Player Matchup

Arachne
Arachne
Lampyson_
Arachne
Level 46
God Stats
7W - 4L
1,685 SR
Queue Stats
26W - 37L
1,321 Elo+
Party 2
Shiva
Shiva
Leviathan3203
Shiva
Level 103
God Stats
2W - 2L
1,241 SR
Queue Stats
19W - 12L
1,391 Elo+
Solo
Ares
Ares
RoboPro06
Ares
Level 38
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,303 Elo+
Party 2
Danzaburou
Danzaburou
TakedjNaora
Danzaburou
Level 72
God Stats
10W - 9L
1,443 SR
Queue Stats
202W - 265L
1,356 Elo+
Party 1
Chang'e
Chang'e
Tiko_707
Chang'e
Level 97
God Stats
4W - 0L
1,651 SR
Queue Stats
554W - 637L
1,441 Elo+
Party 1
Team Averages
Level 71
1,504 SR
1,363 Elo+

VS

Team Averages
Level 61
1,370 SR
1,365 Elo+
Bacchus
Bacchus
 
Bacchus
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
OllieGodber
Nu Wa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 101L
1,388 Elo+
Solo
Bellona
Bellona
Shadowmore182
Bellona
Level 57
God Stats
1W - 4L
1,255 SR
Queue Stats
233W - 321L
1,312 Elo+
Party 4
Ah Muzen Cab
Ah Muzen Cab
Xx-RSA-WIT-xX
Ah Muzen Cab
Level 66
God Stats
1W - 4L
1,094 SR
Queue Stats
141W - 137L
1,342 Elo+
Party 3
Bakasura
Bakasura
hajdulisztdaralo
Bakasura
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 131L
1,282 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Lampyson_
Arachne
18
11 / 1 / 1
10,800
600
13,300
13,850
7,024
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

18
8 / 2 / 1
11,408
634
13,961
15,710
17,213
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ares
13
1 / 3 / 6
8,414
467
4,648
17,303
15,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Danzaburou
TakedjNaora
Danzaburou
14
2 / 0 / 5
8,793
489
10,097
11,975
6,051
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chang'e
Tiko_707
Chang'e
15
1 / 3 / 3
9,134
507
4,751
12,016
4,178
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
0 / 3 / 4
7,928
440
8,460
17,145
19,433
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
3 / 3 / 1
9,609
534
12,577
8,005
2,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Bellona
14
1 / 5 / 1
7,844
436
4,799
14,007
14,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ah Muzen Cab
Xx-RSA-WIT-xX
Ah Muzen Cab
13
4 / 3 / 0
8,415
468
11,677
9,210
3,271
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

12
1 / 9 / 0
7,921
440
4,614
17,850
6,053
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
23
Kills
9
9
Deaths
23
16
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
3
4
0.67
W
Arachne
Lampyson_
Arachne
11
1
1
11.5
W
8
2
1
4.25
L
3
3
1
1.17
W
Ares
1
3
6
1.33
L
Bellona
1
5
1
0.3
W
Danzaburou
TakedjNaora
Danzaburou
2
0
5
4.5
W
Chang'e
Tiko_707
Chang'e
1
3
3
0.83
L
Ah Muzen Cab
Xx-RSA-WIT-xX
Ah Muzen Cab
4
3
0
1.33
L
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,757
Damage
42,127
70,854
Taken
66,217
49,666
Mitigated
45,247
29,800
Healing
15,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
8,460
1,213
197
3,032
17,145
19,433
203
4,952
12,193
23,064
0
W
Arachne
Lampyson_
Arachne
13,300
9,083
0
4,836
13,850
7,024
0
3,817
10,008
0
83,752
W
13,961
1,588
0
8,005
15,710
17,213
553
1,353
13,912
0
74,200
L
12,577
1,301
0
2,330
8,005
2,195
0
3,490
4,515
70,713
0
W
Ares
4,648
836
247
3,879
17,303
15,200
275
5,314
11,889
18,631
0
L
Bellona
4,799
1,448
0
3,935
14,007
14,295
0
0
14,007
0
35,290
W
Danzaburou
TakedjNaora
Danzaburou
10,097
2,537
416
6,457
11,975
6,051
417
4,786
7,164
0
69,575
W
Chang'e
Tiko_707
Chang'e
4,751
281
913
5,047
12,016
4,178
360
5,767
6,219
64,156
0
L
Ah Muzen Cab
Xx-RSA-WIT-xX
Ah Muzen Cab
11,677
2,575
139
3,591
9,210
3,271
544
604
8,606
0
59,379
L
4,614
3,551
0
1,900
17,850
6,053
0
353
17,497
0
42,243

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,549
Gold Earned
41,717
535
Minions Killed
411
0
Camps Cleared
0
1,782,516
Distance Traveled
1,665,367
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
7,928
440
31
2
0
353,421
5
W
Arachne
10,800
600
120
7
0
406,820
0
W
Shiva
11,408
634
140
8
0
357,929
1
L
Nu Wa
9,609
534
108
6
0
340,070
4
W
Ares
8,414
467
35
2
0
343,839
1
L
Bellona
7,844
436
80
4
0
329,247
2
W
Danzaburou
8,793
489
131
7
0
315,196
6
W
Chang'e
9,134
507
109
6
0
358,732
6
L
Ah Muzen Cab
8,415
468
107
6
0
316,411
2
L
Bakasura
7,921
440
85
5
0
326,218
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role