Player Matchup

Jormungandr
Jormungandr
Bess777k
Jormungandr
Level 49
God Stats
1W - 2L
1,500 SR
Queue Stats
158W - 172L
1,348 Elo+
Solo
Eset
Eset
Dominic IV
Eset
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 19L
1,530 Elo+
Party 2
Bellona
Bellona
G1ucoseGuardian
Bellona
Level 83
God Stats
2W - 1L
1,728 SR
Queue Stats
128W - 130L
1,496 Elo+
Party 2
Sun Wukong
Sun Wukong
JotaStark
Sun Wukong
Level 127
God Stats
7W - 7L
1,313 SR
Queue Stats
758W - 819L
1,436 Elo+
Solo
Cabrakan
Cabrakan
tryt0live
Cabrakan
Level 96
God Stats
2W - 4L
1,471 SR
Queue Stats
153W - 163L
1,515 Elo+
Party 2
Team Averages
Level 74
1,502 SR
1,465 Elo+

VS

Team Averages
Level 82
1,508 SR
1,430 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
AGENTDECKER
Amaterasu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
66W - 49L
1,608 Elo+
Party 1
Anhur
Anhur
DARKMIND1000
Anhur
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 54L
1,190 Elo+
Solo
Eset
Eset
MamaBear7982
Eset
Level 143
God Stats
9W - 5L
1,529 SR
Queue Stats
216W - 181L
1,550 Elo+
Party 1
Apollo
Apollo
xXtRiPpY DxX
Apollo
Level 109
God Stats
4W - 2L
1,511 SR
Queue Stats
215W - 229L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bess777k
Jormungandr
11
1 / 4 / 4
7,993
666
5,910
9,926
7,309
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

14
2 / 9 / 3
8,562
714
8,253
12,451
3,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 5 / 3
9,664
805
12,304
15,427
14,900
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Sun Wukong
JotaStark
Sun Wukong
16
4 / 7 / 2
9,399
783
7,984
19,522
18,822
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Cabrakan
tryt0live
Cabrakan
14
0 / 10 / 7
8,424
702
12,290
18,280
10,941
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
9 / 2 / 22
11,458
955
19,296
14,502
13,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Amaterasu
AGENTDECKER
Amaterasu
16
5 / 3 / 23
10,504
875
6,226
17,812
23,363
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

16
3 / 1 / 19
9,688
807
10,653
9,762
4,682
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
6 / 3 / 14
9,773
814
15,415
11,525
6,193
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apollo
17
12 / 3 / 16
11,293
941
14,626
12,671
6,977
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
129
12
Kills
35
35
Deaths
12
19
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
9
2
22
10
W
Amaterasu
AGENTDECKER
Amaterasu
5
3
23
5.5
L
Jormungandr
Bess777k
Jormungandr
1
4
4
0.75
W
3
1
19
12.5
L
2
9
3
0.39
L
5
5
3
1.3
L
Sun Wukong
JotaStark
Sun Wukong
4
7
2
0.71
W
6
3
14
4.33
L
Cabrakan
tryt0live
Cabrakan
0
10
7
0.35
W
Apollo
12
3
16
6.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,741
Damage
66,216
75,606
Taken
66,272
55,924
Mitigated
54,491
13,706
Healing
29,763
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
19,296
2,880
3,517
3,536
14,502
13,276
684
4,570
9,758
39,970
0
W
Amaterasu
AGENTDECKER
Amaterasu
6,226
2,535
1,831
4,758
17,812
23,363
399
7,342
10,230
0
11,047
L
Jormungandr
Bess777k
Jormungandr
5,910
540
186
1,834
9,926
7,309
0
4,146
5,780
13,560
0
W
10,653
4,614
1,723
1,539
9,762
4,682
2,386
4,650
4,966
0
21,041
L
8,253
1,059
1,481
714
12,451
3,952
0
6,477
5,974
19,108
0
L
12,304
981
389
3,001
15,427
14,900
32
6,799
8,628
3,460
17,431
L
Sun Wukong
JotaStark
Sun Wukong
7,984
808
898
3,174
19,522
18,822
0
6,825
12,697
286
19,514
W
15,415
2,146
2,988
3,698
11,525
6,193
951
5,446
6,053
27,054
0
L
Cabrakan
tryt0live
Cabrakan
12,290
1,705
498
1,531
18,280
10,941
0
10,464
7,816
19,357
0
W
Apollo
14,626
7,230
2,073
4,100
12,671
6,977
1,796
5,781
6,834
0
32,831

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,042
Gold Earned
52,716
87
Minions Killed
128
0
Camps Cleared
0
876,753
Distance Traveled
1,194,936
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
11,458
955
43
4
0
254,870
0
W
Amaterasu
10,504
875
3
0
0
254,567
0
L
Jormungandr
7,993
666
14
1
0
131,428
1
W
Anhur
9,688
807
21
2
0
235,745
0
L
Eset
8,562
714
24
2
0
164,191
1
L
Bellona
9,664
805
21
2
0
218,294
1
L
Sun Wukong
9,399
783
9
1
0
176,325
0
W
Eset
9,773
814
25
2
0
216,899
0
L
Cabrakan
8,424
702
19
2
0
186,515
0
W
Apollo
11,293
941
36
3
0
232,855
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role