Player Matchup

Nemesis
Nemesis
AdderCJ
Nemesis
Level 124
God Stats
5W - 4L
1,500 SR
Queue Stats
175W - 217L
1,376 Elo+
Solo
Xing Tian
Xing Tian
FaTaLNeme5i5
Xing Tian
Level 127
God Stats
14W - 12L
1,706 SR
Queue Stats
241W - 155L
1,501 Elo+
Solo
He Bo
He Bo
konwelfare
He Bo
Level 158
God Stats
1W - 0L
1,285 SR
Queue Stats
76W - 82L
1,460 Elo+
Solo
Team Averages
Level 136
1,497 SR
1,446 Elo+

VS

Team Averages
Level 92
1,675 SR
1,430 Elo+
Zeus
Zeus
KougatWings8027
Zeus
Level 125
God Stats
10W - 9L
1,617 SR
Queue Stats
1,147W - 1,313L
1,523 Elo+
Solo
Sylvanus
Sylvanus
irishonejr
Sylvanus
Level 43
God Stats
13W - 9L
1,699 SR
Queue Stats
76W - 90L
1,384 Elo+
Party 1
Rama
Rama
xX_Dope_Ruby_Xx
Rama
Level 109
God Stats
2W - 2L
1,709 SR
Queue Stats
14W - 23L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AdderCJ
Nemesis
15
6 / 0 / 10
10,214
786
11,093
10,201
3,871
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
FaTaLNeme5i5
Xing Tian
14
4 / 2 / 12
9,947
765
7,772
13,656
15,284
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

He Bo
15
7 / 0 / 9
10,341
795
10,303
8,805
3,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 0
8,416
647
8,768
7,586
2,906
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sylvanus
irishonejr
Sylvanus
12
0 / 8 / 1
7,712
593
5,656
15,335
13,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
0 / 4 / 1
7,907
608
5,766
9,423
3,431
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
3
17
Kills
1
2
Deaths
17
31
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AdderCJ
Nemesis
6
0
10
11
W
Xing Tian
FaTaLNeme5i5
Xing Tian
4
2
12
5
L
1
5
0
0.2
L
Sylvanus
irishonejr
Sylvanus
0
8
1
0.06
W
He Bo
7
0
9
11.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,168
Damage
20,190
32,662
Taken
32,344
22,160
Mitigated
19,827
8,222
Healing
4,108
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AdderCJ
Nemesis
11,093
5,748
0
2,526
10,201
3,871
955
4,769
5,309
0
46,146
W
Xing Tian
FaTaLNeme5i5
Xing Tian
7,772
454
0
3,219
13,656
15,284
406
5,634
7,900
19,942
0
L
8,768
871
0
0
7,586
2,906
0
5,076
2,510
39,629
0
L
Sylvanus
irishonejr
Sylvanus
5,656
1,402
777
2,062
15,335
13,490
0
7,321
8,014
13,754
2,196
W
He Bo
10,303
859
0
2,477
8,805
3,005
965
3,626
5,071
40,518
0
L
5,766
5,395
0
1,269
9,423
3,431
0
5,882
3,541
0
21,804

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,502
Gold Earned
24,035
157
Minions Killed
133
8
Camps Cleared
4
817,897
Distance Traveled
581,647
11
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
10,214
786
52
4
7
292,685
2
W
Xing Tian
9,947
765
19
1
0
259,481
8
L
Zeus
8,416
647
77
6
2
197,535
4
L
Sylvanus
7,712
593
23
2
2
193,559
0
W
He Bo
10,341
795
86
7
1
265,731
1
L
Rama
7,907
608
33
3
0
190,553
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role