,678
40
0
1,000
3,785
1,020
84
1,267
2,518
26,571
0
L
Chernobog
Dekai_LIEP
Chernobog
1,049
392
0
531
4,122
761
0
1,566
2,556
0
18,661
L
Cthulhu
GeniuS_LIEP
Cthulhu
2,243
252
0
3,249
7,029
4,159
0
3,124
3,905
48,357
0
W
2,779
336
0
2,032
3,685
1,344
669
1,796
1,627
39,936
0
W
Izanami
3,835
2,375
0
1,677
4,504
1,251
798
263
4,241
0
36,581
W
Nu Wa
Leox_Cor
Nu Wa
4,297
2,768
0
1,786
4,268
1,265
1,098
2,360
1,908
41,255
0
L
The Morrigan
Neekh
The Morrigan
1,098
105
0
1,609
4,152
1,081
0
1,293
2,859
17,687
0
W
2,344
949
0
3,183
5,901
1,670
0
1,177
4,674
0
40,416
W
Atlas
Shiori269
Atlas
2,731
1,372
174
1,600
6,336
4,645
0
121
6,215
14,307
0
L
Horus
iOmix-
Horus
2,151
1,377
838
3,287
7,958
2,771
99
2,557
5,401
0
13,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,298
Gold Earned
25,725
316
Minions Killed
270
0
Camps Cleared
0
1,032,393
Distance Traveled
932,658
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
5,024
502
66
7
0
182,545
5
L
Chernobog
4,487
449
40
4
0
143,645
0
L
Cthulhu
6,506
651
114
11
0
186,137
5
W
Tiamat
6,584
658
71
7
0
211,907
2
W
Izanami
5,840
584
68
7
0
182,437
0
W
Nu Wa
6,161
616
79
8
0
193,258
2
L
The Morrigan
4,734
473
41
4
0
219,687
2
W
Awilix
6,497
650
76
8
0
243,658
1
W
Atlas
6,216
622
22
2
0
201,133
4
L
Horus
4,974
497
9
1
0
200,644
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role