Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Aphrodite
Aphrodite
Badner
Aphrodite
Level 127
God Stats
0W - 2L
1,500 SR
Queue Stats
116W - 117L
1,510 Elo+
Solo
Thanatos
Thanatos
Nóress
Thanatos
Level 93
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 16L
1,523 Elo+
Solo
Eset
Eset
ZebraRyder6419
Eset
Level 124
God Stats
1W - 4L
1,424 SR
Queue Stats
369W - 391L
1,528 Elo+
Solo
Pele
Pele
mojzesz88
Pele
Level 154
God Stats
2W - 5L
1,288 SR
Queue Stats
218W - 244L
1,418 Elo+
Solo
Team Averages
Level 103
1,442 SR
1,496 Elo+

VS

Team Averages
Level 75
1,516 SR
1,519 Elo+
Hel
Hel
 
Hel
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bakasura
Bakasura
LLLeoeLLL_
Bakasura
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 1
Ah Puch
Ah Puch
Matejas111
Ah Puch
Level 138
God Stats
1W - 1L
1,500 SR
Queue Stats
153W - 147L
1,695 Elo+
Party 1
Rama
Rama
Russell3613
Rama
Level 29
God Stats
2W - 3L
1,503 SR
Queue Stats
195W - 227L
1,445 Elo+
Solo
Gilgamesh
Gilgamesh
devil_fish23
Gilgamesh
Level 82
God Stats
8W - 4L
1,577 SR
Queue Stats
776W - 792L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
12
0 / 6 / 2
5,925
741
3,059
12,018
11,624
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Badner
Aphrodite
11
0 / 5 / 2
6,216
777
4,125
9,410
4,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thanatos
Nóress
Thanatos
12
3 / 5 / 2
7,554
944
6,678
8,752
2,987
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
1 / 3 / 0
6,665
833
5,911
6,486
2,089
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Pele
13
1 / 6 / 1
6,765
846
6,246
11,931
5,234
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
14
5 / 1 / 14
8,418
1,052
11,755
7,258
2,229
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bakasura
LLLeoeLLL_
Bakasura
13
0 / 0 / 13
7,373
922
1,117
7,076
3,108
Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ah Puch
Matejas111
Ah Puch
16
12 / 2 / 11
9,342
1,168
19,606
10,085
3,565
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 0 / 14
8,351
1,044
5,716
1,769
642
Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
devil_fish23
Gilgamesh
14
4 / 2 / 15
8,806
1,101
6,794
12,691
12,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
92
5
Kills
25
25
Deaths
5
7
Assists
67
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
2
0.17
W
Hel
 
Hel
5
1
14
12
L
Aphrodite
Badner
Aphrodite
0
5
2
0.2
W
Bakasura
LLLeoeLLL_
Bakasura
0
0
13
6.5
W
Ah Puch
Matejas111
Ah Puch
12
2
11
8.75
L
Thanatos
Nóress
Thanatos
3
5
2
0.8
W
4
0
14
11
L
1
3
0
0.33
W
Gilgamesh
devil_fish23
Gilgamesh
4
2
15
5.75
L
Pele
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,019
Damage
44,988
48,597
Taken
38,879
26,760
Mitigated
22,230
17,694
Healing
24,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
3,059
96
92
1,632
12,018
11,624
0
7,167
4,729
0
5,140
W
Hel
 
Hel
11,755
1,108
9,667
4,363
7,258
2,229
798
1,769
5,424
22,378
0
L
Aphrodite
Badner
Aphrodite
4,125
973
3,373
3,054
9,410
4,826
0
7,531
1,879
9,425
0
W
Bakasura
LLLeoeLLL_
Bakasura
1,117
642
739
552
7,076
3,108
93
1,584
5,422
0
2,870
W
Ah Puch
Matejas111
Ah Puch
19,606
917
1,030
3,371
10,085
3,565
908
2,418
7,631
31,396
0
L
Thanatos
Nóress
Thanatos
6,678
1,649
302
3,381
8,752
2,987
0
5,011
3,741
0
9,471
W
5,716
4,691
839
146
1,769
642
2,238
613
1,156
0
20,145
L
5,911
108
837
1,648
6,486
2,089
0
5,629
857
12,541
0
W
Gilgamesh
devil_fish23
Gilgamesh
6,794
2,270
1,331
2,363
12,691
12,686
968
3,652
8,854
0
14,908
L
Pele
6,246
473
397
2,978
11,931
5,234
0
6,023
5,853
0
20,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,125
Gold Earned
42,290
64
Minions Killed
90
0
Camps Cleared
0
711,775
Distance Traveled
902,852
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,925
741
2
0
0
144,942
0
W
Hel
8,418
1,052
16
2
0
190,819
0
L
Aphrodite
6,216
777
10
1
0
140,648
1
W
Bakasura
7,373
922
10
1
0
208,763
0
W
Ah Puch
9,342
1,168
20
3
0
159,475
0
L
Thanatos
7,554
944
2
0
0
128,334
0
W
Rama
8,351
1,044
25
3
0
162,120
0
L
Eset
6,665
833
19
2
0
133,955
0
W
Gilgamesh
8,806
1,101
19
2
0
181,675
1
L
Pele
6,765
846
31
4
0
163,896
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role