Player Matchup

Thoth
Thoth
Demon_Dave_88
Thoth
Level 48
God Stats
3W - 2L
1,204 SR
Queue Stats
237W - 236L
1,350 Elo+
Party 2
Anubis
Anubis
Matt_Hero_Shido
Anubis
Level 66
God Stats
9W - 10L
1,343 SR
Queue Stats
386W - 398L
1,311 Elo+
Party 2
Jormungandr
Jormungandr
TacoScorpion
Jormungandr
Level 60
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 84L
1,362 Elo+
Solo
Izanami
Izanami
mad_horseman
Izanami
Level 69
God Stats
4W - 3L
1,502 SR
Queue Stats
63W - 76L
1,304 Elo+
Solo
Fenrir
Fenrir
vHxtlxr_
Fenrir
Level 67
God Stats
10W - 8L
1,359 SR
Queue Stats
79W - 84L
1,370 Elo+
Solo
Team Averages
Level 62
1,382 SR
1,339 Elo+

VS

Team Averages
Level 50
1,287 SR
1,074 Elo+
Thoth
Thoth
Chuck00711
Thoth
Level 27
God Stats
0W - 2L
1,200 SR
Queue Stats
3W - 22L
824 Elo+
Party 1
Cernunnos
Cernunnos
DUSTINthewindOOF
Cernunnos
Level 60
God Stats
12W - 9L
1,500 SR
Queue Stats
324W - 356L
1,310 Elo+
Solo
Cthulhu
Cthulhu
Ultimazero777
Cthulhu
Level 41
God Stats
2W - 9L
1,105 SR
Queue Stats
6W - 26L
933 Elo+
Party 1
Pele
Pele
pocket172amazing
Pele
Level 83
God Stats
15W - 17L
1,451 SR
Queue Stats
755W - 793L
1,373 Elo+
Solo
Amaterasu
Amaterasu
yandereweeb69
Amaterasu
Level 41
God Stats
0W - 2L
1,181 SR
Queue Stats
3W - 21L
933 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 1 / 4
9,778
575
6,207
5,925
1,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
2 / 2 / 5
7,907
465
8,008
7,132
2,410
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
TacoScorpion
Jormungandr
15
7 / 1 / 6
9,988
588
10,207
8,214
6,363
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Izanami
mad_horseman
Izanami
15
4 / 3 / 4
9,189
541
6,170
10,857
3,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Fenrir
vHxtlxr_
Fenrir
14
7 / 2 / 5
9,335
549
9,165
9,774
3,560
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
9
0 / 10 / 1
5,874
346
884
10,981
2,644
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
15
4 / 2 / 4
8,730
514
10,288
9,175
2,829
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
12
2 / 5 / 4
8,126
478
4,003
14,682
11,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
1 / 3 / 0
7,863
463
2,075
11,003
3,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Amaterasu
yandereweeb69
Amaterasu
10
2 / 7 / 2
6,863
404
2,511
13,149
8,494
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
20
27
Kills
9
9
Deaths
27
24
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
10
1
0.05
L
Cernunnos
4
2
4
3
W
7
1
4
9
W
2
2
5
2.25
W
Jormungandr
TacoScorpion
Jormungandr
7
1
6
10
L
Cthulhu
2
5
4
0.8
W
Izanami
mad_horseman
Izanami
4
3
4
2
L
1
3
0
0.33
W
Fenrir
vHxtlxr_
Fenrir
7
2
5
4.75
L
Amaterasu
yandereweeb69
Amaterasu
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,757
Damage
19,761
41,902
Taken
58,990
17,412
Mitigated
29,144
15,416
Healing
12,238
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
884
226
0
120
10,981
2,644
0
5,214
5,767
15,649
0
L
Cernunnos
10,288
3,578
0
3,925
9,175
2,829
989
3,227
5,948
0
60,005
W
6,207
394
0
1,301
5,925
1,802
1,486
821
5,104
56,774
0
W
8,008
731
158
2,963
7,132
2,410
389
1,289
5,843
35,461
3,338
W
Jormungandr
TacoScorpion
Jormungandr
10,207
2,558
0
1,125
8,214
6,363
1,392
270
7,944
48,737
0
L
Cthulhu
4,003
501
0
2,029
14,682
11,853
0
4,739
9,943
24,832
0
W
Izanami
mad_horseman
Izanami
6,170
4,813
315
4,831
10,857
3,277
995
1,920
8,937
0
52,109
L
2,075
369
0
3,642
11,003
3,324
0
6,002
5,001
0
42,276
W
Fenrir
vHxtlxr_
Fenrir
9,165
2,708
0
4,723
9,774
3,560
994
587
9,187
0
47,418
L
Amaterasu
yandereweeb69
Amaterasu
2,511
1,288
0
2,522
13,149
8,494
0
4,818
8,331
0
23,312

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,197
Gold Earned
37,456
411
Minions Killed
307
0
Camps Cleared
0
1,530,831
Distance Traveled
1,515,480
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
5,874
346
37
2
0
260,731
0
L
Cernunnos
8,730
514
105
6
0
310,900
1
W
Thoth
9,778
575
96
6
0
301,031
3
W
Anubis
7,907
465
60
4
0
260,208
3
W
Jormungandr
9,988
588
92
5
0
303,879
2
L
Cthulhu
8,126
478
48
3
0
289,046
0
W
Izanami
9,189
541
87
5
0
275,229
0
L
Pele
7,863
463
79
5
0
342,512
2
W
Fenrir
9,335
549
76
4
0
390,484
2
L
Amaterasu
6,863
404
38
2
0
312,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role