Player Matchup

Medusa
Medusa
AlePascu
Medusa
Level 64
God Stats
2W - 1L
1,500 SR
Queue Stats
24W - 17L
1,322 Elo+
Party 1
Artio
Artio
Anubis223451
Artio
Level 32
God Stats
2W - 4L
1,573 SR
Queue Stats
229W - 169L
1,547 Elo+
Party 3
Fafnir
Fafnir
Blopix1203
Fafnir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 13L
1,147 Elo+
Party 1
Anubis
Anubis
BluesyHD
Anubis
Level 88
God Stats
14W - 9L
1,929 SR
Queue Stats
367W - 366L
1,526 Elo+
Party 3
Nemesis
Nemesis
bOveDa12
Nemesis
Level 41
God Stats
5W - 1L
1,209 SR
Queue Stats
319W - 335L
1,377 Elo+
Party 1
Team Averages
Level 51
1,542 SR
1,384 Elo+

VS

Team Averages
Level 76
1,554 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
aikur12
Morgan Le Fay
Level 18
God Stats
3W - 4L
1,590 SR
Queue Stats
29W - 34L
1,391 Elo+
Party 4
Artemis
Artemis
blue-metal
Artemis
Level 142
God Stats
2W - 2L
1,684 SR
Queue Stats
187W - 167L
1,473 Elo+
Solo
Atlas
Atlas
ilsurname
Atlas
Level 86
God Stats
45W - 36L
1,625 SR
Queue Stats
117W - 114L
1,550 Elo+
Party 2
Cernunnos
Cernunnos
infisso_titolare
Cernunnos
Level 20
God Stats
22W - 19L
1,615 SR
Queue Stats
23W - 23L
1,532 Elo+
Party 2
Thor
Thor
maikel275
Thor
Level 114
God Stats
1W - 1L
1,254 SR
Queue Stats
49W - 55L
1,388 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AlePascu
Medusa
14
1 / 4 / 1
7,906
494
6,970
10,753
3,220
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

15
3 / 2 / 1
8,353
522
10,081
16,135
17,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fafnir
Blopix1203
Fafnir
13
1 / 4 / 0
7,881
493
6,227
13,055
13,541
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
BluesyHD
Anubis
15
4 / 6 / 4
9,336
584
10,480
11,907
5,849
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
bOveDa12
Nemesis
14
5 / 4 / 1
8,954
560
5,920
10,607
3,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
aikur12
Morgan Le Fay
10
2 / 4 / 2
6,745
422
3,357
5,422
1,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
blue-metal
Artemis
13
4 / 2 / 7
8,357
522
11,636
11,860
3,554
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Atlas
ilsurname
Atlas
14
7 / 1 / 7
9,200
575
9,446
17,038
16,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cernunnos
14
2 / 4 / 0
8,252
516
13,732
14,111
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
12
5 / 3 / 3
7,718
482
4,225
9,115
2,311
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
39
14
Kills
20
20
Deaths
14
7
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Medusa
AlePascu
Medusa
1
4
1
0.38
W
3
2
1
1.75
W
Fafnir
Blopix1203
Fafnir
1
4
0
0.25
W
Anubis
BluesyHD
Anubis
4
6
4
1
L
Morgan Le Fay
aikur12
Morgan Le Fay
2
4
2
0.75
W
Nemesis
bOveDa12
Nemesis
5
4
1
1.38
L
Artemis
blue-metal
Artemis
4
2
7
3.75
L
Atlas
ilsurname
Atlas
7
1
7
10.5
L
Cernunnos
2
4
0
0.5
L
Thor
5
3
3
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,678
Damage
42,396
62,457
Taken
57,546
43,931
Mitigated
29,253
23,445
Healing
17,873
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AlePascu
Medusa
6,970
1,977
0
3,646
10,753
3,220
822
2,228
8,525
0
62,017
W
10,081
889
533
8,145
16,135
17,588
396
466
15,669
48,319
0
W
Fafnir
Blopix1203
Fafnir
6,227
2,500
0
2,967
13,055
13,541
330
2,843
10,212
27,487
0
W
Anubis
BluesyHD
Anubis
10,480
160
0
4,766
11,907
5,849
340
5,337
6,570
65,298
0
L
Morgan Le Fay
aikur12
Morgan Le Fay
3,357
144
0
1,330
5,422
1,466
726
2,083
3,339
26,373
0
W
Nemesis
bOveDa12
Nemesis
5,920
2,882
0
3,388
10,607
3,733
1,127
1,929
8,678
0
53,391
L
Artemis
blue-metal
Artemis
11,636
5,645
0
5,284
11,860
3,554
697
3,235
8,625
0
46,094
L
Atlas
ilsurname
Atlas
9,446
4,005
0
2,334
17,038
16,846
248
8,182
8,714
31,869
0
L
Cernunnos
13,732
8,311
0
5,471
14,111
5,076
557
8,834
4,505
0
62,421
L
Thor
4,225
586
0
3,454
9,115
2,311
268
3,540
5,575
0
31,196

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,430
Gold Earned
40,272
443
Minions Killed
307
0
Camps Cleared
0
1,487,418
Distance Traveled
1,218,232
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,906
494
102
6
0
283,192
2
W
Artio
8,353
522
84
5
0
298,391
3
W
Fafnir
7,881
493
50
3
0
273,179
3
W
Anubis
9,336
584
114
7
0
268,805
2
L
Morgan Le Fay
6,745
422
47
3
0
184,948
2
W
Nemesis
8,954
560
93
6
0
363,851
4
L
Artemis
8,357
522
75
5
0
246,207
5
L
Atlas
9,200
575
34
2
0
292,858
2
L
Cernunnos
8,252
516
99
6
0
230,884
1
L
Thor
7,718
482
52
3
0
263,335
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role