Player Matchup

Chaac
Chaac
Cuddleswolv
Chaac
Level 122
God Stats
6W - 3L
1,653 SR
Queue Stats
225W - 169L
1,554 Elo+
Party 1
Izanami
Izanami
Heyimautistic
Izanami
Level 24
God Stats
2W - 1L
1,548 SR
Queue Stats
3W - 8L
1,250 Elo+
Party 2
Bacchus
Bacchus
Liamisrandom
Bacchus
Level 49
God Stats
5W - 4L
1,761 SR
Queue Stats
81W - 65L
1,558 Elo+
Party 1
Arachne
Arachne
gabestation
Arachne
Level 40
God Stats
4W - 7L
1,153 SR
Queue Stats
92W - 89L
1,373 Elo+
Party 2
Baron Samedi
Baron Samedi
thejackster10
Baron Samedi
Level 123
God Stats
2W - 0L
1,773 SR
Queue Stats
201W - 144L
1,512 Elo+
Party 1
Team Averages
Level 72
1,578 SR
1,449 Elo+

VS

Team Averages
Level 75
1,534 SR
1,456 Elo+
Zeus
Zeus
Jajuszkowaty
Zeus
Level 127
God Stats
15W - 10L
1,538 SR
Queue Stats
235W - 212L
1,525 Elo+
Party 3
Izanami
Izanami
Patetk0
Izanami
Level 44
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 37L
1,456 Elo+
Party 3
Shiva
Shiva
RRiizeY
Shiva
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
190W - 227L
1,253 Elo+
Solo
Tsukuyomi
Tsukuyomi
deadorius
Tsukuyomi
Level 126
God Stats
12W - 8L
1,633 SR
Queue Stats
109W - 123L
1,547 Elo+
Party 3
Bacchus
Bacchus
over78
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 1 / 3
7,054
705
5,837
6,119
5,233
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Izanami
9
0 / 1 / 1
4,840
484
3,306
4,189
979
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bacchus
Liamisrandom
Bacchus
9
1 / 0 / 3
5,694
569
1,883
6,130
2,877
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
gabestation
Arachne
10
2 / 1 / 1
5,736
574
1,281
4,151
1,129
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Baron Samedi
thejackster10
Baron Samedi
13
7 / 2 / 1
7,616
762
5,840
4,720
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 5 / 2
4,934
493
3,581
4,764
1,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Izanami
Patetk0
Izanami
7
0 / 2 / 1
4,735
474
2,654
4,859
922
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Shiva
RRiizeY
Shiva
7
0 / 4 / 1
4,711
471
2,400
7,081
2,106
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
deadorius
Tsukuyomi
10
4 / 2 / 0
6,087
609
3,049
6,543
1,967
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
over78
Bacchus
6
1 / 1 / 1
4,586
459
1,689
3,664
1,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
10
14
Kills
5
5
Deaths
14
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
3
5.5
W
Izanami
0
1
1
0.5
L
0
5
2
0.2
W
Bacchus
Liamisrandom
Bacchus
1
0
3
2.5
L
Izanami
Patetk0
Izanami
0
2
1
0.25
L
Shiva
RRiizeY
Shiva
0
4
1
0.13
L
Tsukuyomi
deadorius
Tsukuyomi
4
2
0
2
W
Arachne
gabestation
Arachne
2
1
1
2.5
L
Bacchus
over78
Bacchus
1
1
1
1.5
W
Baron Samedi
thejackster10
Baron Samedi
7
2
1
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,147
Damage
13,373
25,309
Taken
26,911
12,368
Mitigated
7,861
9,228
Healing
5,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,837
2,046
0
3,052
6,119
5,233
480
548
5,571
0
38,402
W
Izanami
3,306
1,766
0
1,214
4,189
979
496
428
3,761
0
20,774
L
3,581
529
0
666
4,764
1,157
0
3,267
1,269
22,914
0
W
Bacchus
Liamisrandom
Bacchus
1,883
133
906
1,049
6,130
2,877
0
2,078
4,052
9,702
0
L
Izanami
Patetk0
Izanami
2,654
2,110
0
997
4,859
922
596
378
4,481
0
28,668
L
Shiva
RRiizeY
Shiva
2,400
712
0
973
7,081
2,106
0
1,039
5,998
0
16,712
L
Tsukuyomi
deadorius
Tsukuyomi
3,049
570
0
1,794
6,543
1,967
0
1,827
4,670
0
30,547
W
Arachne
gabestation
Arachne
1,281
667
0
1,304
4,151
1,129
776
393
3,758
0
28,279
L
Bacchus
over78
Bacchus
1,689
418
0
1,003
3,664
1,709
0
874
2,770
4,321
0
W
Baron Samedi
thejackster10
Baron Samedi
5,840
777
105
1,598
4,720
2,150
0
1,823
2,897
47,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,940
Gold Earned
25,053
291
Minions Killed
238
0
Camps Cleared
0
1,005,551
Distance Traveled
921,865
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
7,054
705
86
9
0
190,492
1
W
Izanami
4,840
484
37
4
0
179,102
0
L
Zeus
4,934
493
58
6
0
165,588
4
W
Bacchus
5,694
569
13
1
0
217,224
5
L
Izanami
4,735
474
63
6
0
154,252
3
L
Shiva
4,711
471
43
4
0
187,349
0
L
Tsukuyomi
6,087
609
67
7
0
211,219
3
W
Arachne
5,736
574
54
5
0
222,284
3
L
Bacchus
4,586
459
7
1
0
203,457
2
W
Baron Samedi
7,616
762
101
10
0
196,449
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role