Player Matchup

Ganesha
Ganesha
GorillaGripBussy
Ganesha
Level 129
God Stats
20W - 9L
1,635 SR
Queue Stats
191W - 84L
1,801 Elo+
Party 1
Sun Wukong
Sun Wukong
PaulTheMonke
Sun Wukong
Level 69
God Stats
5W - 2L
1,538 SR
Queue Stats
87W - 68L
1,593 Elo+
Solo
Chiron
Chiron
RancidToeSucker
Chiron
Level 157
God Stats
7W - 3L
1,728 SR
Queue Stats
381W - 169L
1,743 Elo+
Party 1
Nemesis
Nemesis
ZombieBillyMays
Nemesis
Level 160
God Stats
3W - 4L
1,216 SR
Queue Stats
217W - 104L
1,748 Elo+
Party 1
Merlin
Merlin
xAgilitys
Merlin
Level 98
God Stats
1W - 0L
1,927 SR
Queue Stats
82W - 66L
1,697 Elo+
Solo
Team Averages
Level 123
1,609 SR
1,716 Elo+

VS

Team Averages
Level 119
1,718 SR
1,698 Elo+
Horus
Horus
CoralQuill96955
Horus
Level 128
God Stats
27W - 13L
1,947 SR
Queue Stats
529W - 462L
1,660 Elo+
Party 2
Mercury
Mercury
Kurtillo
Mercury
Level 160
God Stats
18W - 15L
1,677 SR
Queue Stats
470W - 421L
1,724 Elo+
Party 3
The Morrigan
The Morrigan
Senuа
The Morrigan
Level 53
God Stats
121W - 67L
1,815 SR
Queue Stats
157W - 94L
1,666 Elo+
Party 2
Chronos
Chronos
Soareks
Chronos
Level 149
God Stats
26W - 18L
1,649 SR
Queue Stats
255W - 181L
1,767 Elo+
Party 3
Ah Puch
Ah Puch
Yamazenlock
Ah Puch
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 67L
1,674 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 14
7,495
535
3,643
10,764
9,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sun Wukong
PaulTheMonke
Sun Wukong
15
3 / 2 / 2
9,120
651
9,929
14,126
9,035
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

16
4 / 1 / 4
9,613
687
8,479
7,289
2,324
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

14
7 / 1 / 8
8,684
620
9,756
11,389
4,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Merlin
xAgilitys
Merlin
16
8 / 1 / 5
9,453
675
9,898
5,887
2,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 6 / 2
6,059
433
2,674
12,977
6,934
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
Kurtillo
Mercury
12
2 / 6 / 2
7,219
516
7,652
12,700
3,439
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Senuа
The Morrigan
13
1 / 3 / 2
7,625
545
6,040
5,239
1,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chronos
Soareks
Chronos
12
0 / 4 / 2
7,014
501
4,492
9,806
2,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Puch
Yamazenlock
Ah Puch
14
3 / 3 / 1
8,043
575
9,735
13,476
4,219
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
15
22
Kills
6
7
Deaths
22
33
Assists
9
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
W
0
2
14
3.5
L
Mercury
Kurtillo
Mercury
2
6
2
0.5
W
Sun Wukong
PaulTheMonke
Sun Wukong
3
2
2
2
W
4
1
4
6
L
The Morrigan
Senuа
The Morrigan
1
3
2
0.67
L
Chronos
Soareks
Chronos
0
4
2
0.25
L
Ah Puch
Yamazenlock
Ah Puch
3
3
1
1.17
W
7
1
8
11
W
Merlin
xAgilitys
Merlin
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,705
Damage
30,593
49,455
Taken
54,198
27,821
Mitigated
18,248
15,614
Healing
16,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,674
851
448
2,678
12,977
6,934
0
5,038
7,939
0
10,432
W
3,643
284
517
2,306
10,764
9,382
0
5,059
4,765
14,300
3,080
L
Mercury
Kurtillo
Mercury
7,652
3,874
0
3,232
12,700
3,439
0
2,980
9,720
0
47,133
W
Sun Wukong
PaulTheMonke
Sun Wukong
9,929
2,984
0
6,555
14,126
9,035
0
6,251
7,875
0
64,002
W
8,479
4,964
474
3,358
7,289
2,324
42
1,938
5,351
0
83,717
L
The Morrigan
Senuа
The Morrigan
6,040
879
0
319
5,239
1,415
0
2,037
3,188
56,218
1,454
L
Chronos
Soareks
Chronos
4,492
1,201
0
1,900
9,806
2,241
0
720
9,086
50,803
0
L
Ah Puch
Yamazenlock
Ah Puch
9,735
1,161
0
7,677
13,476
4,219
0
2,207
11,269
58,737
0
W
9,756
3,117
0
1,797
11,389
4,444
14
4,081
7,308
0
53,726
W
Merlin
xAgilitys
Merlin
9,898
649
0
607
5,887
2,636
0
1,484
4,403
66,327
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,365
Gold Earned
35,960
548
Minions Killed
441
0
Camps Cleared
0
1,484,168
Distance Traveled
1,396,897
25
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,059
433
7
1
0
258,447
6
W
Ganesha
7,495
535
2
0
0
274,193
6
L
Mercury
7,219
516
84
6
0
312,702
2
W
Sun Wukong
9,120
651
146
10
0
299,514
6
W
Chiron
9,613
687
177
13
0
279,003
0
L
The Morrigan
7,625
545
117
8
0
281,510
3
L
Chronos
7,014
501
107
8
0
270,554
6
L
Ah Puch
8,043
575
126
9
0
273,684
4
W
Nemesis
8,684
620
83
6
0
348,958
8
W
Merlin
9,453
675
140
10
0
282,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role