Player Matchup

Medusa
Medusa
Dat_hiter_T
Medusa
Level 37
God Stats
19W - 14L
1,257 SR
Queue Stats
220W - 215L
1,366 Elo+
Solo
Shiva
Shiva
Ezdoesit4292
Shiva
Level 108
God Stats
17W - 13L
1,553 SR
Queue Stats
165W - 159L
1,442 Elo+
Solo
Anubis
Anubis
NusolitTTV
Anubis
Level 77
God Stats
104W - 87L
1,575 SR
Queue Stats
181W - 189L
1,450 Elo+
Solo
Tyr
Tyr
PepperChubbs
Tyr
Level 48
God Stats
59W - 33L
1,499 SR
Queue Stats
853W - 765L
1,477 Elo+
Party 3
Ullr
Ullr
PepperChubbs
Ullr
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
492W - 436L
1,458 Elo+
Party 3
Team Averages
Level 60
1,477 SR
1,439 Elo+

VS

Team Averages
Level 34
1,334 SR
1,194 Elo+
Sylvanus
Sylvanus
ClickheretoIogin
Sylvanus
Level 32
God Stats
0W - 7L
1,173 SR
Queue Stats
22W - 39L
997 Elo+
Party 1
Thoth
Thoth
DomEstico99
Thoth
Level 60
God Stats
5W - 10L
1,317 SR
Queue Stats
247W - 285L
1,363 Elo+
Party 2
Nu Wa
Nu Wa
JesseLowe
Nu Wa
Level 15
God Stats
1W - 5L
1,176 SR
Queue Stats
12W - 21L
997 Elo+
Party 1
Shiva
Shiva
UpsetAndy
Shiva
Level 20
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,257 Elo+
Party 1
Osiris
Osiris
diablo234X
Osiris
Level 43
God Stats
3W - 9L
1,506 SR
Queue Stats
358W - 415L
1,358 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
12
0 / 1 / 5
7,050
542
3,266
8,178
2,237
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

11
2 / 1 / 1
6,875
529
4,199
7,994
4,069
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Anubis
NusolitTTV
Anubis
15
8 / 0 / 1
9,019
694
11,710
8,076
3,444
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
5 / 2 / 2
8,149
627
8,412
9,058
6,616
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
2 / 0 / 3
6,632
510
7,619
5,874
1,728
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,109
470
2,962
10,582
6,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

10
0 / 4 / 0
5,176
398
2,897
6,253
1,131
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nu Wa
JesseLowe
Nu Wa
9
0 / 3 / 2
5,154
396
5,187
4,956
1,218
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Shiva
UpsetAndy
Shiva
11
2 / 4 / 1
6,616
509
5,436
11,588
3,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
diablo234X
Osiris
12
1 / 4 / 1
6,664
513
4,088
12,326
9,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
9
17
Kills
4
4
Deaths
17
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
Medusa
0
1
5
2.5
L
0
4
0
0
W
2
1
1
2.5
L
Nu Wa
JesseLowe
Nu Wa
0
3
2
0.33
W
Anubis
NusolitTTV
Anubis
8
0
1
8.5
W
5
2
2
3
W
2
0
3
3.5
L
Shiva
UpsetAndy
Shiva
2
4
1
0.63
L
Osiris
diablo234X
Osiris
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,206
Damage
20,570
39,180
Taken
45,705
18,094
Mitigated
21,675
15,580
Healing
12,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,962
1,129
918
3,471
10,582
6,923
162
1,265
9,317
17,766
0
W
Medusa
3,266
1,276
0
1,412
8,178
2,237
333
647
7,111
0
49,316
L
2,897
51
0
688
6,253
1,131
0
4,489
1,764
27,963
0
W
4,199
909
329
2,213
7,994
4,069
0
4,091
3,903
0
25,945
L
Nu Wa
JesseLowe
Nu Wa
5,187
1,883
0
500
4,956
1,218
0
0
4,956
26,963
0
W
Anubis
NusolitTTV
Anubis
11,710
151
165
6,259
8,076
3,444
1,273
2,963
5,113
64,368
0
W
8,412
838
0
3,293
9,058
6,616
87
113
8,945
9,704
32,619
W
7,619
1,917
0
1,909
5,874
1,728
156
3,232
2,642
0
36,960
L
Shiva
UpsetAndy
Shiva
5,436
439
173
3,336
11,588
3,229
336
4,263
7,325
0
38,686
L
Osiris
diablo234X
Osiris
4,088
1,436
0
3,038
12,326
9,174
0
3,571
8,755
0
36,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,725
Gold Earned
29,719
419
Minions Killed
255
0
Camps Cleared
0
1,322,110
Distance Traveled
1,155,598
15
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
6,109
470
29
2
0
189,039
2
W
Medusa
7,050
542
81
6
0
268,541
5
L
Thoth
5,176
398
35
3
0
245,260
1
W
Shiva
6,875
529
52
4
0
270,337
7
L
Nu Wa
5,154
396
46
4
0
214,573
0
W
Anubis
9,019
694
125
10
0
228,029
1
W
Tyr
8,149
627
92
7
0
298,091
1
W
Ullr
6,632
510
69
5
0
257,112
1
L
Shiva
6,616
509
75
6
0
274,893
0
L
Osiris
6,664
513
70
5
0
231,833
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role