Player Matchup

Nemesis
Nemesis
Alcasinter
Nemesis
Level 43
God Stats
0W - 1L
1,474 SR
Queue Stats
166W - 187L
1,370 Elo+
Solo
Kumbhakarna
Kumbhakarna
Imperátor
Kumbhakarna
Level 144
God Stats
58W - 63L
1,495 SR
Queue Stats
206W - 244L
1,534 Elo+
Solo
Izanami
Izanami
SirThomas95
Izanami
Level 93
God Stats
11W - 19L
1,552 SR
Queue Stats
179W - 164L
1,597 Elo+
Solo
He Bo
He Bo
extint797
He Bo
Level 113
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,711 Elo+
Solo
Bellona
Bellona
silvana28
Bellona
Level 105
God Stats
6W - 5L
1,629 SR
Queue Stats
225W - 212L
1,414 Elo+
Solo
Team Averages
Level 100
1,530 SR
1,525 Elo+

VS

Team Averages
Level 66
1,409 SR
1,438 Elo+
Hera
Hera
 
Hera
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 55
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
ButtSmellsFunny
Da Ji
Level 40
God Stats
3W - 1L
1,500 SR
Queue Stats
15W - 17L
1,386 Elo+
Party 1
King Arthur
King Arthur
FullmetalPengu
King Arthur
Level 45
God Stats
2W - 3L
1,266 SR
Queue Stats
16W - 24L
1,331 Elo+
Party 1
Ravana
Ravana
aquagaby
Ravana
Level 65
God Stats
1W - 1L
1,280 SR
Queue Stats
18W - 13L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Alcasinter
Nemesis
18
4 / 18 / 9
12,640
1,149
11,598
32,813
12,934
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

Kumbhakarna
Imperátor
Kumbhakarna
17
1 / 4 / 8
11,055
1,005
2,756
25,418
20,845
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Izanami
SirThomas95
Izanami
18
6 / 12 / 5
13,713
1,247
18,762
25,803
8,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

He Bo
extint797
He Bo
16
1 / 7 / 4
10,429
948
4,837
7,598
1,777
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
silvana28
Bellona
18
4 / 7 / 9
13,064
1,188
14,402
29,139
32,890
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

0

VS

Team 2 Tickets

210

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
20
13 / 0 / 28
14,918
1,356
34,285
2,683
907
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Medusa
 
Medusa
20
13 / 3 / 21
14,220
1,293
23,529
14,879
5,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

19
8 / 7 / 26
12,879
1,171
18,777
11,513
5,708
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
FullmetalPengu
King Arthur
20
7 / 2 / 31
13,800
1,255
17,830
14,385
19,499
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ravana
aquagaby
Ravana
19
6 / 4 / 28
13,147
1,195
18,240
14,798
8,437
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
181
16
Kills
47
48
Deaths
16
35
Assists
134
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
13
0
28
27
W
Medusa
 
Medusa
13
3
21
7.83
L
Nemesis
Alcasinter
Nemesis
4
18
9
0.47
W
8
7
26
3
W
King Arthur
FullmetalPengu
King Arthur
7
2
31
11.25
L
Kumbhakarna
Imperátor
Kumbhakarna
1
4
8
1.25
L
Izanami
SirThomas95
Izanami
6
12
5
0.71
W
Ravana
aquagaby
Ravana
6
4
28
5
L
He Bo
extint797
He Bo
1
7
4
0.43
L
Bellona
silvana28
Bellona
4
7
9
1.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,355
Damage
112,661
120,771
Taken
58,258
77,337
Mitigated
39,753
12,385
Healing
6,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
34,285
8,232
0
721
2,683
907
0
201
2,482
50,724
0
W
Medusa
 
Medusa
23,529
12,975
0
1,465
14,879
5,202
0
1,386
13,493
0
48,369
L
Nemesis
Alcasinter
Nemesis
11,598
3,663
0
1,412
32,813
12,934
0
8,011
24,564
0
22,929
W
18,777
4,640
334
447
11,513
5,708
0
1,301
10,212
0
29,509
W
King Arthur
FullmetalPengu
King Arthur
17,830
2,898
0
310
14,385
19,499
0
2,921
11,464
0
48,144
L
Kumbhakarna
Imperátor
Kumbhakarna
2,756
201
0
3,311
25,418
20,845
0
5,948
19,192
8,036
0
L
Izanami
SirThomas95
Izanami
18,762
12,768
0
3,252
25,803
8,891
0
9,022
16,696
0
79,697
W
Ravana
aquagaby
Ravana
18,240
6,503
0
2,822
14,798
8,437
0
2,028
12,770
0
27,040
L
He Bo
extint797
He Bo
4,837
306
0
0
7,598
1,777
0
2,084
5,478
12,437
0
L
Bellona
silvana28
Bellona
14,402
3,680
1,929
2,481
29,139
32,890
0
9,220
19,549
307
34,540

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,901
Gold Earned
68,964
192
Minions Killed
209
6
Camps Cleared
5
905,387
Distance Traveled
986,853
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
14,918
1,356
48
4
0
201,730
0
W
Medusa
14,220
1,293
48
4
2
205,612
1
L
Nemesis
12,640
1,149
16
1
1
217,441
0
W
Da Ji
12,879
1,171
31
3
1
151,922
0
W
King Arthur
13,800
1,255
55
5
1
228,781
1
L
Kumbhakarna
11,055
1,005
12
1
0
188,092
1
L
Izanami
13,713
1,247
111
10
1
168,669
0
W
Ravana
13,147
1,195
27
2
1
198,808
0
L
He Bo
10,429
948
17
2
2
104,075
0
L
Bellona
13,064
1,188
36
3
2
227,110
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role